Player Matchup

Anhur
Anhur
GaGator22
Anhur
Level 216
God Stats
1W - 0L
1,881 SR
Queue Stats
3W - 3L
1,507 Elo+
Solo
Cthulhu
Cthulhu
OverBoss1987
Cthulhu
Level 87
God Stats
72W - 58L
1,569 SR
Queue Stats
367W - 373L
1,453 Elo+
Party 2
Hades
Hades
Pitwirka
Hades
Level 87
God Stats
317W - 299L
1,523 SR
Queue Stats
371W - 376L
1,453 Elo+
Party 2
Team Averages
Level 130
1,658 SR
1,471 Elo+

VS

Team Averages
Level 112
1,484 SR
1,446 Elo+
Cthulhu
Cthulhu
BananIsac
Cthulhu
Level 87
God Stats
12W - 7L
1,522 SR
Queue Stats
35W - 42L
1,434 Elo+
Party 1
Lancelot
Lancelot
Pumbert23
Lancelot
Level 129
God Stats
1W - 3L
1,431 SR
Queue Stats
54W - 53L
1,529 Elo+
Party 1
Hel
Hel
xLumy
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GaGator22
Anhur
17
10 / 3 / 4
12,195
938
16,113
15,935
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
OverBoss1987
Cthulhu
17
2 / 2 / 12
10,802
831
14,016
15,008
12,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Pitwirka
Hades
16
2 / 2 / 11
10,728
825
9,204
10,592
5,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BananIsac
Cthulhu
16
5 / 2 / 2
10,793
830
16,152
17,248
18,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Pumbert23
Lancelot
13
1 / 7 / 4
9,415
724
8,779
14,796
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hel
xLumy
Hel
15
1 / 5 / 5
9,736
749
7,593
12,240
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
14
Kills
7
7
Deaths
14
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BananIsac
Cthulhu
5
2
2
3
W
Anhur
GaGator22
Anhur
10
3
4
4
W
Cthulhu
OverBoss1987
Cthulhu
2
2
12
4
W
Hades
Pitwirka
Hades
2
2
11
3.75
L
Lancelot
Pumbert23
Lancelot
1
7
4
0.43
L
Hel
xLumy
Hel
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,333
Damage
32,524
41,535
Taken
44,284
25,105
Mitigated
26,687
18,136
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BananIsac
Cthulhu
16,152
901
171
2,585
17,248
18,315
0
9,641
6,692
39,676
1,153
W
Anhur
GaGator22
Anhur
16,113
10,081
0
7,823
15,935
6,567
2,121
7,429
8,264
0
51,285
W
Cthulhu
OverBoss1987
Cthulhu
14,016
501
401
4,039
15,008
12,801
4
7,849
6,770
35,507
410
W
Hades
Pitwirka
Hades
9,204
237
525
5,348
10,592
5,737
1,576
6,376
3,927
33,677
142
L
Lancelot
Pumbert23
Lancelot
8,779
2,102
0
1,542
14,796
4,502
0
6,567
7,762
0
28,539
L
Hel
xLumy
Hel
7,593
202
5,155
4,663
12,240
3,870
0
5,318
6,456
26,596
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
29,944
165
Minions Killed
127
0
Camps Cleared
0
711,696
Distance Traveled
688,576
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,793
830
46
4
0
241,169
0
W
Anhur
12,195
938
62
5
0
212,234
0
W
Cthulhu
10,802
831
50
4
0
269,594
0
W
Hades
10,728
825
53
4
0
229,868
0
L
Lancelot
9,415
724
29
2
0
235,244
2
L
Hel
9,736
749
52
4
0
212,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role