Player Matchup

Kuzenbo
Kuzenbo
Platinum IV
DAMR1TE
Kuzenbo
Platinum IV
Level 177
God Stats
13W - 11L
1,617 SR
Queue Stats
348W - 325L
1,637 MMR
Party 1
Medusa
Medusa
Platinum III
LaterVader-_-
Medusa
Platinum III
Level 106
God Stats
1W - 1L
1,363 SR
Queue Stats
106W - 93L
1,784 MMR
Party 1
Nox
Nox
Platinum II
Weazzel94
Nox
Platinum II
Level 181
God Stats
28W - 29L
1,594 SR
Queue Stats
378W - 338L
1,914 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,525 SR
1,779 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 161
1,649 SR
1,651 MMR
Kukulkan
Kukulkan
Gold IV
FabricioTM
Kukulkan
Gold IV
Level 199
God Stats
15W - 27L
1,464 SR
Queue Stats
51W - 54L
1,473 MMR
Solo
Amaterasu
Amaterasu
Gold I
Jyncx
Amaterasu
Gold I
Level 136
God Stats
1W - 1L
1,842 SR
Queue Stats
108W - 119L
1,743 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
SonicQwicks
Kumbhakarna
Platinum V
Level 148
God Stats
36W - 26L
1,639 SR
Queue Stats
109W - 118L
1,738 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DAMR1TE
Kuzenbo
19
0 / 1 / 5
12,298
723
9,175
12,817
20,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 0 / 3
13,839
814
19,345
11,970
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

20
3 / 0 / 3
13,391
788
7,540
8,688
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesCthulhuNe ZhaMulanGeb

VS

Bans
SerqetChaacDiscordiaChironNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FabricioTM
Kukulkan
19
1 / 3 / 0
11,959
703
6,886
11,590
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Jyncx
Amaterasu
17
0 / 2 / 1
10,829
637
9,939
16,447
12,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kumbhakarna
SonicQwicks
Kumbhakarna
18
0 / 2 / 1
10,951
644
6,195
14,142
13,634
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DAMR1TE
Kuzenbo
0
1
5
2.5
L
Kukulkan
FabricioTM
Kukulkan
1
3
0
0.33
L
Amaterasu
Jyncx
Amaterasu
0
2
1
0.25
W
4
0
3
5.5
L
Kumbhakarna
SonicQwicks
Kumbhakarna
0
2
1
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,060
Damage
23,020
33,475
Taken
42,179
28,755
Mitigated
30,251
6,812
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DAMR1TE
Kuzenbo
9,175
3,378
0
1,900
12,817
20,066
613
4,736
7,655
34,094
1,159
L
Kukulkan
FabricioTM
Kukulkan
6,886
369
162
4,023
11,590
3,817
0
4,818
6,714
80,261
560
L
Amaterasu
Jyncx
Amaterasu
9,939
2,497
0
4,735
16,447
12,800
77
6,109
10,244
0
26,825
W
19,345
6,483
0
3,564
11,970
5,153
2,230
4,206
7,502
0
95,564
L
Kumbhakarna
SonicQwicks
Kumbhakarna
6,195
492
0
464
14,142
13,634
0
4,839
9,183
20,818
0
W
7,540
592
0
1,348
8,688
3,536
574
4,130
4,179
49,993
813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
33,739
257
Minions Killed
209
0
Camps Cleared
0
1,003,082
Distance Traveled
959,709
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,298
723
38
2
0
335,387
0
L
Kukulkan
11,959
703
138
8
0
293,537
0
L
Amaterasu
10,829
637
42
2
0
326,006
0
W
Medusa
13,839
814
135
8
0
366,393
0
L
Kumbhakarna
10,951
644
29
2
0
340,166
9
W
Nox
13,391
788
84
5
0
301,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role