Player Matchup

Janus
Janus
MCGambit06
Janus
Level 152
God Stats
5W - 11L
1,189 SR
Queue Stats
742W - 743L
1,470 Elo+
Solo
Tiamat
Tiamat
StrawyMonster54
Tiamat
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 118L
1,498 Elo+
Solo
Chang'e
Chang'e
TheKiller5679
Chang'e
Level 123
God Stats
1W - 2L
1,155 SR
Queue Stats
138W - 149L
1,474 Elo+
Solo
Danzaburou
Danzaburou
YUNG_SEiF
Danzaburou
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 29L
1,412 Elo+
Solo
Nu Wa
Nu Wa
ragingyoda001
Nu Wa
Level 125
God Stats
11W - 2L
1,701 SR
Queue Stats
635W - 659L
1,534 Elo+
Solo
Team Averages
Level 128
1,409 SR
1,478 Elo+

VS

Team Averages
Level 115
1,527 SR
1,451 Elo+
Maui
Maui
FunGiForce
Maui
Level 127
God Stats
4W - 7L
1,328 SR
Queue Stats
180W - 187L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoodyNumber1
Ah Muzen Cab
Level 159
God Stats
30W - 12L
1,755 SR
Queue Stats
1,178W - 1,229L
1,418 Elo+
Solo
Thor
Thor
MyJungleBuff
Thor
Level 145
God Stats
11W - 8L
1,574 SR
Queue Stats
329W - 335L
1,453 Elo+
Solo
Janus
Janus
TenSilverCrowns
Janus
Level 123
God Stats
1W - 2L
1,479 SR
Queue Stats
108W - 108L
1,444 Elo+
Solo
Ix Chel
Ix Chel
ValTino61
Ix Chel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 66L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 2 / 10
10,159
847
6,952
9,482
2,701
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
1 / 2 / 10
9,155
763
6,883
9,801
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
17
4 / 2 / 7
9,723
810
5,589
12,741
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
YUNG_SEiF
Danzaburou
17
9 / 3 / 9
11,333
944
14,190
13,849
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 2 / 13
10,253
854
15,170
7,757
2,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
9,352
779
7,234
19,193
21,436
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MoodyNumber1
Ah Muzen Cab
19
4 / 2 / 5
10,335
861
13,540
12,429
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 0 / 0
6,572
548
0
1,183
285
16
3 / 5 / 7
9,684
807
14,637
10,243
4,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ix Chel
ValTino61
Ix Chel
14
1 / 7 / 4
8,402
700
6,813
12,762
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
20
Kills
11
11
Deaths
20
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Janus
3
2
10
4
L
Ah Muzen Cab
MoodyNumber1
Ah Muzen Cab
4
2
5
3.25
L
0
0
0
0
W
1
2
10
3
L
3
5
7
1.3
W
Chang'e
4
2
7
3.75
L
Ix Chel
ValTino61
Ix Chel
1
7
4
0.43
W
Danzaburou
YUNG_SEiF
Danzaburou
9
3
9
4.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,784
Damage
42,224
53,630
Taken
55,810
19,016
Mitigated
34,851
29,941
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,234
1,300
794
1,431
19,193
21,436
110
10,952
8,241
15,243
1,034
W
Janus
6,952
562
732
2,032
9,482
2,701
1,158
3,424
6,058
18,382
652
L
Ah Muzen Cab
MoodyNumber1
Ah Muzen Cab
13,540
1,522
1,598
3,135
12,429
4,862
1,333
7,736
4,693
0
44,236
L
0
0
0
0
1,183
285
0
1,183
0
0
0
W
6,883
343
360
2,151
9,801
5,288
668
6,327
3,474
17,238
775
L
14,637
150
1,962
1,219
10,243
4,004
0
5,522
4,721
35,831
0
W
Chang'e
5,589
658
11,660
7,310
12,741
4,016
1,364
7,649
5,092
11,907
0
L
Ix Chel
ValTino61
Ix Chel
6,813
317
357
563
12,762
4,264
55
7,866
4,896
17,758
0
W
Danzaburou
YUNG_SEiF
Danzaburou
14,190
2,917
1,377
2,603
13,849
4,755
2,231
6,952
6,897
0
27,580
W
15,170
4,233
896
820
7,757
2,256
3,542
3,682
4,075
36,480
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
44,345
171
Minions Killed
159
0
Camps Cleared
0
1,125,521
Distance Traveled
811,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,352
779
26
2
0
187,769
0
W
Janus
10,159
847
44
4
0
188,734
0
L
Ah Muzen Cab
10,335
861
65
5
0
221,789
0
L
Thor
6,572
548
0
0
0
0
0
W
Tiamat
9,155
763
29
2
0
238,762
0
L
Janus
9,684
807
50
4
0
210,604
0
W
Chang'e
9,723
810
24
2
0
218,051
0
L
Ix Chel
8,402
700
18
2
0
191,704
0
W
Danzaburou
11,333
944
38
3
0
248,579
0
W
Nu Wa
10,253
854
36
3
0
231,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role