Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KonPopis
Cerberus
Level 65
God Stats
22W - 16L
1,755 SR
Queue Stats
136W - 128L
1,525 Elo+
Party 2
Bastet
Bastet
Soshan 713
Bastet
Level 102
God Stats
2W - 8L
1,491 SR
Queue Stats
95W - 82L
1,538 Elo+
Party 2
Thanatos
Thanatos
YaBoiVega
Thanatos
Level 147
God Stats
10W - 2L
1,946 SR
Queue Stats
217W - 211L
1,555 Elo+
Solo
Hades
Hades
koffinkid666
Hades
Level 97
God Stats
0W - 2L
1,327 SR
Queue Stats
82W - 87L
1,478 Elo+
Solo
Team Averages
Level 104
1,604 SR
1,519 Elo+

VS

Team Averages
Level 112
1,506 SR
1,486 Elo+
Fenrir
Fenrir
DestroNeos
Fenrir
Level 99
God Stats
23W - 12L
1,573 SR
Queue Stats
143W - 132L
1,493 Elo+
Party 1
Agni
Agni
Mrmisterr285
Agni
Level 68
God Stats
3W - 7L
1,376 SR
Queue Stats
62W - 63L
1,514 Elo+
Party 1
Aphrodite
Aphrodite
TheRoyalWater
Aphrodite
Level 155
God Stats
1W - 1L
1,200 SR
Queue Stats
427W - 420L
1,494 Elo+
Solo
Cerberus
Cerberus
x601 Kingheze
Cerberus
Level 108
God Stats
37W - 22L
1,647 SR
Queue Stats
416W - 384L
1,490 Elo+
Solo
Izanami
Izanami
天地一减
Izanami
Level 128
God Stats
5W - 7L
1,731 SR
Queue Stats
66W - 65L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 9 / 0
8,790
488
8,023
19,262
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
KonPopis
Cerberus
12
1 / 4 / 3
7,580
421
10,445
25,454
15,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Soshan 713
Bastet
11
1 / 8 / 2
7,078
393
7,598
15,824
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
YaBoiVega
Thanatos
12
1 / 8 / 2
7,154
397
6,964
15,322
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
6,809
378
4,786
5,406
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DestroNeos
Fenrir
14
8 / 1 / 9
9,143
508
10,466
13,936
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
7 / 2 / 6
10,070
559
11,643
11,389
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
TheRoyalWater
Aphrodite
13
1 / 1 / 14
9,018
501
6,676
9,821
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
x601 Kingheze
Cerberus
16
11 / 1 / 7
11,425
635
16,639
17,967
14,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
天地一减
Izanami
15
4 / 0 / 11
9,427
524
13,640
9,415
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
5
Kills
31
31
Deaths
5
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
9
0
0.22
W
Fenrir
DestroNeos
Fenrir
8
1
9
12.5
L
Cerberus
KonPopis
Cerberus
1
4
3
0.63
W
7
2
6
5
L
Bastet
Soshan 713
Bastet
1
8
2
0.25
W
Aphrodite
TheRoyalWater
Aphrodite
1
1
14
8
L
Thanatos
YaBoiVega
Thanatos
1
8
2
0.25
L
0
2
0
0
W
Cerberus
x601 Kingheze
Cerberus
11
1
7
14.5
W
Izanami
天地一减
Izanami
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,816
Damage
59,064
81,268
Taken
62,528
36,612
Mitigated
35,240
31,062
Healing
31,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,023
3,848
0
5,128
19,262
10,992
0
11,560
6,931
0
47,356
W
Fenrir
DestroNeos
Fenrir
10,466
1,484
0
4,994
13,936
5,327
931
3,177
10,720
0
47,252
L
Cerberus
KonPopis
Cerberus
10,445
728
313
11,035
25,454
15,488
0
9,413
15,887
38,049
0
W
11,643
2,059
282
4,419
11,389
3,876
2,131
3,867
7,480
62,259
783
L
Bastet
Soshan 713
Bastet
7,598
1,635
0
4,164
15,824
4,155
0
5,715
9,895
0
36,265
W
Aphrodite
TheRoyalWater
Aphrodite
6,676
1,000
4,720
5,499
9,821
7,664
349
3,944
5,832
20,438
906
L
Thanatos
YaBoiVega
Thanatos
6,964
2,366
0
8,334
15,322
4,502
0
3,746
11,536
0
45,725
L
4,786
481
0
2,088
5,406
1,475
0
2,986
2,380
25,683
596
W
Cerberus
x601 Kingheze
Cerberus
16,639
1,359
0
8,738
17,967
14,830
342
1,305
15,198
69,916
3,223
W
Izanami
天地一减
Izanami
13,640
9,903
351
2,792
9,415
3,543
1,562
2,840
6,575
0
77,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
49,083
329
Minions Killed
467
0
Camps Cleared
0
1,609,871
Distance Traveled
1,705,167
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,790
488
63
4
0
356,081
0
W
Fenrir
9,143
508
62
3
0
410,397
0
L
Cerberus
7,580
421
68
4
0
341,491
0
W
Agni
10,070
559
103
6
0
347,362
0
L
Bastet
7,078
393
55
3
0
423,643
0
W
Aphrodite
9,018
501
31
2
0
308,345
3
L
Thanatos
7,154
397
96
5
0
321,798
0
L
Hades
6,809
378
47
3
0
166,858
0
W
Cerberus
11,425
635
152
8
0
330,493
0
W
Izanami
9,427
524
119
7
0
308,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role