Player Matchup

Scylla
Scylla
Eeyore5906
Scylla
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
19W - 23L
1,380 Elo+
Party 2
Cabrakan
Cabrakan
Vibe Kamui
Cabrakan
Level 102
God Stats
5W - 2L
1,411 SR
Queue Stats
21W - 21L
1,436 Elo+
Party 2
Da Ji
Da Ji
rena207ex1234
Da Ji
Level 148
God Stats
3W - 2L
1,333 SR
Queue Stats
24W - 26L
1,427 Elo+
Party 2
Team Averages
Level 125
1,343 SR
1,414 Elo+

VS

Team Averages
Level 61
1,434 SR
1,422 Elo+
Hera
Hera
EtonicTurtle
Hera
Level 98
God Stats
1W - 2L
1,579 SR
Queue Stats
140W - 150L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
ObscureReaper21
Erlang Shen
Level 65
God Stats
4W - 7L
1,379 SR
Queue Stats
83W - 100L
1,410 Elo+
Party 1
Ratatoskr
Ratatoskr
dabigbipper
Ratatoskr
Level 20
God Stats
0W - 2L
1,343 SR
Queue Stats
45W - 43L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eeyore5906
Scylla
16
4 / 2 / 9
9,459
946
10,742
6,238
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Vibe Kamui
Cabrakan
15
4 / 0 / 8
8,757
876
5,563
10,638
11,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
7 / 4 / 4
9,622
962
6,581
6,630
3,190
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,564
856
6,407
5,720
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ObscureReaper21
Erlang Shen
13
2 / 5 / 2
7,553
755
6,289
12,219
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ratatoskr
dabigbipper
Ratatoskr
13
1 / 6 / 2
7,748
775
2,060
9,951
3,211
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
Eeyore5906
Scylla
4
2
9
4.25
L
2
4
4
1
L
Erlang Shen
ObscureReaper21
Erlang Shen
2
5
2
0.6
W
Cabrakan
Vibe Kamui
Cabrakan
4
0
8
8
L
Ratatoskr
dabigbipper
Ratatoskr
1
6
2
0.33
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
14,756
23,506
Taken
27,890
16,783
Mitigated
11,303
3,932
Healing
3,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Eeyore5906
Scylla
10,742
1,332
27
413
6,238
2,098
574
2,513
3,407
33,400
787
L
6,407
990
0
379
5,720
1,891
0
2,904
2,598
29,162
0
L
Erlang Shen
ObscureReaper21
Erlang Shen
6,289
4,481
0
2,166
12,219
6,201
0
6,592
5,440
0
15,728
W
Cabrakan
Vibe Kamui
Cabrakan
5,563
590
334
2,431
10,638
11,495
0
2,796
7,516
12,172
3,215
L
Ratatoskr
dabigbipper
Ratatoskr
2,060
334
0
847
9,951
3,211
0
5,223
4,358
0
16,449
W
6,581
2,472
0
727
6,630
3,190
0
456
6,100
0
22,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,838
Gold Earned
23,865
110
Minions Killed
105
0
Camps Cleared
0
489,329
Distance Traveled
484,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,459
946
59
6
0
169,898
0
L
Hera
8,564
856
60
6
0
168,007
0
L
Erlang Shen
7,553
755
24
2
0
147,499
0
W
Cabrakan
8,757
876
23
2
0
167,462
0
L
Ratatoskr
7,748
775
21
2
0
169,317
0
W
Da Ji
9,622
962
28
3
0
151,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role