Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Getheirok
Arachne
Level 166
God Stats
2W - 0L
1,703 SR
Queue Stats
22W - 41L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
Opsedo
Kukulkan
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,748 Elo+
Party 1
Danzaburou
Danzaburou
Shak_Jones_6
Danzaburou
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
167W - 167L
1,508 Elo+
Solo
Terra
Terra
UlrichV
Terra
Level 154
God Stats
1W - 1L
1,334 SR
Queue Stats
20W - 38L
1,434 Elo+
Party 1
Team Averages
Level 160
1,464 SR
1,524 Elo+

VS

Team Averages
Level 156
1,654 SR
1,664 Elo+
Guan Yu
Guan Yu
Badcrevette
Guan Yu
Level 216
God Stats
15W - 17L
1,493 SR
Queue Stats
1,403W - 1,466L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
Penguinnnnn
Kumbhakarna
Level 119
God Stats
5W - 1L
1,997 SR
Queue Stats
129W - 50L
1,750 Elo+
Party 2
Mercury
Mercury
Rangepk
Mercury
Level 141
God Stats
2W - 3L
1,538 SR
Queue Stats
115W - 38L
1,787 Elo+
Party 2
Zhong Kui
Zhong Kui
damianosus
Zhong Kui
Level 149
God Stats
4W - 6L
1,481 SR
Queue Stats
209W - 228L
1,554 Elo+
Solo
Rama
Rama
Ømission
Rama
Level 155
God Stats
3W - 3L
1,760 SR
Queue Stats
265W - 133L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
10 / 2 / 11
9,739
1,082
15,407
11,915
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Getheirok
Arachne
15
8 / 1 / 14
9,249
1,028
13,662
14,701
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Opsedo
Kukulkan
15
4 / 1 / 11
8,897
989
12,054
5,295
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Shak_Jones_6
Danzaburou
13
2 / 3 / 14
8,571
952
10,138
8,306
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
UlrichV
Terra
16
1 / 1 / 19
9,498
1,055
9,082
14,200
11,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Badcrevette
Guan Yu
13
2 / 4 / 5
7,130
792
9,706
16,305
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Penguinnnnn
Kumbhakarna
12
1 / 5 / 6
6,691
743
8,352
16,933
15,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Rangepk
Mercury
11
1 / 7 / 3
6,653
739
5,658
10,464
4,135
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
damianosus
Zhong Kui
13
2 / 4 / 6
7,437
826
13,007
12,070
11,018
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
13
2 / 5 / 4
7,191
799
8,909
9,752
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
25
Kills
8
8
Deaths
25
69
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
10
2
11
7.75
L
Guan Yu
Badcrevette
Guan Yu
2
4
5
1.13
W
Arachne
Getheirok
Arachne
8
1
14
15
W
Kukulkan
Opsedo
Kukulkan
4
1
11
9.5
L
Kumbhakarna
Penguinnnnn
Kumbhakarna
1
5
6
0.8
L
Mercury
Rangepk
Mercury
1
7
3
0.36
W
Danzaburou
Shak_Jones_6
Danzaburou
2
3
14
3
W
Terra
UlrichV
Terra
1
1
19
10.5
L
Zhong Kui
damianosus
Zhong Kui
2
4
6
1.25
L
Rama
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,343
Damage
45,632
54,417
Taken
65,524
39,217
Mitigated
51,357
24,031
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
15,407
4,084
694
3,173
11,915
6,089
1,862
4,871
6,730
0
26,232
L
Guan Yu
Badcrevette
Guan Yu
9,706
703
4,814
5,806
16,305
16,354
0
6,458
9,654
5,798
15,010
W
Arachne
Getheirok
Arachne
13,662
7,963
960
3,083
14,701
15,528
1,427
5,842
8,220
3,170
14,059
W
Kukulkan
Opsedo
Kukulkan
12,054
1,953
1,390
1,216
5,295
2,395
1,686
3,138
1,971
32,057
0
L
Kumbhakarna
Penguinnnnn
Kumbhakarna
8,352
342
970
1,505
16,933
15,943
0
6,117
10,251
17,056
0
L
Mercury
Rangepk
Mercury
5,658
836
695
330
10,464
4,135
0
3,825
6,518
0
12,668
W
Danzaburou
Shak_Jones_6
Danzaburou
10,138
2,908
1,353
1,797
8,306
3,641
1,713
3,194
4,785
0
25,122
W
Terra
UlrichV
Terra
9,082
459
5,371
4,994
14,200
11,564
646
6,789
6,705
16,018
0
L
Zhong Kui
damianosus
Zhong Kui
13,007
758
453
3,030
12,070
11,018
0
3,661
8,206
27,683
85
L
Rama
8,909
6,824
0
231
9,752
3,907
0
3,718
5,997
0
20,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,954
Gold Earned
35,102
110
Minions Killed
122
0
Camps Cleared
0
829,968
Distance Traveled
850,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,739
1,082
18
2
0
161,288
0
L
Guan Yu
7,130
792
22
2
0
165,932
0
W
Arachne
9,249
1,028
10
1
0
180,246
0
W
Kukulkan
8,897
989
35
4
0
165,167
0
L
Kumbhakarna
6,691
743
18
2
0
170,962
0
L
Mercury
6,653
739
10
1
0
200,145
0
W
Danzaburou
8,571
952
34
4
0
131,666
0
W
Terra
9,498
1,055
13
1
0
191,601
0
L
Zhong Kui
7,437
826
34
4
0
149,053
0
L
Rama
7,191
799
38
4
0
164,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role