Player Matchup

Xing Tian
Xing Tian
Platinum III
 
Xing Tian
Platinum III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Asmitа
Cthulhu
Gold IV
Level 106
God Stats
5W - 4L
1,787 SR
Queue Stats
31W - 8L
1,805 MMR
Party 1
Anhur
Anhur
Platinum IV
Farinha415
Anhur
Platinum IV
Level 187
God Stats
17W - 2L
1,832 SR
Queue Stats
59W - 11L
1,949 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,706 SR
1,751 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 186
1,589 SR
1,438 MMR
Kali
Kali
Diamond II
 
Kali
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
JoelDaAzzhole
Ganesha
Diamond III
Level 290
God Stats
4W - 2L
1,633 SR
Queue Stats
150W - 139L
2,071 MMR
Solo
Vulcan
Vulcan
Silver IV
idontmethsaround
Vulcan
Silver IV
Level 119
God Stats
30W - 28L
1,633 SR
Queue Stats
199W - 277L
742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 1 / 6
8,890
889
7,658
12,638
9,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Asmitа
Cthulhu
14
2 / 1 / 7
8,760
876
8,659
8,225
5,095
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
15
5 / 2 / 5
9,536
954
9,700
9,322
3,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SerqetKumbhakarnaBake KujiraKuzenboYmir

VS

Bans
AresBaron SamediHou YiAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
3 / 2 / 1
9,254
925
5,271
11,915
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
13
0 / 3 / 3
7,298
730
4,588
11,884
11,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 5 / 1
7,123
712
7,049
8,401
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
6
6
L
Kali
 
Kali
3
2
1
1.75
W
Cthulhu
Asmitа
Cthulhu
2
1
7
5.5
W
Anhur
5
2
5
3.75
L
Ganesha
0
3
3
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,017
Damage
16,908
30,185
Taken
32,200
17,599
Mitigated
19,197
9,667
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,658
65
0
1,460
12,638
9,006
474
3,801
8,837
21,569
1,462
L
Kali
 
Kali
5,271
1,414
0
4,995
11,915
4,761
0
7,059
4,812
0
36,191
W
Cthulhu
Asmitа
Cthulhu
8,659
184
505
2,956
8,225
5,095
285
3,693
4,532
27,222
0
W
Anhur
9,700
6,292
0
4,746
9,322
3,498
2,258
4,052
5,270
0
38,344
L
Ganesha
4,588
326
0
2,479
11,884
11,553
0
4,687
7,169
12,539
108
L
7,049
144
0
585
8,401
2,883
0
4,252
4,132
22,227
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
23,675
128
Minions Killed
100
0
Camps Cleared
0
614,965
Distance Traveled
537,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,890
889
22
2
0
226,237
0
L
Kali
9,254
925
65
7
0
216,319
0
W
Cthulhu
8,760
876
45
5
0
215,609
0
W
Anhur
9,536
954
61
6
0
173,119
0
L
Ganesha
7,298
730
1
0
0
150,375
0
L
Vulcan
7,123
712
34
3
0
171,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role