Player Matchup

Athena
Athena
Silver II
 
Athena
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold V
GROOVYUZA 9
Danzaburou
Gold V
Level 128
God Stats
10W - 12L
1,442 SR
Queue Stats
372W - 397L
1,331 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Payiva
Sun Wukong
Silver I
Level 107
God Stats
36W - 32L
1,496 SR
Queue Stats
89W - 105L
1,166 MMR
Party 1
Nemesis
Nemesis
Gold IV
SparkyPDI
Nemesis
Gold IV
Level 106
God Stats
15W - 9L
1,582 SR
Queue Stats
87W - 93L
1,410 MMR
Solo
Merlin
Merlin
Gold IV
jacevedo96632
Merlin
Gold IV
Level 148
God Stats
10W - 12L
1,505 SR
Queue Stats
50W - 54L
1,380 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,505 SR
1,357 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,613 SR
1,346 MMR
Cupid
Cupid
Gold V
AYZAC
Cupid
Gold V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 226L
1,398 MMR
Solo
Ganesha
Ganesha
Bronze IV
DreamLykos
Ganesha
Bronze IV
Level 84
God Stats
0W - 1L
1,876 SR
Queue Stats
1W - 5L
1,376 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
DuskFrame86
Tsukuyomi
Gold V
Level 101
God Stats
0W - 2L
1,477 SR
Queue Stats
210W - 229L
1,201 MMR
Solo
Osiris
Osiris
Gold V
GHST_TOMATE
Osiris
Gold V
Level 125
God Stats
49W - 57L
1,493 SR
Queue Stats
193W - 208L
1,317 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Vortexxity
Nu Wa
Gold IV
Level 121
God Stats
4W - 2L
1,717 SR
Queue Stats
60W - 68L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
4 / 0 / 9
10,966
609
8,292
12,451
13,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
GROOVYUZA 9
Danzaburou
17
3 / 1 / 4
10,622
590
9,548
11,936
4,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Payiva
Sun Wukong
18
2 / 1 / 8
11,222
623
10,300
17,907
14,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
SparkyPDI
Nemesis
18
14 / 0 / 6
11,991
666
17,777
14,910
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 6
10,623
590
9,596
7,022
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MulanPeleThorAwilix

VS

Bans
Bake KujiraThanatosCharybdisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AYZAC
Cupid
16
2 / 4 / 0
9,268
515
7,825
15,339
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
DreamLykos
Ganesha
10
0 / 6 / 0
7,399
411
2,988
15,508
8,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
DuskFrame86
Tsukuyomi
14
0 / 9 / 1
7,747
430
6,927
17,990
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
15
1 / 4 / 0
9,437
524
9,989
17,723
17,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
15
0 / 4 / 2
9,229
513
9,366
9,421
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
27
Kills
3
3
Deaths
27
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
9
8.5
L
Cupid
AYZAC
Cupid
2
4
0
0.5
L
Ganesha
DreamLykos
Ganesha
0
6
0
0
L
Tsukuyomi
DuskFrame86
Tsukuyomi
0
9
1
0.06
L
Osiris
1
4
0
0.25
W
Danzaburou
GROOVYUZA 9
Danzaburou
3
1
4
5
W
Sun Wukong
Payiva
Sun Wukong
2
1
8
6
W
Nemesis
SparkyPDI
Nemesis
14
0
6
17
L
Nu Wa
0
4
2
0.25
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,513
Damage
37,095
64,226
Taken
75,981
42,188
Mitigated
39,435
16,506
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,292
1,624
0
1,881
12,451
13,668
870
4,337
7,752
29,809
4,276
L
Cupid
AYZAC
Cupid
7,825
4,646
377
7,406
15,339
4,874
551
1,433
13,848
0
67,034
L
Ganesha
DreamLykos
Ganesha
2,988
182
2,206
2,358
15,508
8,608
0
7,599
7,780
14,544
0
L
Tsukuyomi
DuskFrame86
Tsukuyomi
6,927
1,323
0
5,954
17,990
5,945
0
2,543
15,395
0
64,085
L
Osiris
9,989
3,013
0
1,989
17,723
17,176
0
1,440
16,214
0
72,655
W
Danzaburou
GROOVYUZA 9
Danzaburou
9,548
4,968
0
5,225
11,936
4,863
3,847
1,788
10,068
0
91,237
W
Sun Wukong
Payiva
Sun Wukong
10,300
2,437
0
6,024
17,907
14,447
1,622
541
17,280
0
77,683
W
Nemesis
SparkyPDI
Nemesis
17,777
9,194
0
3,216
14,910
6,876
0
2,408
12,263
0
79,479
L
Nu Wa
9,366
996
0
855
9,421
2,832
353
3,328
6,093
77,380
0
W
9,596
433
0
160
7,022
2,334
0
2,987
3,745
98,774
2,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,424
Gold Earned
43,080
586
Minions Killed
534
0
Camps Cleared
0
1,880,299
Distance Traveled
1,523,715
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,966
609
48
3
0
400,118
6
L
Cupid
9,268
515
133
7
0
304,016
2
L
Ganesha
7,399
411
5
0
0
259,321
0
L
Tsukuyomi
7,747
430
85
5
0
344,919
0
L
Osiris
9,437
524
132
7
0
276,283
0
W
Danzaburou
10,622
590
141
8
0
339,520
8
W
Sun Wukong
11,222
623
147
8
0
334,397
4
W
Nemesis
11,991
666
97
5
0
445,346
0
L
Nu Wa
9,229
513
179
10
0
339,176
5
W
Merlin
10,623
590
153
9
0
360,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role