Player Matchup

The Morrigan
The Morrigan
AppDatty
The Morrigan
Level 105
God Stats
2W - 2L
1,218 SR
Queue Stats
56W - 60L
1,442 Elo+
Party 2
Ymir
Ymir
HelloMyNameIsMax
Ymir
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 58L
1,430 Elo+
Party 2
Surtr
Surtr
Prosyus
Surtr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,446 Elo+
Party 2
Eset
Eset
Weeniedabeanie
Eset
Level 18
God Stats
6W - 0L
1,500 SR
Queue Stats
156W - 156L
1,565 Elo+
Solo
Skadi
Skadi
yabishlikesme
Skadi
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 149L
1,540 Elo+
Solo
Team Averages
Level 55
1,444 SR
1,484 Elo+

VS

Team Averages
Level 47
1,523 SR
1,460 Elo+
Nu Wa
Nu Wa
Ciscisser
Nu Wa
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 100L
1,365 Elo+
Solo
Osiris
Osiris
Cris67
Osiris
Level 103
God Stats
3W - 6L
1,344 SR
Queue Stats
318W - 341L
1,506 Elo+
Party 1
Charon
Charon
JOSH60184
Charon
Level 62
God Stats
4W - 3L
1,736 SR
Queue Stats
147W - 131L
1,534 Elo+
Party 1
Artemis
Artemis
MommysBelt
Artemis
Level 28
God Stats
1W - 5L
1,533 SR
Queue Stats
46W - 47L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
sleek-best8
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AppDatty
The Morrigan
15
6 / 2 / 17
9,388
853
8,685
6,561
2,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 22
9,282
844
7,973
14,051
16,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Prosyus
Surtr
17
8 / 3 / 17
10,347
941
7,036
14,875
15,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
4 / 4 / 21
10,015
910
10,356
6,539
2,259
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
11 / 3 / 18
10,758
978
16,798
10,323
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ciscisser
Nu Wa
15
5 / 8 / 5
9,844
895
9,883
10,235
3,593
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Cris67
Osiris
16
3 / 6 / 5
8,984
817
7,176
13,654
13,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
JOSH60184
Charon
15
3 / 6 / 7
9,346
850
8,020
14,464
14,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
MommysBelt
Artemis
15
2 / 6 / 6
7,961
724
9,416
9,646
3,373
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
sleek-best8
Baron Samedi
12
2 / 7 / 4
8,279
753
2,855
8,494
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
42
32
Kills
15
15
Deaths
33
95
Assists
27
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AppDatty
The Morrigan
6
2
17
7.25
L
Nu Wa
Ciscisser
Nu Wa
5
8
5
0.94
L
Osiris
Cris67
Osiris
3
6
5
0.92
W
3
3
22
4.67
L
Charon
JOSH60184
Charon
3
6
7
1.08
L
Artemis
MommysBelt
Artemis
2
6
6
0.83
W
Surtr
Prosyus
Surtr
8
3
17
5.5
W
4
4
21
3.63
L
Baron Samedi
sleek-best8
Baron Samedi
2
7
4
0.57
W
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,848
Damage
37,350
52,349
Taken
56,493
40,610
Mitigated
38,055
14,621
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AppDatty
The Morrigan
8,685
1,071
2,811
2,403
6,561
2,719
546
2,761
3,738
12,891
3,131
L
Nu Wa
Ciscisser
Nu Wa
9,883
2,658
0
0
10,235
3,593
439
5,023
5,212
20,179
444
L
Osiris
Cris67
Osiris
7,176
2,074
87
1,043
13,654
13,642
276
5,695
7,959
0
20,605
W
7,973
934
936
2,078
14,051
16,483
168
5,452
8,264
18,434
0
L
Charon
JOSH60184
Charon
8,020
1,207
223
1,481
14,464
14,631
262
5,699
8,765
25,869
926
L
Artemis
MommysBelt
Artemis
9,416
2,942
187
705
9,646
3,373
523
4,496
5,150
0
20,639
W
Surtr
Prosyus
Surtr
7,036
1,649
117
2,033
14,875
15,159
769
4,411
10,276
457
16,590
W
10,356
656
1,148
783
6,539
2,259
2,102
3,353
3,093
27,076
0
L
Baron Samedi
sleek-best8
Baron Samedi
2,855
526
691
0
8,494
2,816
140
4,849
3,645
7,153
0
W
16,798
5,458
73
2,239
10,323
3,990
2,558
3,866
6,331
0
46,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,790
Gold Earned
44,414
144
Minions Killed
110
0
Camps Cleared
0
961,523
Distance Traveled
786,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,388
853
24
2
0
204,632
0
L
Nu Wa
9,844
895
22
2
0
145,616
0
L
Osiris
8,984
817
34
3
0
177,761
0
W
Ymir
9,282
844
18
2
0
186,155
0
L
Charon
9,346
850
20
2
0
172,451
0
L
Artemis
7,961
724
25
2
0
158,625
0
W
Surtr
10,347
941
29
3
0
207,156
0
W
Eset
10,015
910
37
3
0
178,586
0
L
Baron Samedi
8,279
753
9
1
0
132,374
0
W
Skadi
10,758
978
36
3
0
184,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role