Player Matchup

Khepri
Khepri
Evigamers
Khepri
Level 87
God Stats
1W - 1L
1,252 SR
Queue Stats
80W - 87L
1,459 Elo+
Solo
Arachne
Arachne
GreenSmoke352
Arachne
Level 38
God Stats
29W - 32L
1,438 SR
Queue Stats
128W - 137L
1,312 Elo+
Solo
Anubis
Anubis
SaladTosser1969
Anubis
Level 29
God Stats
17W - 14L
1,488 SR
Queue Stats
44W - 53L
1,405 Elo+
Party 1
Zeus
Zeus
kaush24786
Zeus
Level 78
God Stats
113W - 127L
1,468 SR
Queue Stats
366W - 436L
1,451 Elo+
Solo
Apollo
Apollo
stickylizard900
Apollo
Level 108
God Stats
8W - 18L
1,443 SR
Queue Stats
150W - 176L
1,391 Elo+
Party 1
Team Averages
Level 68
1,418 SR
1,404 Elo+

VS

Team Averages
Level 83
1,482 SR
1,386 Elo+
Arachne
Arachne
Asunayuki8325
Arachne
Level 67
God Stats
7W - 7L
1,551 SR
Queue Stats
37W - 44L
1,440 Elo+
Solo
Aphrodite
Aphrodite
KONKER1031
Aphrodite
Level 106
God Stats
153W - 164L
1,519 SR
Queue Stats
272W - 302L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Nocternality
Kukulkan
Level 57
God Stats
4W - 1L
1,283 SR
Queue Stats
197W - 172L
1,444 Elo+
Solo
Jormungandr
Jormungandr
firegodly22
Jormungandr
Level 83
God Stats
243W - 175L
1,559 SR
Queue Stats
844W - 833L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
intricate12
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Evigamers
Khepri
13
0 / 2 / 4
7,597
1,266
2,084
6,966
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
13
3 / 4 / 4
7,799
1,300
4,955
5,255
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
3 / 3 / 1
7,114
1,186
2,207
4,124
1,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 6
7,241
1,207
7,293
4,977
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 3
7,341
1,224
7,788
11,760
4,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

274

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
4 / 1 / 8
8,268
1,378
6,877
6,343
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
KONKER1031
Aphrodite
14
6 / 2 / 9
9,185
1,531
10,391
5,973
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Nocternality
Kukulkan
13
3 / 0 / 7
8,350
1,392
4,691
3,261
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
firegodly22
Jormungandr
14
5 / 0 / 7
8,751
1,459
5,885
5,829
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
intricate12
Baron Samedi
12
0 / 6 / 4
6,564
1,094
810
6,843
2,545

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
9
Kills
18
19
Deaths
9
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
1
8
8
L
Khepri
Evigamers
Khepri
0
2
4
1
L
Arachne
3
4
4
1.25
W
Aphrodite
KONKER1031
Aphrodite
6
2
9
5.25
W
Kukulkan
Nocternality
Kukulkan
3
0
7
6.5
L
3
3
1
1.17
W
Jormungandr
firegodly22
Jormungandr
5
0
7
8.5
W
Baron Samedi
intricate12
Baron Samedi
0
6
4
0.33
L
0
4
6
0.75
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
28,654
33,082
Taken
28,249
13,649
Mitigated
14,220
2,808
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,877
5,030
0
937
6,343
3,016
0
1,920
4,423
0
16,005
L
Khepri
Evigamers
Khepri
2,084
48
0
575
6,966
4,483
0
2,834
4,045
18,601
0
L
Arachne
4,955
4,672
0
140
5,255
2,049
0
3,586
1,590
0
10,115
W
Aphrodite
KONKER1031
Aphrodite
10,391
620
1,434
2,322
5,973
2,614
0
3,745
2,228
16,650
406
W
Kukulkan
Nocternality
Kukulkan
4,691
615
0
0
3,261
1,062
0
1,533
1,728
20,627
0
L
2,207
89
0
168
4,124
1,515
0
2,571
1,444
3,086
0
W
Jormungandr
firegodly22
Jormungandr
5,885
537
0
293
5,829
4,983
0
2,318
3,511
16,306
0
W
Baron Samedi
intricate12
Baron Samedi
810
442
0
0
6,843
2,545
0
2,068
4,775
3,856
0
L
7,293
1,089
0
20
4,977
1,247
0
3,382
1,497
22,918
0
L
7,788
3,603
0
1,905
11,760
4,355
0
8,630
2,966
0
13,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
41,118
112
Minions Killed
107
4
Camps Cleared
6
475,260
Distance Traveled
617,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,268
1,378
19
3
3
127,236
0
L
Khepri
7,597
1,266
42
7
1
102,791
0
L
Arachne
7,799
1,300
11
2
0
88,314
0
W
Aphrodite
9,185
1,531
9
2
0
127,058
0
W
Kukulkan
8,350
1,392
42
7
2
137,057
0
L
Anubis
7,114
1,186
1
0
1
63,905
0
W
Jormungandr
8,751
1,459
35
6
0
131,462
0
W
Baron Samedi
6,564
1,094
2
0
1
94,712
0
L
Zeus
7,241
1,207
39
7
1
109,793
0
L
Apollo
7,341
1,224
19
3
1
110,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role