Player Matchup

Cthulhu
Cthulhu
KiryuRage
Cthulhu
Level 106
God Stats
5W - 2L
1,295 SR
Queue Stats
70W - 69L
1,423 Elo+
Solo
Ah Puch
Ah Puch
MAdara5234
Ah Puch
Level 147
God Stats
56W - 42L
1,639 SR
Queue Stats
465W - 465L
1,564 Elo+
Party 1
Artemis
Artemis
dipleks
Artemis
Level 69
God Stats
40W - 37L
1,539 SR
Queue Stats
328W - 340L
1,454 Elo+
Party 1
Team Averages
Level 107
1,491 SR
1,481 Elo+

VS

Team Averages
Level 114
1,725 SR
1,461 Elo+
Cerberus
Cerberus
 
Cerberus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Animetic45
Eset
Level 87
God Stats
3W - 2L
1,899 SR
Queue Stats
37W - 40L
1,450 Elo+
Party 2
Mulan
Mulan
Yohsehfoo
Mulan
Level 89
God Stats
1W - 1L
1,776 SR
Queue Stats
64W - 68L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KiryuRage
Cthulhu
15
1 / 2 / 10
8,910
810
9,528
11,803
8,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
MAdara5234
Ah Puch
18
11 / 0 / 1
11,094
1,009
20,072
5,003
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
dipleks
Artemis
15
0 / 1 / 9
8,630
785
7,310
7,158
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 5 / 1
8,026
730
6,134
17,206
16,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 2
7,541
686
7,782
10,638
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Yohsehfoo
Mulan
14
1 / 2 / 1
7,857
714
4,272
14,177
11,451
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
L
1
5
2
0.4
W
Cthulhu
KiryuRage
Cthulhu
1
2
10
3
W
Ah Puch
MAdara5234
Ah Puch
11
0
1
11.5
L
Mulan
Yohsehfoo
Mulan
1
2
1
0.75
W
Artemis
dipleks
Artemis
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
18,188
23,964
Taken
42,021
13,209
Mitigated
31,697
5,847
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,134
196
0
3,476
17,206
16,702
0
10,406
6,472
25,775
0
L
7,782
228
408
2,925
10,638
3,544
0
8,754
1,651
18,328
0
W
Cthulhu
KiryuRage
Cthulhu
9,528
534
301
1,861
11,803
8,525
342
5,208
5,978
22,344
1,316
W
Ah Puch
MAdara5234
Ah Puch
20,072
482
0
648
5,003
2,247
570
3,149
1,702
52,253
0
L
Mulan
Yohsehfoo
Mulan
4,272
326
0
1,013
14,177
11,451
0
9,298
4,499
0
19,298
W
Artemis
dipleks
Artemis
7,310
3,456
0
3,037
7,158
2,437
1,161
4,735
2,177
0
33,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
23,424
166
Minions Killed
133
0
Camps Cleared
0
636,486
Distance Traveled
571,754
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,026
730
73
7
0
185,090
0
L
Eset
7,541
686
25
2
0
178,484
0
W
Cthulhu
8,910
810
29
3
0
225,845
2
W
Ah Puch
11,094
1,009
77
7
0
217,546
5
L
Mulan
7,857
714
35
3
0
208,180
0
W
Artemis
8,630
785
60
5
0
193,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role