Player Matchup

Izanami
Izanami
RippingSlinky68
Izanami
Level 67
God Stats
1W - 0L
1,588 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Syaoran58
Baron Samedi
Level 122
God Stats
70W - 47L
1,640 SR
Queue Stats
545W - 433L
1,628 Elo+
Party 2
Erlang Shen
Erlang Shen
gogonso
Erlang Shen
Level 104
God Stats
222W - 109L
1,645 SR
Queue Stats
544W - 433L
1,618 Elo+
Party 2
Team Averages
Level 98
1,625 SR
1,582 Elo+

VS

Team Averages
Level 71
1,529 SR
1,423 Elo+
Hercules
Hercules
R0zwel
Hercules
Level 84
God Stats
3W - 5L
1,407 SR
Queue Stats
414W - 415L
1,410 Elo+
Solo
Ra
Ra
ST0N3DJ3SuSs
Ra
Level 123
God Stats
9W - 5L
1,680 SR
Queue Stats
91W - 90L
1,484 Elo+
Party 1
Neith
Neith
Z3US7671
Neith
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 19L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
8,657
866
5,986
6,640
2,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Syaoran58
Baron Samedi
15
8 / 2 / 5
9,655
966
9,933
7,163
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
gogonso
Erlang Shen
14
6 / 2 / 7
8,718
872
8,801
10,904
9,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
R0zwel
Hercules
10
0 / 6 / 4
6,944
694
5,239
10,412
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 4 / 1
9,287
929
9,160
8,746
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Z3US7671
Neith
12
1 / 6 / 3
7,904
790
4,250
8,490
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
5
5
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
R0zwel
Hercules
0
6
4
0.33
W
1
1
10
6
L
4
4
1
1.13
W
Baron Samedi
Syaoran58
Baron Samedi
8
2
5
5.25
L
Neith
Z3US7671
Neith
1
6
3
0.42
W
Erlang Shen
gogonso
Erlang Shen
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,720
Damage
18,649
24,707
Taken
27,648
17,021
Mitigated
13,977
6,634
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
R0zwel
Hercules
5,239
1,813
0
2,044
10,412
7,602
0
3,646
6,421
0
10,802
W
5,986
3,181
0
722
6,640
2,907
484
3,258
2,755
0
32,504
L
9,160
336
512
3,463
8,746
3,667
46
3,356
5,186
35,802
0
W
Baron Samedi
Syaoran58
Baron Samedi
9,933
663
813
1,830
7,163
4,559
0
1,996
4,782
30,182
0
L
Neith
Z3US7671
Neith
4,250
2,173
0
120
8,490
2,708
0
2,935
5,327
0
9,998
W
Erlang Shen
gogonso
Erlang Shen
8,801
3,703
0
3,269
10,904
9,555
284
2,717
7,564
0
18,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
24,135
129
Minions Killed
97
0
Camps Cleared
0
579,505
Distance Traveled
459,838
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,944
694
15
2
0
136,330
3
W
Izanami
8,657
866
49
5
0
187,878
0
L
Ra
9,287
929
65
7
0
177,968
0
W
Baron Samedi
9,655
966
59
6
0
180,750
4
L
Neith
7,904
790
17
2
0
145,540
0
W
Erlang Shen
8,718
872
21
2
0
210,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role