Player Matchup

Skadi
Skadi
CxP NopeHat
Skadi
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 96L
1,488 Elo+
Party 3
Maui
Maui
CxP Shepard
Maui
Level 149
God Stats
3W - 1L
1,548 SR
Queue Stats
119W - 103L
1,526 Elo+
Party 3
Janus
Janus
JuicyLuv 999
Janus
Level 129
God Stats
2W - 1L
1,250 SR
Queue Stats
30W - 40L
1,462 Elo+
Party 4
Surtr
Surtr
RiSKy LoV3
Surtr
Level 54
God Stats
4W - 5L
1,425 SR
Queue Stats
73W - 96L
1,463 Elo+
Party 4
Ah Puch
Ah Puch
majerpain121
Ah Puch
Level 125
God Stats
2W - 0L
1,388 SR
Queue Stats
60W - 76L
1,471 Elo+
Party 4
Team Averages
Level 121
1,422 SR
1,482 Elo+

VS

Team Averages
Level 141
1,607 SR
1,403 Elo+
Charon
Charon
AWeaponizedFart
Charon
Level 149
God Stats
1W - 3L
1,581 SR
Queue Stats
87W - 77L
1,546 Elo+
Party 1
Anhur
Anhur
BLeRoy
Anhur
Level 149
God Stats
1W - 2L
1,593 SR
Queue Stats
278W - 268L
1,452 Elo+
Party 1
Scylla
Scylla
ChillWill_0702
Scylla
Level 250
God Stats
5W - 3L
1,653 SR
Queue Stats
453W - 432L
1,454 Elo+
Party 1
Cliodhna
Cliodhna
ExpParadise
Cliodhna
Level 127
God Stats
1W - 1L
1,708 SR
Queue Stats
145W - 140L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
LETHAFACE14
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
8,674
620
9,045
9,659
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 0 / 9
8,823
630
5,942
8,953
6,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 2 / 2
8,525
609
7,775
9,781
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
12
0 / 0 / 2
7,992
571
5,183
8,600
4,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
majerpain121
Ah Puch
13
4 / 1 / 0
7,568
541
9,016
3,906
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,508
465
3,916
13,550
7,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
BLeRoy
Anhur
12
1 / 4 / 0
6,809
486
6,999
11,421
2,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 2
6,649
475
4,107
6,141
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
ExpParadise
Cliodhna
12
3 / 2 / 0
7,093
507
7,230
11,500
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
LETHAFACE14
Sun Wukong
10
0 / 3 / 0
5,861
419
3,731
9,960
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
4
4
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Anhur
BLeRoy
Anhur
1
4
0
0.25
L
0
2
2
0.5
W
6
1
1
6.5
W
2
0
9
6.5
L
Cliodhna
ExpParadise
Cliodhna
3
2
0
1.5
W
5
2
2
3
L
Sun Wukong
LETHAFACE14
Sun Wukong
0
3
0
0
W
Surtr
0
0
2
1
W
Ah Puch
majerpain121
Ah Puch
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
25,983
40,899
Taken
52,572
17,700
Mitigated
20,650
15,125
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,916
617
2,076
1,911
13,550
7,001
0
6,906
6,342
16,547
0
L
Anhur
BLeRoy
Anhur
6,999
2,686
0
3,021
11,421
2,636
0
2,290
9,089
0
52,790
L
4,107
169
0
472
6,141
1,294
0
4,425
1,494
50,042
348
W
9,045
3,962
0
4,305
9,659
2,257
930
1,985
7,674
0
70,390
W
5,942
1,850
389
4,096
8,953
6,547
0
1,569
7,384
32,101
2,525
L
Cliodhna
ExpParadise
Cliodhna
7,230
357
0
2,223
11,500
2,814
0
4,901
6,286
0
42,202
W
7,775
493
0
4,404
9,781
2,948
0
1,905
7,837
75,715
0
L
Sun Wukong
LETHAFACE14
Sun Wukong
3,731
282
0
512
9,960
6,905
0
3,439
5,896
1,398
23,394
W
Surtr
5,183
1,710
0
1,504
8,600
4,704
543
1,252
6,897
655
40,606
W
Ah Puch
majerpain121
Ah Puch
9,016
56
0
427
3,906
1,244
82
1,914
1,992
41,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
32,920
462
Minions Killed
316
0
Camps Cleared
0
1,494,070
Distance Traveled
1,411,951
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,508
465
13
1
0
262,255
0
L
Anhur
6,809
486
93
7
0
266,960
2
L
Scylla
6,649
475
110
8
0
284,896
1
W
Skadi
8,674
620
120
9
0
295,914
2
W
Maui
8,823
630
39
3
0
334,168
5
L
Cliodhna
7,093
507
58
4
0
341,384
3
W
Janus
8,525
609
133
10
0
320,965
0
L
Sun Wukong
5,861
419
42
3
0
256,456
0
W
Surtr
7,992
571
86
6
0
259,296
0
W
Ah Puch
7,568
541
84
6
0
283,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role