Player Matchup

Sol
Sol
 
Sol
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hugo__420
Ares
Level 147
God Stats
13W - 6L
1,673 SR
Queue Stats
477W - 480L
1,451 Elo+
Solo
Ah Puch
Ah Puch
Koneshev13
Ah Puch
Level 29
God Stats
5W - 0L
1,628 SR
Queue Stats
107W - 99L
1,510 Elo+
Party 1
Athena
Athena
Ruslan13rus
Athena
Level 129
God Stats
5W - 1L
1,826 SR
Queue Stats
313W - 314L
1,471 Elo+
Party 1
Vamana
Vamana
Zasran4ique
Vamana
Level 125
God Stats
9W - 11L
1,485 SR
Queue Stats
361W - 394L
1,489 Elo+
Solo
Team Averages
Level 120
1,622 SR
1,484 Elo+

VS

Team Averages
Level 102
1,501 SR
1,481 Elo+
Neith
Neith
BigSnuggy
Neith
Level 157
God Stats
4W - 5L
1,582 SR
Queue Stats
168W - 172L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Rhaegaaar898
Kukulkan
Level 60
God Stats
6W - 2L
1,823 SR
Queue Stats
156W - 164L
1,559 Elo+
Solo
Sol
Sol
SpottySpiderpig
Sol
Level 125
God Stats
11W - 18L
1,339 SR
Queue Stats
471W - 645L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Zitzabitz
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
xxthunderxxd
Ao Kuang
Level 149
God Stats
0W - 3L
1,261 SR
Queue Stats
66W - 84L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 0 / 12
8,570
857
5,556
8,486
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
12
1 / 3 / 12
7,559
756
2,672
12,217
11,751
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Koneshev13
Ah Puch
18
19 / 1 / 4
11,652
1,165
17,506
8,972
4,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
12
0 / 2 / 16
7,824
782
5,459
10,789
11,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
15
3 / 2 / 14
8,701
870
10,033
11,872
11,787
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigSnuggy
Neith
15
1 / 4 / 2
8,246
825
11,701
9,885
3,850
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Rhaegaaar898
Kukulkan
12
0 / 7 / 2
6,995
700
6,798
9,256
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 4
7,181
718
5,883
7,472
2,705
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Zitzabitz
Cthulhu
13
0 / 4 / 2
7,632
763
6,310
9,960
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
xxthunderxxd
Ao Kuang
12
4 / 4 / 2
8,016
802
3,928
9,015
5,281
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
23
Kills
5
8
Deaths
23
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
12
6
L
Neith
BigSnuggy
Neith
1
4
2
0.5
W
Ares
1
3
12
2.33
W
Ah Puch
Koneshev13
Ah Puch
19
1
4
21
L
Kukulkan
Rhaegaaar898
Kukulkan
0
7
2
0.14
W
Athena
0
2
16
4
L
0
4
4
0.5
W
Vamana
3
2
14
5
L
Cthulhu
Zitzabitz
Cthulhu
0
4
2
0.25
L
Ao Kuang
xxthunderxxd
Ao Kuang
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,226
Damage
34,620
52,336
Taken
45,588
43,149
Mitigated
24,639
16,180
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,556
431
814
3,544
8,486
3,226
1,229
3,633
4,853
23,618
0
L
Neith
BigSnuggy
Neith
11,701
2,046
323
3,186
9,885
3,850
610
6,258
3,455
0
27,840
W
Ares
2,672
345
829
1,959
12,217
11,751
736
4,482
7,735
4,845
0
W
Ah Puch
Koneshev13
Ah Puch
17,506
1,337
1,996
2,168
8,972
4,797
436
4,178
4,794
34,171
745
L
Kukulkan
Rhaegaaar898
Kukulkan
6,798
603
281
1,111
9,256
3,322
0
7,212
1,727
14,989
0
W
Athena
5,459
524
774
1,270
10,789
11,588
407
5,936
4,853
7,470
1,670
L
5,883
1,266
353
1,754
7,472
2,705
1,012
4,526
2,833
16,398
0
W
Vamana
10,033
3,900
1,292
1,534
11,872
11,787
640
4,461
7,411
0
16,389
L
Cthulhu
Zitzabitz
Cthulhu
6,310
192
568
1,395
9,960
9,481
0
6,230
3,450
14,444
0
L
Ao Kuang
xxthunderxxd
Ao Kuang
3,928
939
1,116
2,652
9,015
5,281
0
5,736
2,932
5,623
373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
38,070
112
Minions Killed
120
0
Camps Cleared
0
997,051
Distance Traveled
867,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,570
857
36
4
0
213,621
0
L
Neith
8,246
825
47
5
0
159,324
0
W
Ares
7,559
756
6
1
0
181,780
0
W
Ah Puch
11,652
1,165
42
4
0
194,813
0
L
Kukulkan
6,995
700
15
2
0
164,898
0
W
Athena
7,824
782
10
1
0
196,376
0
L
Sol
7,181
718
35
4
0
167,263
0
W
Vamana
8,701
870
18
2
0
210,461
0
L
Cthulhu
7,632
763
13
1
0
190,304
0
L
Ao Kuang
8,016
802
10
1
0
185,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role