Player Matchup

Ymir
Ymir
Nyx2725
Ymir
Level 10
God Stats
5W - 7L
1,453 SR
Queue Stats
10W - 12L
1,344 Elo+
Party 1
Arachne
Arachne
Patriotyr
Arachne
Level 47
God Stats
4W - 3L
1,636 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 1
Artemis
Artemis
tactical-mines
Artemis
Level 63
God Stats
8W - 9L
1,441 SR
Queue Stats
12W - 17L
1,331 Elo+
Party 1
Team Averages
Level 40
1,510 SR
1,356 Elo+

VS

Team Averages
Level 71
1,520 SR
1,317 Elo+
Gilgamesh
Gilgamesh
Blazefireash
Gilgamesh
Level 18
God Stats
2W - 1L
1,757 SR
Queue Stats
27W - 33L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
Callawizle
Aphrodite
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,348 Elo+
Party 2
Neith
Neith
XTheDukManX
Neith
Level 65
God Stats
1W - 5L
1,303 SR
Queue Stats
11W - 27L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nyx2725
Ymir
15
0 / 2 / 12
9,684
745
4,235
14,249
14,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Patriotyr
Arachne
18
7 / 0 / 7
11,626
894
10,586
11,174
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 0 / 7
11,440
880
19,193
8,798
4,172
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blazefireash
Gilgamesh
14
1 / 4 / 1
9,081
699
9,947
16,165
14,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Callawizle
Aphrodite
14
0 / 5 / 2
8,982
691
8,918
12,483
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 1
9,150
704
8,068
10,808
3,817
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blazefireash
Gilgamesh
1
4
1
0.38
L
Aphrodite
Callawizle
Aphrodite
0
5
2
0.2
W
Ymir
Nyx2725
Ymir
0
2
12
3
W
Arachne
Patriotyr
Arachne
7
0
7
10.5
L
1
5
1
0.3
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,014
Damage
26,933
34,221
Taken
39,456
24,941
Mitigated
23,636
7,725
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blazefireash
Gilgamesh
9,947
1,992
0
750
16,165
14,851
0
1,935
14,214
0
24,061
L
Aphrodite
Callawizle
Aphrodite
8,918
228
3,801
5,617
12,483
4,968
0
1,420
11,039
32,120
607
W
Ymir
Nyx2725
Ymir
4,235
486
0
250
14,249
14,423
248
4,223
9,560
17,372
0
W
Arachne
Patriotyr
Arachne
10,586
7,011
0
4,026
11,174
6,346
363
2,096
8,776
0
41,357
L
8,068
4,078
323
2,438
10,808
3,817
0
952
9,840
0
35,471
W
19,193
8,758
0
3,449
8,798
4,172
3,072
2,400
6,261
0
52,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
27,213
144
Minions Killed
179
0
Camps Cleared
0
722,432
Distance Traveled
650,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,081
699
49
4
0
258,450
0
L
Aphrodite
8,982
691
65
5
0
206,235
0
W
Ymir
9,684
745
24
2
0
234,877
0
W
Arachne
11,626
894
51
4
0
268,675
0
L
Neith
9,150
704
65
5
0
186,168
0
W
Artemis
11,440
880
69
5
0
218,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role