Player Matchup

Kuzenbo
Kuzenbo
Masters
MiggsOP
Kuzenbo
Masters
Level 171
God Stats
8W - 9L
1,649 SR
Queue Stats
505W - 423L
2,461 MMR
Solo
Poseidon
Poseidon
Diamond IV
PIGSAW
Poseidon
Diamond IV
Level 191
God Stats
10W - 7L
1,737 SR
Queue Stats
477W - 467L
2,114 MMR
Solo
Cabrakan
Cabrakan
Diamond V
RiiDiicK-ii
Cabrakan
Diamond V
Level 158
God Stats
8W - 8L
1,595 SR
Queue Stats
385W - 400L
2,048 MMR
Solo
Jing Wei
Jing Wei
Diamond V
TheMaximus994
Jing Wei
Diamond V
Level 143
God Stats
22W - 31L
1,607 SR
Queue Stats
299W - 289L
2,055 MMR
Solo
King Arthur
King Arthur
Diamond IV
Veloz247
King Arthur
Diamond IV
Level 127
God Stats
77W - 90L
1,549 SR
Queue Stats
610W - 582L
2,126 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,628 SR
2,161 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 194
1,676 SR
2,058 MMR
Nut
Nut
Diamond III
 
Nut
Diamond III
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
AKsmurfaccount
Ares
Platinum II
Level 171
God Stats
2W - 1L
1,541 SR
Queue Stats
66W - 74L
1,830 MMR
Solo
Apollo
Apollo
Masters
ChurchGates
Apollo
Masters
Level 104
God Stats
15W - 2L
1,693 SR
Queue Stats
238W - 190L
2,556 MMR
Party 1
Chronos
Chronos
Diamond II
Kountd0wn
Chronos
Diamond II
Level 156
God Stats
15W - 2L
2,070 SR
Queue Stats
71W - 23L
2,476 MMR
Party 1
Surtr
Surtr
Diamond V
Lypheus
Surtr
Diamond V
Level 307
God Stats
95W - 106L
1,577 SR
Queue Stats
780W - 796L
1,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MiggsOP
Kuzenbo
9
0 / 6 / 2
6,472
405
8,374
20,211
19,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Poseidon
PIGSAW
Poseidon
13
0 / 4 / 0
7,677
480
5,405
8,308
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
RiiDiicK-ii
Cabrakan
14
3 / 3 / 1
7,947
497
4,394
11,048
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
TheMaximus994
Jing Wei
14
1 / 7 / 2
8,152
510
5,368
11,511
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Veloz247
King Arthur
16
3 / 1 / 0
9,808
613
10,914
15,540
16,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AthenaDanzaburouNu WaSerqet

VS

Bans
JormungandrLokiCliodhnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
6 / 1 / 4
10,663
666
15,089
10,333
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 7
9,206
575
11,505
14,876
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
17
5 / 2 / 5
10,451
653
10,739
15,754
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Kountd0wn
Chronos
19
6 / 1 / 1
11,526
720
10,262
10,978
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
Lypheus
Surtr
14
0 / 1 / 0
9,252
578
5,144
14,972
13,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
21
21
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
6
1
4
8
W
4
2
7
3.75
W
Apollo
5
2
5
3.75
W
Chronos
Kountd0wn
Chronos
6
1
1
6.5
W
Surtr
Lypheus
Surtr
0
1
0
0
L
Kuzenbo
MiggsOP
Kuzenbo
0
6
2
0.17
L
Poseidon
PIGSAW
Poseidon
0
4
0
0
L
Cabrakan
RiiDiicK-ii
Cabrakan
3
3
1
1.17
L
Jing Wei
TheMaximus994
Jing Wei
1
7
2
0.29
L
King Arthur
Veloz247
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,455
Damage
52,739
66,618
Taken
66,913
49,082
Mitigated
41,410
14,795
Healing
31,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
15,089
9,187
0
6,628
10,333
3,844
388
2,930
7,403
0
99,706
W
11,505
1,306
0
3,899
14,876
13,547
67
7,901
6,975
26,864
2,895
W
Apollo
10,739
5,412
0
7,322
15,754
6,257
78
3,038
12,716
0
92,377
W
Chronos
Kountd0wn
Chronos
10,262
4,196
0
7,451
10,978
4,205
5,487
3,978
7,000
119,081
450
W
Surtr
Lypheus
Surtr
5,144
2,267
0
6,338
14,972
13,557
731
2,194
12,778
1,928
66,838
L
Kuzenbo
MiggsOP
Kuzenbo
8,374
2,643
268
5,730
20,211
19,563
0
11,168
9,043
19,371
1,843
L
Poseidon
PIGSAW
Poseidon
5,405
820
0
270
8,308
2,323
0
2,873
5,435
62,051
0
L
Cabrakan
RiiDiicK-ii
Cabrakan
4,394
500
0
3,171
11,048
7,465
0
3,660
7,388
44,919
0
L
Jing Wei
TheMaximus994
Jing Wei
5,368
3,513
0
2,232
11,511
3,619
0
862
10,649
0
56,773
L
King Arthur
Veloz247
King Arthur
10,914
1,407
0
3,124
15,540
16,112
0
2,613
12,927
0
85,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
51,098
505
Minions Killed
658
0
Camps Cleared
0
1,687,046
Distance Traveled
1,661,770
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,663
666
155
10
0
294,401
4
W
Ares
9,206
575
30
2
0
337,577
3
W
Apollo
10,451
653
143
9
0
338,383
1
W
Chronos
11,526
720
206
13
0
402,260
2
W
Surtr
9,252
578
124
8
0
289,149
2
L
Kuzenbo
6,472
405
14
1
0
350,039
0
L
Poseidon
7,677
480
125
8
0
334,854
0
L
Cabrakan
7,947
497
88
6
0
348,166
0
L
Jing Wei
8,152
510
116
7
0
338,024
5
L
King Arthur
9,808
613
162
10
0
315,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role