Player Matchup

Kuzenbo
Kuzenbo
Bekuru
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 1
Vulcan
Vulcan
ItzRobo
Vulcan
Level 129
God Stats
4W - 1L
1,646 SR
Queue Stats
12W - 14L
1,439 Elo+
Party 1
Anhur
Anhur
Shanezal
Anhur
Level 146
God Stats
1W - 3L
1,238 SR
Queue Stats
13W - 17L
1,454 Elo+
Party 1
Team Averages
Level 141
1,461 SR
1,465 Elo+

VS

Team Averages
Level 164
1,563 SR
1,619 Elo+
Jormungandr
Jormungandr
YoruGaDaisuki
Jormungandr
Level 157
God Stats
2W - 2L
1,292 SR
Queue Stats
60W - 43L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
thezhongdonger
Zhong Kui
Level 181
God Stats
49W - 42L
1,693 SR
Queue Stats
54W - 44L
1,776 Elo+
Solo
Apollo
Apollo
usefulstatistic
Apollo
Level 155
God Stats
3W - 2L
1,704 SR
Queue Stats
442W - 439L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bekuru
Kuzenbo
19
2 / 2 / 7
13,056
816
6,743
14,310
19,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
ItzRobo
Vulcan
18
2 / 4 / 6
12,450
778
11,257
10,207
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Shanezal
Anhur
20
6 / 3 / 3
13,944
872
14,070
12,283
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
YoruGaDaisuki
Jormungandr
18
3 / 5 / 6
12,475
780
17,901
22,095
18,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
thezhongdonger
Zhong Kui
19
6 / 5 / 1
12,846
803
13,574
17,349
13,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 0 / 0
8,281
518
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
9
9
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bekuru
Kuzenbo
2
2
7
2.75
W
Vulcan
ItzRobo
Vulcan
2
4
6
1.25
W
Anhur
Shanezal
Anhur
6
3
3
2.5
L
Jormungandr
YoruGaDaisuki
Jormungandr
3
5
6
1.2
L
Zhong Kui
thezhongdonger
Zhong Kui
6
5
1
1.3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,070
Damage
31,475
36,800
Taken
39,444
30,627
Mitigated
32,933
6,334
Healing
2,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bekuru
Kuzenbo
6,743
2,052
0
1,820
14,310
19,696
429
9,280
4,326
30,199
411
W
Vulcan
ItzRobo
Vulcan
11,257
425
0
941
10,207
6,444
387
8,081
1,585
48,669
0
W
Anhur
Shanezal
Anhur
14,070
7,471
0
3,573
12,283
4,487
2,480
9,503
1,852
0
51,888
L
Jormungandr
YoruGaDaisuki
Jormungandr
17,901
1,959
0
995
22,095
18,959
0
9,602
11,846
61,438
2,773
L
Zhong Kui
thezhongdonger
Zhong Kui
13,574
315
0
1,079
17,349
13,974
0
7,149
9,729
49,056
385
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
33,602
180
Minions Killed
165
0
Camps Cleared
0
817,840
Distance Traveled
557,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,056
816
41
3
0
275,993
0
W
Vulcan
12,450
778
63
4
0
271,961
0
W
Anhur
13,944
872
76
5
0
269,886
0
L
Jormungandr
12,475
780
85
5
0
260,980
0
L
Zhong Kui
12,846
803
80
5
0
296,612
0
L
Apollo
8,281
518
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role