Player Matchup

Cerberus
Cerberus
C_HaXXeR
Cerberus
Level 157
God Stats
0W - 1L
1,428 SR
Queue Stats
46W - 56L
1,381 Elo+
Solo
Raijin
Raijin
MafiaEJ
Raijin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,403 Elo+
Party 2
Thanatos
Thanatos
MrImp3rious
Thanatos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,218 Elo+
Party 2
Hou Yi
Hou Yi
Shadowwoad
Hou Yi
Level 140
God Stats
1W - 4L
1,387 SR
Queue Stats
146W - 165L
1,397 Elo+
Party 2
Hel
Hel
hakimouri
Hel
Level 31
God Stats
0W - 2L
1,245 SR
Queue Stats
81W - 105L
1,360 Elo+
Solo
Team Averages
Level 107
1,412 SR
1,352 Elo+

VS

Team Averages
Level 101
1,611 SR
1,404 Elo+
Yu Huang
Yu Huang
Ismere
Yu Huang
Level 104
God Stats
4W - 2L
1,618 SR
Queue Stats
183W - 190L
1,442 Elo+
Party 1
Pele
Pele
RidiculouslyFly
Pele
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,354 Elo+
Solo
Nut
Nut
Shargarath
Nut
Level 87
God Stats
17W - 10L
1,479 SR
Queue Stats
469W - 476L
1,398 Elo+
Solo
Yemoja
Yemoja
Vuelabajo
Yemoja
Level 116
God Stats
2W - 0L
1,720 SR
Queue Stats
53W - 57L
1,424 Elo+
Solo
Jormungandr
Jormungandr
hyperstreak
Jormungandr
Level 64
God Stats
12W - 6L
1,737 SR
Queue Stats
210W - 219L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C_HaXXeR
Cerberus
13
1 / 4 / 4
8,122
580
6,862
15,638
15,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Raijin
MafiaEJ
Raijin
17
4 / 7 / 2
10,093
721
9,768
11,640
4,056
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MrImp3rious
Thanatos
15
3 / 7 / 4
9,360
669
6,196
14,414
4,673
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Shadowwoad
Hou Yi
17
2 / 6 / 5
9,537
681
11,143
12,523
4,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 3 / 3
7,289
521
1,617
5,115
1,476
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ismere
Yu Huang
19
10 / 1 / 9
11,946
853
14,718
9,991
4,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 3 / 8
10,671
762
9,923
11,813
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 3 / 14
10,847
775
12,910
12,138
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Vuelabajo
Yemoja
17
1 / 3 / 18
11,009
786
7,499
16,097
14,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
hyperstreak
Jormungandr
18
3 / 1 / 18
11,678
834
8,072
11,615
10,390
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
10
Kills
27
27
Deaths
11
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cerberus
C_HaXXeR
Cerberus
1
4
4
0.75
W
Yu Huang
Ismere
Yu Huang
10
1
9
14.5
L
Raijin
MafiaEJ
Raijin
4
7
2
0.71
L
Thanatos
MrImp3rious
Thanatos
3
7
4
0.71
W
7
3
8
3.67
L
Hou Yi
Shadowwoad
Hou Yi
2
6
5
0.75
W
6
3
14
4.33
W
Yemoja
Vuelabajo
Yemoja
1
3
18
3.33
L
0
3
3
0.5
W
Jormungandr
hyperstreak
Jormungandr
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
53,122
59,330
Taken
61,654
30,347
Mitigated
39,132
18,700
Healing
22,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
C_HaXXeR
Cerberus
6,862
114
1,241
6,158
15,638
15,882
0
7,574
8,064
20,319
0
W
Yu Huang
Ismere
Yu Huang
14,718
2,333
1,399
1,465
9,991
4,495
2,030
3,423
6,568
30,175
474
L
Raijin
MafiaEJ
Raijin
9,768
761
708
513
11,640
4,056
10
6,431
5,209
22,897
0
L
Thanatos
MrImp3rious
Thanatos
6,196
857
40
3,991
14,414
4,673
0
8,265
6,149
0
14,610
W
9,923
1,594
1,249
2,237
11,813
4,835
52
4,841
6,972
0
24,396
L
Hou Yi
Shadowwoad
Hou Yi
11,143
3,351
549
1,520
12,523
4,260
0
5,821
6,702
0
25,397
W
12,910
6,725
1,211
3,638
12,138
5,364
2,412
3,486
8,652
0
26,775
W
Yemoja
Vuelabajo
Yemoja
7,499
512
4,155
4,125
16,097
14,048
182
4,108
11,989
18,304
1,051
L
1,617
184
2,315
1,665
5,115
1,476
0
1,491
3,624
4,628
0
W
Jormungandr
hyperstreak
Jormungandr
8,072
1,235
1,537
1,824
11,615
10,390
1,284
2,389
9,226
28,312
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,401
Gold Earned
56,151
107
Minions Killed
152
0
Camps Cleared
0
902,727
Distance Traveled
1,262,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,122
580
24
2
0
186,100
0
W
Yu Huang
11,946
853
39
3
0
275,717
0
L
Raijin
10,093
721
31
2
0
188,855
0
L
Thanatos
9,360
669
25
2
0
215,712
0
W
Pele
10,671
762
34
2
0
239,104
0
L
Hou Yi
9,537
681
26
2
0
205,426
0
W
Nut
10,847
775
27
2
0
235,553
0
W
Yemoja
11,009
786
22
2
0
244,325
0
L
Hel
7,289
521
1
0
0
106,634
0
W
Jormungandr
11,678
834
30
2
0
267,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role