Player Matchup

Ao Kuang
Ao Kuang
Bobberly
Ao Kuang
Level 114
God Stats
0W - 1L
1,310 SR
Queue Stats
36W - 39L
1,458 Elo+
Party 2
Izanami
Izanami
ilovezebras123
Izanami
Level 127
God Stats
0W - 4L
1,358 SR
Queue Stats
21W - 20L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
seilee
Cthulhu
Level 80
God Stats
0W - 2L
1,722 SR
Queue Stats
31W - 35L
1,441 Elo+
Party 2
Team Averages
Level 107
1,463 SR
1,459 Elo+

VS

Team Averages
Level 94
1,565 SR
1,488 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lawluminati
Anubis
Level 68
God Stats
56W - 33L
1,637 SR
Queue Stats
60W - 40L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Marshall456
Tsukuyomi
Level 65
God Stats
25W - 21L
1,558 SR
Queue Stats
64W - 61L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bobberly
Ao Kuang
14
5 / 5 / 1
8,625
863
6,047
8,557
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

12
1 / 6 / 5
7,555
756
4,079
8,521
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
seilee
Cthulhu
13
1 / 5 / 4
7,568
757
3,986
10,808
8,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 2 / 8
8,564
856
5,048
7,477
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
6 / 5 / 9
10,006
1,001
11,297
8,620
3,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Marshall456
Tsukuyomi
16
9 / 0 / 5
10,730
1,073
8,263
5,641
2,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
16
16
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
8
2.5
L
Ao Kuang
Bobberly
Ao Kuang
5
5
1
1.1
W
Anubis
6
5
9
2.1
W
Tsukuyomi
Marshall456
Tsukuyomi
9
0
5
11.5
L
1
6
5
0.58
L
Cthulhu
seilee
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,112
Damage
24,608
27,886
Taken
21,738
14,077
Mitigated
8,675
2,278
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,048
4,372
0
2,868
7,477
2,561
2,199
2,316
5,051
0
32,602
L
Ao Kuang
Bobberly
Ao Kuang
6,047
1,578
179
1,197
8,557
3,115
0
2,051
6,444
11,180
1,009
W
Anubis
11,297
551
0
2,516
8,620
3,828
860
4,489
3,897
25,363
0
W
Tsukuyomi
Marshall456
Tsukuyomi
8,263
3,349
0
1,279
5,641
2,286
318
2,423
3,119
0
39,661
L
4,079
1,984
38
281
8,521
1,967
0
3,784
4,720
0
18,320
L
Cthulhu
seilee
Cthulhu
3,986
168
135
448
10,808
8,995
0
5,542
5,216
13,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
29,300
77
Minions Killed
149
0
Camps Cleared
0
412,947
Distance Traveled
547,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,564
856
45
5
0
173,627
0
L
Ao Kuang
8,625
863
18
2
0
133,008
0
W
Anubis
10,006
1,001
36
4
0
150,429
0
W
Tsukuyomi
10,730
1,073
68
7
0
222,990
0
L
Izanami
7,555
756
39
4
0
140,649
0
L
Cthulhu
7,568
757
20
2
0
139,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role