Player Matchup

The Morrigan
The Morrigan
Silver IV
Maaly-Raw_
The Morrigan
Silver IV
Level 104
God Stats
0W - 1L
1,770 SR
Queue Stats
56W - 82L
870 MMR
Party 2
Nike
Nike
Silver I
OTK_Tone
Nike
Silver I
Level 75
God Stats
8W - 4L
1,583 SR
Queue Stats
248W - 335L
1,215 MMR
Party 2
Lancelot
Lancelot
Silver IV
WhiteeQc
Lancelot
Silver IV
Level 128
God Stats
2W - 5L
1,324 SR
Queue Stats
655W - 792L
886 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,559 SR
990 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,648 SR
1,636 MMR
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Gold II
SlimPeen
Shiva
Gold II
Level 106
God Stats
52W - 48L
1,609 SR
Queue Stats
215W - 217L
1,530 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
Tsukubromi
Baron Samedi
Platinum II
Level 63
God Stats
4W - 1L
1,834 SR
Queue Stats
59W - 56L
1,878 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Maaly-Raw_
The Morrigan
11
0 / 10 / 0
6,545
655
2,932
8,373
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
11
0 / 6 / 0
6,365
637
4,272
10,365
7,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
WhiteeQc
Lancelot
12
0 / 8 / 0
6,819
682
3,027
14,583
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
MulanCthulhuKuzenboAchillesSerqet

VS

Bans
Ne ZhaHeraThothNu WaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
8 / 0 / 15
9,327
933
9,650
8,781
7,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shiva
SlimPeen
Shiva
14
4 / 0 / 19
8,962
896
8,128
11,081
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Tsukubromi
Baron Samedi
16
12 / 0 / 12
10,385
1,039
11,363
6,535
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
70
0
Kills
24
24
Deaths
0
0
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
8
0
15
15.5
L
The Morrigan
Maaly-Raw_
The Morrigan
0
10
0
0
L
Nike
0
6
0
0
W
Shiva
SlimPeen
Shiva
4
0
19
13.5
W
Baron Samedi
Tsukubromi
Baron Samedi
12
0
12
18
L
Lancelot
WhiteeQc
Lancelot
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,231
Damage
29,141
33,321
Taken
26,397
19,106
Mitigated
18,203
2,780
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,650
723
0
708
8,781
7,597
136
353
8,275
15,691
866
L
The Morrigan
Maaly-Raw_
The Morrigan
2,932
37
0
0
8,373
2,463
0
6,492
1,519
8,117
1,070
L
Nike
4,272
33
0
799
10,365
7,574
0
5,190
4,264
0
13,070
W
Shiva
SlimPeen
Shiva
8,128
1,497
1,610
3,164
11,081
7,031
582
545
10,220
0
21,668
W
Baron Samedi
Tsukubromi
Baron Samedi
11,363
1,166
4,458
3,857
6,535
3,575
244
1,436
4,827
39,815
0
L
Lancelot
WhiteeQc
Lancelot
3,027
130
0
1,981
14,583
9,069
0
7,890
5,691
0
21,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,729
Gold Earned
28,674
71
Minions Killed
124
0
Camps Cleared
0
438,056
Distance Traveled
558,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,327
933
20
2
0
187,691
0
L
The Morrigan
6,545
655
19
2
0
128,393
0
L
Nike
6,365
637
19
2
0
154,212
0
W
Shiva
8,962
896
39
4
0
196,328
0
W
Baron Samedi
10,385
1,039
65
7
0
174,130
0
L
Lancelot
6,819
682
33
3
0
155,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role