Player Matchup

Discordia
Discordia
Platinum III
MAMB0 KINGS
Discordia
Platinum III
Level 155
God Stats
123W - 131L
1,580 SR
Queue Stats
306W - 331L
1,928 MMR
Solo
Cerberus
Cerberus
Platinum IV
Primmzy
Cerberus
Platinum IV
Level 134
God Stats
2W - 4L
1,407 SR
Queue Stats
162W - 194L
1,679 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
Zivvie
Hou Yi
Diamond II
Level 153
God Stats
11W - 6L
1,807 SR
Queue Stats
33W - 19L
2,443 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,598 SR
2,017 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,528 SR
2,067 MMR
Yu Huang
Yu Huang
Masters
Benji8124
Yu Huang
Masters
Level 156
God Stats
12W - 15L
1,651 SR
Queue Stats
213W - 155L
2,263 MMR
Party 2
Fenrir
Fenrir
Platinum V
TrapZeirosBr
Fenrir
Platinum V
Level 167
God Stats
1W - 2L
1,462 SR
Queue Stats
171W - 202L
1,839 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Tyysn
Xing Tian
Diamond IV
Level 155
God Stats
3W - 9L
1,470 SR
Queue Stats
118W - 100L
2,099 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MAMB0 KINGS
Discordia
17
0 / 2 / 7
10,631
759
9,864
7,511
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Primmzy
Cerberus
17
1 / 2 / 8
11,132
795
8,931
19,247
22,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Zivvie
Hou Yi
18
10 / 1 / 0
12,810
915
21,618
15,082
6,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuKumbhakarnaKuzenboFafnirAgni

VS

Bans
BakasuraAchillesNe ZhaNikeSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Benji8124
Yu Huang
18
2 / 4 / 2
10,603
757
17,678
13,312
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
15
1 / 6 / 1
9,798
700
5,815
16,946
10,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Tyysn
Xing Tian
18
2 / 1 / 3
10,863
776
11,022
19,042
18,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
5
5
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Benji8124
Yu Huang
2
4
2
0.75
W
Discordia
MAMB0 KINGS
Discordia
0
2
7
1.75
W
Cerberus
Primmzy
Cerberus
1
2
8
2.5
L
Fenrir
1
6
1
0.25
L
Xing Tian
Tyysn
Xing Tian
2
1
3
3.5
W
Hou Yi
Zivvie
Hou Yi
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,413
Damage
34,515
41,840
Taken
49,300
32,130
Mitigated
36,467
11,017
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Benji8124
Yu Huang
17,678
1,272
0
3,644
13,312
6,739
0
8,193
5,115
56,891
0
W
Discordia
MAMB0 KINGS
Discordia
9,864
188
0
828
7,511
2,615
240
5,640
1,684
39,215
519
W
Cerberus
Primmzy
Cerberus
8,931
1,084
0
5,360
19,247
22,982
215
12,644
5,948
33,573
0
L
Fenrir
5,815
441
0
3,123
16,946
10,947
0
4,383
12,555
0
28,218
L
Xing Tian
Tyysn
Xing Tian
11,022
1,009
0
1,600
19,042
18,781
0
6,027
13,007
29,919
952
W
Hou Yi
Zivvie
Hou Yi
21,618
15,483
0
4,829
15,082
6,533
622
9,130
5,628
0
58,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
31,264
211
Minions Killed
161
0
Camps Cleared
0
839,743
Distance Traveled
796,009
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,603
757
90
6
0
254,730
4
W
Discordia
10,631
759
60
4
0
300,447
0
W
Cerberus
11,132
795
67
5
0
274,201
0
L
Fenrir
9,798
700
37
3
0
268,100
0
L
Xing Tian
10,863
776
34
2
0
273,179
0
W
Hou Yi
12,810
915
84
6
0
265,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role