Player Matchup

Cabrakan
Cabrakan
ScarTissue-s
Cabrakan
Level 77
God Stats
2W - 2L
1,448 SR
Queue Stats
131W - 139L
1,464 Elo+
Party 1
Skadi
Skadi
TaquitoSupremo
Skadi
Level 108
God Stats
1W - 5L
1,469 SR
Queue Stats
248W - 281L
1,380 Elo+
Party 1
Odin
Odin
YorsH_M14
Odin
Level 89
God Stats
4W - 2L
1,449 SR
Queue Stats
143W - 163L
1,450 Elo+
Party 1
Poseidon
Poseidon
pistolaaaaaaka
Poseidon
Level 191
God Stats
12W - 13L
1,568 SR
Queue Stats
528W - 503L
1,469 Elo+
Solo
Mercury
Mercury
yahir_123
Mercury
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 120L
1,468 Elo+
Party 1
Team Averages
Level 113
1,487 SR
1,446 Elo+

VS

Team Averages
Level 55
1,578 SR
1,431 Elo+
Zhong Kui
Zhong Kui
BigINERTIA
Zhong Kui
Level 51
God Stats
18W - 15L
1,607 SR
Queue Stats
110W - 84L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
SlaveTrader
Sun Wukong
Level 25
God Stats
6W - 15L
1,453 SR
Queue Stats
20W - 36L
1,338 Elo+
Party 2
Izanami
Izanami
WestonSM
Izanami
Level 31
God Stats
13W - 6L
1,616 SR
Queue Stats
72W - 76L
1,465 Elo+
Party 2
Loki
Loki
chromiehomie17
Loki
Level 38
God Stats
21W - 13L
1,706 SR
Queue Stats
72W - 75L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
grenji
Cthulhu
Level 131
God Stats
9W - 8L
1,507 SR
Queue Stats
51W - 44L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ScarTissue-s
Cabrakan
7
0 / 2 / 1
5,038
420
3,676
12,231
9,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 1
5,913
493
4,291
7,396
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
10
0 / 3 / 0
4,941
412
1,738
9,830
5,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
12
3 / 3 / 0
6,757
563
4,302
6,616
1,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
yahir_123
Mercury
10
1 / 3 / 2
5,729
477
2,182
9,594
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigINERTIA
Zhong Kui
14
4 / 2 / 3
8,244
687
7,374
7,982
5,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SlaveTrader
Sun Wukong
11
3 / 1 / 1
6,351
529
6,059
7,706
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
WestonSM
Izanami
12
2 / 2 / 2
6,970
581
7,040
6,333
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 2
5,855
488
2,518
5,957
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
grenji
Cthulhu
13
5 / 0 / 0
8,020
668
6,664
8,054
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
14
14
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigINERTIA
Zhong Kui
4
2
3
2.75
L
Cabrakan
ScarTissue-s
Cabrakan
0
2
1
0.25
W
Sun Wukong
SlaveTrader
Sun Wukong
3
1
1
3.5
L
2
3
1
0.83
W
Izanami
WestonSM
Izanami
2
2
2
1.5
L
Odin
0
3
0
0
W
0
1
2
1
W
Cthulhu
grenji
Cthulhu
5
0
0
5
L
Poseidon
3
3
0
1
L
Mercury
yahir_123
Mercury
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,189
Damage
29,655
45,667
Taken
36,032
22,783
Mitigated
18,038
8,440
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigINERTIA
Zhong Kui
7,374
841
0
4,540
7,982
5,112
1,245
3,084
4,898
53,845
3,162
L
Cabrakan
ScarTissue-s
Cabrakan
3,676
666
0
3,124
12,231
9,936
0
3,231
8,958
12,751
0
W
Sun Wukong
SlaveTrader
Sun Wukong
6,059
1,060
0
1,726
7,706
3,029
146
1,798
5,908
0
24,596
L
4,291
1,174
0
446
7,396
2,077
0
0
7,396
0
41,112
W
Izanami
WestonSM
Izanami
7,040
4,286
0
2,260
6,333
2,314
363
847
5,486
0
60,266
L
Odin
1,738
488
0
822
9,830
5,589
0
5,349
3,808
0
25,635
W
2,518
306
0
2,889
5,957
1,797
0
2,125
3,832
0
26,283
W
Cthulhu
grenji
Cthulhu
6,664
730
0
1,382
8,054
5,786
0
0
8,054
43,654
3,017
L
Poseidon
4,302
1,084
0
2,534
6,616
1,797
0
2,950
3,666
51,005
1,050
L
Mercury
yahir_123
Mercury
2,182
347
0
1,514
9,594
3,384
0
1,025
8,473
0
36,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
35,440
299
Minions Killed
394
0
Camps Cleared
0
1,234,296
Distance Traveled
1,173,776
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,244
687
107
9
0
230,376
0
L
Cabrakan
5,038
420
17
1
0
241,484
0
W
Sun Wukong
6,351
529
30
3
0
230,084
0
L
Skadi
5,913
493
84
7
0
211,692
0
W
Izanami
6,970
581
111
9
0
205,499
0
L
Odin
4,941
412
39
3
0
222,466
5
W
Loki
5,855
488
47
4
0
278,415
0
W
Cthulhu
8,020
668
99
8
0
229,402
2
L
Poseidon
6,757
563
96
8
0
239,948
4
L
Mercury
5,729
477
63
5
0
318,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role