Player Matchup

Ishtar
Ishtar
Attecka
Ishtar
Level 128
God Stats
9W - 3L
1,766 SR
Queue Stats
189W - 49L
1,841 Elo+
Party 1
Lancelot
Lancelot
Dekï
Lancelot
Level 148
God Stats
6W - 4L
1,648 SR
Queue Stats
85W - 31L
1,719 Elo+
Party 1
Surtr
Surtr
MaIeficum
Surtr
Level 219
God Stats
1W - 0L
1,750 SR
Queue Stats
50W - 23L
1,773 Elo+
Party 1
Ymir
Ymir
Mindvault02
Ymir
Level 155
God Stats
17W - 4L
1,848 SR
Queue Stats
388W - 166L
1,763 Elo+
Party 1
Poseidon
Poseidon
Splòte
Poseidon
Level 160
God Stats
12W - 1L
2,020 SR
Queue Stats
317W - 121L
1,777 Elo+
Party 1
Team Averages
Level 162
1,806 SR
1,775 Elo+

VS

Team Averages
Level 161
1,625 SR
1,540 Elo+
Artio
Artio
 
Artio
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Richxr
Thanatos
Level 148
God Stats
2W - 2L
1,663 SR
Queue Stats
57W - 77L
1,552 Elo+
Party 2
Rama
Rama
meye
Rama
Level 179
God Stats
5W - 8L
1,407 SR
Queue Stats
162W - 202L
1,554 Elo+
Party 2
Agni
Agni
xtedis
Agni
Level 123
God Stats
4W - 3L
1,961 SR
Queue Stats
93W - 124L
1,489 Elo+
Party 2
Geb
Geb
xxXOmarAlonzoXxx
Geb
Level 147
God Stats
3W - 4L
1,593 SR
Queue Stats
300W - 322L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Attecka
Ishtar
19
11 / 0 / 4
11,700
780
14,728
10,387
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
Dekï
Lancelot
15
13 / 2 / 5
9,883
659
15,296
14,745
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Surtr
MaIeficum
Surtr
14
1 / 2 / 9
8,567
571
8,530
16,750
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 2 / 6
8,288
553
4,846
15,650
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
Splòte
Poseidon
16
11 / 4 / 7
10,348
690
14,208
8,307
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 4 / 2
7,685
512
8,938
18,562
11,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Richxr
Thanatos
11
3 / 11 / 0
6,965
464
7,375
15,971
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
meye
Rama
13
4 / 6 / 0
8,622
575
7,937
11,592
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
xtedis
Agni
10
0 / 9 / 5
6,499
433
6,631
10,307
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 9 / 5
6,463
431
5,934
15,038
10,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
38
Kills
10
10
Deaths
39
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
2
0.75
W
Ishtar
Attecka
Ishtar
11
0
4
13
W
Lancelot
Dekï
Lancelot
13
2
5
7.75
W
Surtr
MaIeficum
Surtr
1
2
9
2.75
W
2
2
6
2.5
L
Thanatos
Richxr
Thanatos
3
11
0
0.27
W
Poseidon
Splòte
Poseidon
11
4
7
3.63
L
Rama
meye
Rama
4
6
0
0.67
L
Agni
xtedis
Agni
0
9
5
0.28
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,608
Damage
36,815
65,839
Taken
71,470
39,912
Mitigated
33,384
24,438
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,938
503
400
7,057
18,562
11,759
0
5,749
11,940
41,025
1,395
W
Ishtar
Attecka
Ishtar
14,728
10,124
0
7,448
10,387
4,346
5,700
2,151
8,236
0
117,693
W
Lancelot
Dekï
Lancelot
15,296
3,759
0
6,428
14,745
8,148
1,190
3,103
11,642
0
63,062
W
Surtr
MaIeficum
Surtr
8,530
1,237
0
7,545
16,750
12,162
692
7,367
9,383
569
41,409
W
4,846
1,215
0
2,066
15,650
12,571
156
5,139
10,511
22,597
0
L
Thanatos
Richxr
Thanatos
7,375
1,161
0
6,323
15,971
5,012
0
1,761
13,920
0
40,740
W
Poseidon
Splòte
Poseidon
14,208
3,120
0
951
8,307
2,685
1,329
3,766
4,541
72,536
1,868
L
Rama
meye
Rama
7,937
5,897
0
1,878
11,592
4,032
0
1,866
9,637
0
46,681
L
Agni
xtedis
Agni
6,631
622
0
424
10,307
2,435
0
3,753
6,243
28,964
1,015
L
5,934
417
0
409
15,038
10,146
0
5,144
9,596
21,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
36,234
549
Minions Killed
300
0
Camps Cleared
0
1,573,470
Distance Traveled
1,478,952
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,685
512
74
5
0
296,163
0
W
Ishtar
11,700
780
196
13
0
291,224
4
W
Lancelot
9,883
659
88
6
0
379,542
6
W
Surtr
8,567
571
93
6
0
293,381
0
W
Ymir
8,288
553
38
3
0
296,903
12
L
Thanatos
6,965
464
64
4
0
322,137
0
W
Poseidon
10,348
690
134
9
0
312,420
0
L
Rama
8,622
575
84
6
0
270,097
0
L
Agni
6,499
433
49
3
0
281,308
3
L
Geb
6,463
431
29
2
0
309,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role