Player Matchup

Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Omar2506
Bastet
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 29L
1,350 Elo+
Solo
Cerberus
Cerberus
Qwenwarblade
Cerberus
Level 125
God Stats
19W - 16L
1,535 SR
Queue Stats
571W - 594L
1,391 Elo+
Solo
Hel
Hel
RFSTAN
Hel
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,215 Elo+
Solo
Nu Wa
Nu Wa
ThePresiBrent
Nu Wa
Level 86
God Stats
32W - 31L
1,539 SR
Queue Stats
150W - 156L
1,456 Elo+
Solo
Team Averages
Level 112
1,515 SR
1,382 Elo+

VS

Team Averages
Level 88
1,478 SR
1,423 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HBIC-ME96
Cupid
Level 78
God Stats
20W - 29L
1,410 SR
Queue Stats
73W - 71L
1,421 Elo+
Solo
Nut
Nut
I_C_U456
Nut
Level 125
God Stats
2W - 3L
1,356 SR
Queue Stats
256W - 307L
1,478 Elo+
Solo
Nu Wa
Nu Wa
R3KingsR3
Nu Wa
Level 103
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 6L
1,327 Elo+
Solo
Hades
Hades
temp-4306216
Hades
Level 58
God Stats
24W - 24L
1,444 SR
Queue Stats
169W - 190L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 3 / 0
9,933
828
3,076
17,450
4,934
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bastet
Omar2506
Bastet
14
0 / 0 / 0
8,250
688
0
2,208
812
Cerberus
Qwenwarblade
Cerberus
14
0 / 1 / 0
10,194
850
1,696
6,627
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
RFSTAN
Hel
15
0 / 3 / 0
10,573
881
3,226
10,735
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
0 / 0 / 0
8,250
688
0
3,415
1,153
Team 1 Tickets

0

VS

Team 2 Tickets

436

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 0 / 3
11,695
975
7,793
2,247
802
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
HBIC-ME96
Cupid
17
2 / 0 / 2
11,784
982
2,127
1,136
336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 0 / 4
11,448
954
8,893
5,185
2,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
R3KingsR3
Nu Wa
17
0 / 0 / 5
11,819
985
14,487
3,026
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

17
1 / 0 / 5
11,296
941
4,935
3,241
1,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
7
7
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
Kukulkan
 
Kukulkan
3
0
3
4.5
W
Cupid
HBIC-ME96
Cupid
2
0
2
3
W
1
0
4
3
L
Bastet
Omar2506
Bastet
0
0
0
0
L
Cerberus
Qwenwarblade
Cerberus
0
1
0
0
W
Nu Wa
R3KingsR3
Nu Wa
0
0
5
2.5
L
Hel
RFSTAN
Hel
0
3
0
0
L
0
0
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,998
Damage
38,235
40,435
Taken
14,835
15,776
Mitigated
6,148
3,328
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,076
1,729
0
310
17,450
4,934
0
13,762
3,688
0
8,362
W
Kukulkan
 
Kukulkan
7,793
781
0
0
2,247
802
0
1,458
789
24,423
318
W
Cupid
HBIC-ME96
Cupid
2,127
1,084
1,472
625
1,136
336
0
695
441
0
24,357
W
8,893
2,236
108
1,163
5,185
2,173
0
816
3,893
0
22,874
L
Bastet
Omar2506
Bastet
0
0
0
0
2,208
812
0
1,648
560
0
0
L
Cerberus
Qwenwarblade
Cerberus
1,696
30
0
684
6,627
4,698
0
3,903
2,724
6,641
0
W
Nu Wa
R3KingsR3
Nu Wa
14,487
2,058
301
705
3,026
1,133
0
803
2,223
54,714
996
L
Hel
RFSTAN
Hel
3,226
323
812
1,522
10,735
4,179
0
4,956
5,779
28,913
0
L
0
0
0
0
3,415
1,153
0
2,656
759
0
0
W
4,935
633
0
1,072
3,241
1,704
0
1,150
2,091
25,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,200
Gold Earned
58,042
72
Minions Killed
290
1
Camps Cleared
13
291,900
Distance Traveled
1,048,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,933
828
10
1
0
127,457
0
W
Kukulkan
11,695
975
42
4
1
187,528
0
W
Cupid
11,784
982
70
6
4
212,738
0
W
Nut
11,448
954
35
3
3
239,343
0
L
Bastet
8,250
688
0
0
0
2,063
0
L
Cerberus
10,194
850
20
2
0
51,215
0
W
Nu Wa
11,819
985
89
7
5
217,750
0
L
Hel
10,573
881
42
4
1
109,371
0
L
Nu Wa
8,250
688
0
0
0
1,794
0
W
Hades
11,296
941
54
5
0
191,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role