Player Matchup

Chiron
Chiron
Gold III
BDB x JDATCH
Chiron
Gold III
Level 148
God Stats
11W - 11L
1,511 SR
Queue Stats
499W - 530L
1,432 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
BDB x SOL
Ix Chel
Gold IV
Level 125
God Stats
130W - 112L
1,559 SR
Queue Stats
288W - 306L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
JayKeen666
Kuzenbo
Gold I
Level 125
God Stats
1W - 1L
1,235 SR
Queue Stats
313W - 353L
1,497 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,435 SR
1,476 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,521 SR
1,428 MMR
Cthulhu
Cthulhu
Gold IV
E40
Cthulhu
Gold IV
Level 68
God Stats
15W - 15L
1,622 SR
Queue Stats
58W - 75L
1,615 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum V
Spigity
Kumbhakarna
Platinum V
Level 108
God Stats
6W - 4L
1,694 SR
Queue Stats
76W - 77L
1,506 MMR
Party 1
Cupid
Cupid
Silver I
UndeadRed97
Cupid
Silver I
Level 156
God Stats
0W - 1L
1,247 SR
Queue Stats
273W - 308L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 1 / 8
11,738
903
15,287
11,339
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
BDB x SOL
Ix Chel
19
6 / 1 / 7
12,062
928
12,704
10,709
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
JayKeen666
Kuzenbo
17
3 / 0 / 11
11,227
864
9,589
14,541
19,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BastetMulanThothYmir

VS

Bans
AchillesCu ChulainnThanatosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E40
Cthulhu
14
0 / 6 / 2
9,137
703
11,651
13,870
9,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Spigity
Kumbhakarna
15
0 / 4 / 1
9,001
692
7,734
14,904
14,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
2 / 5 / 0
10,087
776
9,182
13,920
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
1
8
10
W
Ix Chel
BDB x SOL
Ix Chel
6
1
7
9.5
L
Cthulhu
E40
Cthulhu
0
6
2
0.17
W
Kuzenbo
JayKeen666
Kuzenbo
3
0
11
8.5
L
Kumbhakarna
Spigity
Kumbhakarna
0
4
1
0.13
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,580
Damage
28,567
36,589
Taken
42,694
28,071
Mitigated
28,551
15,579
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
15,287
6,062
1,421
3,314
11,339
4,219
2,381
6,525
4,448
0
45,757
W
Ix Chel
BDB x SOL
Ix Chel
12,704
1,681
2,990
5,319
10,709
3,982
758
6,184
4,281
62,861
1,555
L
Cthulhu
E40
Cthulhu
11,651
147
243
291
13,870
9,293
0
6,463
7,008
38,017
0
W
Kuzenbo
JayKeen666
Kuzenbo
9,589
3,048
0
2,535
14,541
19,870
472
5,604
8,469
21,662
504
L
Kumbhakarna
Spigity
Kumbhakarna
7,734
689
0
1,618
14,904
14,120
0
6,252
7,891
21,922
0
L
9,182
3,811
136
3,738
13,920
5,138
0
7,425
6,013
0
35,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
28,225
181
Minions Killed
145
0
Camps Cleared
0
768,896
Distance Traveled
725,246
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,738
903
63
5
0
248,529
1
W
Ix Chel
12,062
928
97
7
0
250,094
2
L
Cthulhu
9,137
703
52
4
0
244,846
0
W
Kuzenbo
11,227
864
21
2
0
270,273
0
L
Kumbhakarna
9,001
692
26
2
0
254,603
1
L
Cupid
10,087
776
67
5
0
225,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role