Player Matchup

Nu Wa
Nu Wa
El Toxic Man733
Nu Wa
Level 184
God Stats
1W - 1L
1,903 SR
Queue Stats
22W - 20L
1,578 Elo+
Solo
Kali
Kali
GreivinM28
Kali
Level 140
God Stats
8W - 3L
1,883 SR
Queue Stats
469W - 449L
1,502 Elo+
Solo
Ah Puch
Ah Puch
JSpezz
Ah Puch
Level 106
God Stats
3W - 5L
1,737 SR
Queue Stats
74W - 68L
1,508 Elo+
Solo
Cthulhu
Cthulhu
NeonLemon353
Cthulhu
Level 11
God Stats
2W - 2L
1,672 SR
Queue Stats
2W - 4L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
Sin_OfWraith
Danzaburou
Level 67
God Stats
2W - 1L
1,753 SR
Queue Stats
75W - 61L
1,493 Elo+
Party 1
Team Averages
Level 102
1,789 SR
1,495 Elo+

VS

Team Averages
Level 171
1,437 SR
1,485 Elo+
Ra
Ra
 
Ra
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ImWeeb
Freya
Level 157
God Stats
1W - 1L
1,556 SR
Queue Stats
37W - 25L
1,599 Elo+
Solo
Achilles
Achilles
NickPjmptel
Achilles
Level 142
God Stats
2W - 0L
1,836 SR
Queue Stats
19W - 22L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
Skunk_Fu_Ninja
Sylvanus
Level 166
God Stats
93W - 79L
1,146 SR
Queue Stats
151W - 150L
1,468 Elo+
Solo
Kali
Kali
When Ur Too Dry
Kali
Level 140
God Stats
3W - 1L
1,145 SR
Queue Stats
29W - 33L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,154
692
2,123
2,280
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 0
3,173
529
296
3,407
971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
JSpezz
Ah Puch
8
1 / 0 / 0
4,167
695
2,607
2,332
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
NeonLemon353
Cthulhu
3
0 / 4 / 0
3,075
513
655
3,600
1,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Sin_OfWraith
Danzaburou
3
0 / 4 / 0
2,979
497
1,505
3,055
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 1 / 0
4,115
686
1,225
2,447
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
ImWeeb
Freya
6
7 / 0 / 1
4,607
768
3,925
3,756
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
NickPjmptel
Achilles
7
0 / 1 / 0
3,904
651
1,150
4,375
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
7
1 / 0 / 6
4,811
802
1,310
1,521
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
3,455
576
559
3,633
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
8
8
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
0
0
L
1
0
0
1
L
0
0
0
0
W
Freya
ImWeeb
Freya
7
0
1
7.5
L
Ah Puch
JSpezz
Ah Puch
1
0
0
1
L
Cthulhu
NeonLemon353
Cthulhu
0
4
0
0
W
Achilles
NickPjmptel
Achilles
0
1
0
0
L
Danzaburou
Sin_OfWraith
Danzaburou
0
4
0
0
W
Sylvanus
1
0
6
4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,186
Damage
8,169
14,674
Taken
15,732
4,098
Mitigated
5,548
3,846
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,225
127
48
278
2,447
698
0
1,035
1,302
21,752
504
L
2,123
506
0
1,002
2,280
407
0
0
2,280
18,652
0
L
296
62
0
1,184
3,407
971
0
761
2,572
0
12,029
W
Freya
ImWeeb
Freya
3,925
1,877
0
1,464
3,756
1,031
620
692
2,984
16,132
2,838
L
Ah Puch
JSpezz
Ah Puch
2,607
70
0
1,266
2,332
560
0
569
1,649
20,289
0
L
Cthulhu
NeonLemon353
Cthulhu
655
164
0
173
3,600
1,485
0
2,165
1,435
6,557
0
W
Achilles
NickPjmptel
Achilles
1,150
414
0
520
4,375
1,865
0
1,744
2,551
0
14,567
L
Danzaburou
Sin_OfWraith
Danzaburou
1,505
1,000
0
221
3,055
675
0
2,415
640
0
6,993
W
Sylvanus
1,310
660
935
1,049
1,521
991
225
273
1,248
12,939
1,808
W
559
221
59
935
3,633
963
0
1,291
2,262
0
12,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,548
Gold Earned
20,892
131
Minions Killed
179
0
Camps Cleared
0
531,524
Distance Traveled
598,418
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,115
686
55
9
0
138,020
0
L
Nu Wa
4,154
692
41
7
0
106,558
0
L
Kali
3,173
529
26
4
0
96,555
0
W
Freya
4,607
768
31
5
0
119,968
0
L
Ah Puch
4,167
695
45
8
0
118,084
0
L
Cthulhu
3,075
513
9
2
0
111,037
0
W
Achilles
3,904
651
32
5
0
108,056
0
L
Danzaburou
2,979
497
10
2
0
99,290
0
W
Sylvanus
4,811
802
32
5
0
103,453
0
W
Kali
3,455
576
29
5
0
128,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role