Player Matchup

Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bärengard
Artemis
Level 266
God Stats
24W - 22L
1,610 SR
Queue Stats
464W - 455L
1,421 Elo+
Solo
Fenrir
Fenrir
HazyBarbecue786
Fenrir
Level 125
God Stats
17W - 25L
1,342 SR
Queue Stats
248W - 239L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Kronbloms
Cthulhu
Level 154
God Stats
119W - 87L
1,543 SR
Queue Stats
409W - 414L
1,462 Elo+
Solo
Hercules
Hercules
alejandrobros
Hercules
Level 125
God Stats
7W - 6L
1,552 SR
Queue Stats
117W - 118L
1,463 Elo+
Party 1
Team Averages
Level 155
1,510 SR
1,451 Elo+

VS

Team Averages
Level 108
1,498 SR
1,500 Elo+
Awilix
Awilix
 
Awilix
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LUKESR99
Kukulkan
Level 48
God Stats
0W - 4L
1,317 SR
Queue Stats
12W - 17L
1,475 Elo+
Party 2
Chaac
Chaac
SDG Bacon
Chaac
Level 120
God Stats
3W - 2L
1,614 SR
Queue Stats
28W - 26L
1,506 Elo+
Party 2
Medusa
Medusa
SvetnikLeon
Medusa
Level 158
God Stats
7W - 4L
1,646 SR
Queue Stats
68W - 61L
1,517 Elo+
Solo
Maui
Maui
seagate2424
Maui
Level 127
God Stats
24W - 27L
1,412 SR
Queue Stats
532W - 536L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 1 / 4
6,876
625
4,733
3,935
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Bärengard
Artemis
9
0 / 1 / 0
5,236
476
2,832
4,595
1,773
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 6
7,143
649
5,320
8,229
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Kronbloms
Cthulhu
9
1 / 2 / 6
5,991
545
3,789
11,192
5,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
alejandrobros
Hercules
12
5 / 1 / 3
7,610
692
8,366
8,373
7,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 4 / 2
4,947
450
2,350
8,268
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
LUKESR99
Kukulkan
10
0 / 2 / 0
5,265
479
701
3,688
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SDG Bacon
Chaac
9
1 / 4 / 1
5,412
492
4,485
10,041
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
3 / 2 / 0
6,158
560
6,432
6,244
2,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 2 / 2
5,932
539
3,961
9,003
6,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
5
5
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
4
6
L
Awilix
 
Awilix
0
4
2
0.25
W
Artemis
Bärengard
Artemis
0
1
0
0
W
4
0
6
7
W
Cthulhu
Kronbloms
Cthulhu
1
2
6
2
L
Kukulkan
LUKESR99
Kukulkan
0
2
0
0
L
Chaac
SDG Bacon
Chaac
1
4
1
0.38
L
Medusa
3
2
0
1.5
W
Hercules
alejandrobros
Hercules
5
1
3
6.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
17,929
36,324
Taken
37,244
19,772
Mitigated
17,095
13,434
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,733
862
0
779
3,935
1,235
0
705
3,230
33,885
0
L
Awilix
 
Awilix
2,350
749
0
3,307
8,268
2,308
0
1,754
6,278
0
28,277
W
Artemis
Bärengard
Artemis
2,832
1,060
0
1,963
4,595
1,773
0
870
3,725
0
26,255
W
5,320
849
0
934
8,229
3,623
0
776
7,453
0
59,279
W
Cthulhu
Kronbloms
Cthulhu
3,789
512
1,909
3,765
11,192
5,273
243
2,884
8,308
22,189
0
L
Kukulkan
LUKESR99
Kukulkan
701
66
0
459
3,688
1,142
0
725
2,923
29,935
0
L
Chaac
SDG Bacon
Chaac
4,485
868
0
2,299
10,041
4,821
0
1,865
7,691
0
27,653
L
Medusa
6,432
2,970
0
1,738
6,244
2,060
0
1,798
4,364
0
44,640
W
Hercules
alejandrobros
Hercules
8,366
3,360
0
4,084
8,373
7,868
404
446
7,927
0
43,197
L
3,961
1,041
107
1,883
9,003
6,764
0
2,028
6,853
27,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
27,714
320
Minions Killed
281
0
Camps Cleared
0
1,130,643
Distance Traveled
1,082,015
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,876
625
63
6
0
236,803
0
L
Awilix
4,947
450
58
5
0
218,157
0
W
Artemis
5,236
476
49
4
0
206,822
0
W
Fenrir
7,143
649
111
10
0
249,142
0
W
Cthulhu
5,991
545
20
2
0
230,232
5
L
Kukulkan
5,265
479
65
6
0
195,525
4
L
Chaac
5,412
492
57
5
0
217,573
0
L
Medusa
6,158
560
76
7
0
215,747
4
W
Hercules
7,610
692
77
7
0
207,644
0
L
Maui
5,932
539
25
2
0
235,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role