Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BuildZz
Ratatoskr
Level 215
God Stats
4W - 3L
1,304 SR
Queue Stats
101W - 80L
1,558 Elo+
Party 1
Ra
Ra
Daddys BSB
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,569 Elo+
Party 1
Nemesis
Nemesis
MrJuicyJuice
Nemesis
Level 159
God Stats
5W - 6L
1,417 SR
Queue Stats
474W - 454L
1,525 Elo+
Solo
Charon
Charon
NoNegotiate-
Charon
Level 158
God Stats
5W - 2L
1,594 SR
Queue Stats
193W - 181L
1,531 Elo+
Solo
Team Averages
Level 143
1,463 SR
1,537 Elo+

VS

Team Averages
Level 144
1,463 SR
1,543 Elo+
Ra
Ra
Craigo3000
Ra
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,544 Elo+
Solo
Thanatos
Thanatos
Fur Fane
Thanatos
Level 118
God Stats
0W - 1L
1,247 SR
Queue Stats
114W - 114L
1,504 Elo+
Solo
Odin
Odin
KraKer0619
Odin
Level 128
God Stats
3W - 2L
1,391 SR
Queue Stats
46W - 46L
1,545 Elo+
Solo
Artio
Artio
Ruziik
Artio
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 190L
1,542 Elo+
Solo
Kali
Kali
Visable MM
Kali
Level 158
God Stats
2W - 2L
1,679 SR
Queue Stats
208W - 177L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 1 / 4
7,123
1,187
8,522
8,709
5,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
BuildZz
Ratatoskr
13
8 / 4 / 3
8,112
1,352
10,833
8,173
3,110
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 5
6,336
1,056
3,764
4,188
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
MrJuicyJuice
Nemesis
11
0 / 0 / 2
5,945
991
4,224
6,032
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
10
0 / 1 / 6
5,888
981
5,508
2,881
1,694
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
6,524
1,087
5,086
7,002
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Fur Fane
Thanatos
9
0 / 3 / 4
5,581
930
2,405
3,459
1,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 4
6,286
1,048
3,737
6,447
6,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Ruziik
Artio
10
0 / 4 / 6
5,855
976
5,383
11,353
7,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
6 / 2 / 2
7,531
1,255
6,379
9,037
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
9
9
Deaths
13
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
4
7
W
Ratatoskr
BuildZz
Ratatoskr
8
4
3
2.38
L
2
4
3
0.88
W
0
3
5
0.83
L
Thanatos
Fur Fane
Thanatos
0
3
4
0.67
L
1
0
4
3
W
Nemesis
MrJuicyJuice
Nemesis
0
0
2
1
W
Charon
0
1
6
3
L
Artio
Ruziik
Artio
0
4
6
0.75
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,851
Damage
22,990
29,983
Taken
37,298
14,140
Mitigated
20,650
6,830
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,522
1,734
168
1,653
8,709
5,977
237
3,752
4,912
0
14,808
W
Ratatoskr
BuildZz
Ratatoskr
10,833
2,615
0
1,891
8,173
3,110
227
2,523
5,650
0
20,165
L
5,086
222
1,354
1,481
7,002
2,372
0
2,061
4,900
21,409
0
W
3,764
514
414
928
4,188
1,279
439
1,884
2,304
16,627
0
L
Thanatos
Fur Fane
Thanatos
2,405
568
0
629
3,459
1,061
0
889
2,570
0
3,782
L
3,737
646
0
748
6,447
6,292
0
1,461
4,986
0
9,749
W
Nemesis
MrJuicyJuice
Nemesis
4,224
1,127
0
1,336
6,032
2,080
0
1,777
4,255
0
13,843
W
Charon
5,508
964
0
440
2,881
1,694
89
488
2,393
10,584
0
L
Artio
Ruziik
Artio
5,383
779
862
2,909
11,353
7,544
0
3,157
8,196
8,189
0
L
6,379
2,490
0
3,113
9,037
3,381
0
1,663
7,374
0
15,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
31,777
109
Minions Killed
106
0
Camps Cleared
0
724,335
Distance Traveled
674,405
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,123
1,187
11
2
0
149,409
0
W
Ratatoskr
8,112
1,352
23
4
0
135,037
0
L
Ra
6,524
1,087
51
9
0
145,241
3
W
Ra
6,336
1,056
43
7
0
155,860
0
L
Thanatos
5,581
930
5
1
0
87,684
0
L
Odin
6,286
1,048
15
3
0
154,897
0
W
Nemesis
5,945
991
23
4
0
177,344
0
W
Charon
5,888
981
9
2
0
106,685
0
L
Artio
5,855
976
6
1
0
137,630
0
L
Kali
7,531
1,255
29
5
0
148,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role