Player Matchup

Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BLACKZSF
Anubis
Level 58
God Stats
1W - 4L
1,093 SR
Queue Stats
71W - 97L
1,439 Elo+
Solo
Vamana
Vamana
Danyp 33
Vamana
Level 143
God Stats
0W - 4L
1,153 SR
Queue Stats
154W - 160L
1,405 Elo+
Solo
Fenrir
Fenrir
darkwolve44
Fenrir
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 21L
1,109 Elo+
Solo
Ishtar
Ishtar
splashy_kazoo92
Ishtar
Level 118
God Stats
4W - 3L
1,627 SR
Queue Stats
489W - 485L
1,461 Elo+
Party 1
Team Averages
Level 87
1,374 SR
1,383 Elo+

VS

Team Averages
Level 43
1,560 SR
1,407 Elo+
Thanatos
Thanatos
JaegerDark
Thanatos
Level 36
God Stats
23W - 18L
1,545 SR
Queue Stats
26W - 27L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
M4Slow
Morgan Le Fay
Level 35
God Stats
9W - 10L
1,311 SR
Queue Stats
13W - 16L
1,286 Elo+
Party 2
Baron Samedi
Baron Samedi
ParsiFali
Baron Samedi
Level 46
God Stats
7W - 2L
1,892 SR
Queue Stats
47W - 56L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
SheelbY
Danzaburou
Level 28
God Stats
6W - 5L
1,531 SR
Queue Stats
47W - 53L
1,434 Elo+
Party 2
Medusa
Medusa
TrippyGab3
Medusa
Level 68
God Stats
33W - 30L
1,523 SR
Queue Stats
265W - 277L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 7 / 1
6,645
475
6,358
11,351
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
BLACKZSF
Anubis
13
8 / 9 / 2
8,554
611
15,760
14,660
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Danyp 33
Vamana
13
1 / 3 / 1
7,336
524
8,387
15,425
13,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
9
0 / 8 / 4
5,728
409
2,118
16,443
9,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 6 / 2
6,842
489
5,882
10,883
3,245
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JaegerDark
Thanatos
13
10 / 3 / 6
8,702
622
10,755
13,323
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
M4Slow
Morgan Le Fay
12
5 / 6 / 13
8,309
594
11,240
11,729
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ParsiFali
Baron Samedi
13
6 / 0 / 10
8,770
626
7,655
8,957
4,814
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SheelbY
Danzaburou
15
2 / 1 / 0
8,608
615
9,217
12,126
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
TrippyGab3
Medusa
14
10 / 3 / 5
8,579
613
13,163
12,300
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
13
Kills
33
33
Deaths
13
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
1
0.5
L
Anubis
BLACKZSF
Anubis
8
9
2
1
L
Vamana
Danyp 33
Vamana
1
3
1
0.5
W
Thanatos
JaegerDark
Thanatos
10
3
6
4.33
W
Morgan Le Fay
M4Slow
Morgan Le Fay
5
6
13
1.92
W
Baron Samedi
ParsiFali
Baron Samedi
6
0
10
11
W
Danzaburou
SheelbY
Danzaburou
2
1
0
2
W
Medusa
TrippyGab3
Medusa
10
3
5
4.17
L
Fenrir
0
8
4
0.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
52,030
68,762
Taken
58,435
36,130
Mitigated
20,207
12,153
Healing
28,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,358
1,430
0
2,644
11,351
3,145
0
3,931
7,420
0
33,830
L
Anubis
BLACKZSF
Anubis
15,760
357
0
4,242
14,660
6,350
0
7,571
7,089
43,357
0
L
Vamana
Danyp 33
Vamana
8,387
2,866
0
2,854
15,425
13,709
0
1,094
14,331
0
52,568
W
Thanatos
JaegerDark
Thanatos
10,755
3,253
0
8,941
13,323
4,560
0
3,170
9,809
0
43,541
W
Morgan Le Fay
M4Slow
Morgan Le Fay
11,240
1,435
0
3,053
11,729
2,539
343
7,545
3,634
34,407
1,703
W
Baron Samedi
ParsiFali
Baron Samedi
7,655
864
945
3,960
8,957
4,814
349
809
8,001
41,252
0
W
Danzaburou
SheelbY
Danzaburou
9,217
4,911
0
7,115
12,126
4,680
0
0
11,304
0
67,330
W
Medusa
TrippyGab3
Medusa
13,163
5,487
0
4,001
12,300
3,614
355
3,198
8,912
0
54,849
L
Fenrir
2,118
463
0
961
16,443
9,681
0
3,933
12,510
0
20,419
L
5,882
2,951
0
1,452
10,883
3,245
0
2,021
8,862
0
38,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
42,968
312
Minions Killed
351
0
Camps Cleared
0
1,328,028
Distance Traveled
1,433,558
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,645
475
49
4
0
271,687
0
L
Anubis
8,554
611
76
5
0
244,499
1
L
Vamana
7,336
524
90
6
0
288,926
0
W
Thanatos
8,702
622
57
4
0
321,917
0
W
Morgan Le Fay
8,309
594
60
4
0
275,239
0
W
Baron Samedi
8,770
626
68
5
0
266,485
2
W
Danzaburou
8,608
615
110
8
0
275,016
0
W
Medusa
8,579
613
56
4
0
294,901
0
L
Fenrir
5,728
409
28
2
0
255,529
0
L
Ishtar
6,842
489
69
5
0
267,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role