Player Matchup

Chaac
Chaac
OGChiefy
Chaac
Level 65
God Stats
4W - 6L
1,500 SR
Queue Stats
131W - 124L
1,383 Elo+
Solo
Scylla
Scylla
bishopisthegoat
Scylla
Level 60
God Stats
29W - 45L
1,350 SR
Queue Stats
282W - 315L
1,243 Elo+
Party 2
Medusa
Medusa
lightggukie
Medusa
Level 36
God Stats
155W - 169L
1,360 SR
Queue Stats
175W - 217L
1,235 Elo+
Party 2
Team Averages
Level 54
1,404 SR
1,287 Elo+

VS

Team Averages
Level 68
1,317 SR
1,284 Elo+
Merlin
Merlin
Badgnome
Merlin
Level 66
God Stats
6W - 12L
1,363 SR
Queue Stats
149W - 186L
1,306 Elo+
Solo
Atlas
Atlas
HeIghan
Atlas
Level 79
God Stats
9W - 10L
1,250 SR
Queue Stats
18W - 20L
1,266 Elo+
Party 1
Skadi
Skadi
Riven OneEye
Skadi
Level 60
God Stats
3W - 6L
1,338 SR
Queue Stats
31W - 30L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OGChiefy
Chaac
19
2 / 1 / 4
12,425
777
9,119
13,236
10,404
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
3 / 3 / 6
12,669
792
14,564
12,553
4,188
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Medusa
19
5 / 2 / 5
13,468
842
19,094
15,365
5,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Badgnome
Merlin
17
3 / 5 / 1
11,244
703
11,736
11,481
4,606
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Atlas
HeIghan
Atlas
18
2 / 0 / 3
11,184
699
14,192
20,090
20,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 2
10,713
670
4,028
14,518
5,041
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
6
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Badgnome
Merlin
3
5
1
0.7
L
Atlas
HeIghan
Atlas
2
0
3
3.5
W
Chaac
OGChiefy
Chaac
2
1
4
4
L
1
5
2
0.4
W
3
3
6
2
W
Medusa
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,777
Damage
29,956
41,154
Taken
46,089
19,877
Mitigated
30,320
10,643
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Badgnome
Merlin
11,736
440
0
417
11,481
4,606
0
4,294
7,102
44,646
0
L
Atlas
HeIghan
Atlas
14,192
4,751
0
6,094
20,090
20,673
0
5,779
13,971
28,559
0
W
Chaac
OGChiefy
Chaac
9,119
451
0
3,316
13,236
10,404
1,175
6,258
6,978
104
40,528
L
4,028
1,026
0
3,887
14,518
5,041
0
3,869
10,560
0
27,717
W
14,564
1,716
0
1,881
12,553
4,188
1,035
8,912
3,641
51,296
901
W
Medusa
19,094
9,412
0
5,446
15,365
5,285
1,778
10,850
4,515
0
67,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
33,141
205
Minions Killed
156
0
Camps Cleared
0
821,082
Distance Traveled
791,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,244
703
87
5
0
238,171
0
L
Atlas
11,184
699
12
1
0
304,587
0
W
Chaac
12,425
777
42
3
0
268,395
0
L
Skadi
10,713
670
57
4
0
249,064
0
W
Scylla
12,669
792
78
5
0
267,487
0
W
Medusa
13,468
842
85
5
0
285,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role