Player Matchup

Kumbhakarna
Kumbhakarna
Chris Darkwater
Kumbhakarna
Level 159
God Stats
13W - 12L
1,566 SR
Queue Stats
129W - 125L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FATBOY2002
Ah Muzen Cab
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,455 Elo+
Party 2
Arachne
Arachne
OBITO UCHIHA 5
Arachne
Level 199
God Stats
12W - 8L
1,609 SR
Queue Stats
104W - 91L
1,539 Elo+
Solo
Nox
Nox
cjthebig
Nox
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,658 Elo+
Party 2
Cthulhu
Cthulhu
xM0RT3 3T DAB0x
Cthulhu
Level 154
God Stats
12W - 15L
1,573 SR
Queue Stats
378W - 346L
1,513 Elo+
Solo
Team Averages
Level 139
1,550 SR
1,534 Elo+

VS

Team Averages
Level 134
1,569 SR
1,492 Elo+
Ix Chel
Ix Chel
Doug_Dimma-done
Ix Chel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,522 Elo+
Solo
Lancelot
Lancelot
Not_A_Yoga_Fan
Lancelot
Level 151
God Stats
18W - 19L
1,558 SR
Queue Stats
272W - 267L
1,564 Elo+
Solo
Horus
Horus
Snowdaddy
Horus
Level 128
God Stats
1W - 2L
1,707 SR
Queue Stats
35W - 30L
1,488 Elo+
Party 1
Mulan
Mulan
edgy_gnome
Mulan
Level 147
God Stats
3W - 2L
1,446 SR
Queue Stats
7W - 11L
1,441 Elo+
Solo
Sol
Sol
lxPurple_Rainxl
Sol
Level 159
God Stats
6W - 4L
1,636 SR
Queue Stats
222W - 218L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chris Darkwater
Kumbhakarna
8
0 / 2 / 1
4,554
506
1,613
6,419
3,011
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
FATBOY2002
Ah Muzen Cab
8
1 / 1 / 1
5,055
562
3,465
5,521
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
8 / 1 / 1
6,378
709
5,388
6,767
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
0 / 2 / 4
6,066
674
2,602
4,565
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
6,801
756
3,790
5,462
4,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,011
557
2,334
4,716
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
12
5 / 0 / 1
6,226
692
4,162
6,199
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Snowdaddy
Horus
7
0 / 2 / 1
4,542
505
1,168
5,322
3,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Mulan
6
0 / 3 / 1
4,189
465
1,192
4,654
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 1
4,924
547
6,587
6,848
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
7
7
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Chris Darkwater
Kumbhakarna
0
2
1
0.25
L
1
4
1
0.38
W
Ah Muzen Cab
FATBOY2002
Ah Muzen Cab
1
1
1
1.5
L
Lancelot
5
0
1
5.5
W
8
1
1
8.5
L
Horus
Snowdaddy
Horus
0
2
1
0.25
W
0
2
4
1
L
Mulan
0
3
1
0.17
L
1
2
1
0.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,858
Damage
15,443
28,734
Taken
27,739
12,253
Mitigated
9,881
7,202
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Chris Darkwater
Kumbhakarna
1,613
272
12
867
6,419
3,011
308
2,628
3,791
13,258
0
L
2,334
363
65
607
4,716
982
0
1,019
3,697
20,928
0
W
Ah Muzen Cab
FATBOY2002
Ah Muzen Cab
3,465
1,787
0
1,599
5,521
1,537
96
2,574
2,947
0
22,847
L
Lancelot
4,162
607
0
1,891
6,199
2,239
0
1,535
4,664
0
34,139
W
5,388
4,327
0
2,093
6,767
2,064
0
1,693
5,074
0
37,361
L
Horus
Snowdaddy
Horus
1,168
404
540
1,652
5,322
3,183
0
828
4,494
0
6,965
W
2,602
490
0
930
4,565
1,598
0
1,926
2,639
37,183
63
L
Mulan
1,192
193
0
1,154
4,654
1,877
0
2,525
2,129
0
11,873
L
6,587
2,657
0
3,132
6,848
1,600
0
1,784
5,064
29,261
2,879
W
3,790
534
0
1,701
5,462
4,043
333
0
5,462
43,824
1,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
24,892
286
Minions Killed
186
0
Camps Cleared
0
960,136
Distance Traveled
838,193
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,554
506
21
2
0
192,492
0
L
Ix Chel
5,011
557
41
5
0
162,509
3
W
Ah Muzen Cab
5,055
562
39
4
0
158,379
0
L
Lancelot
6,226
692
60
7
0
246,368
0
W
Arachne
6,378
709
63
7
0
221,490
0
L
Horus
4,542
505
8
1
0
173,162
3
W
Nox
6,066
674
71
8
0
194,319
0
L
Mulan
4,189
465
20
2
0
86,410
0
L
Sol
4,924
547
57
6
0
169,744
0
W
Cthulhu
6,801
756
92
10
0
193,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role