Player Matchup

Nut
Nut
JulioGay
Nut
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,435 Elo+
Solo
Hades
Hades
MICHAELxBLACKSON
Hades
Level 95
God Stats
7W - 5L
1,528 SR
Queue Stats
265W - 241L
1,517 Elo+
Party 1
Cliodhna
Cliodhna
Snowy3
Cliodhna
Level 157
God Stats
1W - 2L
1,578 SR
Queue Stats
157W - 139L
1,557 Elo+
Solo
Sylvanus
Sylvanus
khullis199
Sylvanus
Level 143
God Stats
12W - 10L
1,627 SR
Queue Stats
203W - 189L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
tyhgik
Ao Kuang
Level 89
God Stats
10W - 4L
1,737 SR
Queue Stats
182W - 154L
1,508 Elo+
Party 1
Team Averages
Level 117
1,594 SR
1,519 Elo+

VS

Team Averages
Level 125
1,567 SR
1,540 Elo+
Thanatos
Thanatos
FadingKnight
Thanatos
Level 149
God Stats
18W - 15L
1,541 SR
Queue Stats
103W - 70L
1,629 Elo+
Solo
Cerberus
Cerberus
Thechill4208017
Cerberus
Level 97
God Stats
15W - 7L
1,783 SR
Queue Stats
203W - 197L
1,549 Elo+
Solo
Anubis
Anubis
YoinkMineNow
Anubis
Level 142
God Stats
68W - 54L
1,618 SR
Queue Stats
287W - 275L
1,506 Elo+
Solo
Cthulhu
Cthulhu
eby1234
Cthulhu
Level 114
God Stats
14W - 20L
1,486 SR
Queue Stats
464W - 425L
1,546 Elo+
Solo
Rama
Rama
zYoshido
Rama
Level 121
God Stats
2W - 0L
1,410 SR
Queue Stats
89W - 85L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,092
566
4,850
6,901
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
4,291
477
1,362
4,075
641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
Snowy3
Cliodhna
8
1 / 3 / 1
4,718
524
2,867
6,029
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
khullis199
Sylvanus
9
2 / 2 / 2
5,162
574
2,765
6,035
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
tyhgik
Ao Kuang
8
1 / 4 / 0
4,746
527
4,905
8,386
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FadingKnight
Thanatos
11
7 / 1 / 2
6,595
733
3,081
6,659
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
10
2 / 1 / 2
5,883
654
3,720
8,264
4,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
4 / 0 / 4
6,832
759
4,718
3,260
1,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
eby1234
Cthulhu
10
1 / 1 / 1
6,106
678
4,544
6,564
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rama
10
2 / 3 / 2
5,434
604
4,027
5,150
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
16
16
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FadingKnight
Thanatos
7
1
2
8
L
2
4
1
0.63
L
0
3
0
0
L
Cliodhna
Snowy3
Cliodhna
1
3
1
0.5
W
Cerberus
2
1
2
3
W
Anubis
4
0
4
6
W
Cthulhu
eby1234
Cthulhu
1
1
1
1.5
L
Sylvanus
khullis199
Sylvanus
2
2
2
1.5
L
Ao Kuang
tyhgik
Ao Kuang
1
4
0
0.25
W
Rama
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,749
Damage
20,090
31,426
Taken
29,897
9,918
Mitigated
12,494
11,750
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FadingKnight
Thanatos
3,081
1,254
0
4,810
6,659
2,400
0
546
6,113
0
36,738
L
4,850
2,725
0
1,764
6,901
1,684
0
2,699
4,202
0
27,287
L
1,362
341
176
1,726
4,075
641
0
1,736
2,339
13,582
702
L
Cliodhna
Snowy3
Cliodhna
2,867
357
0
2,390
6,029
1,343
0
1,614
4,415
0
25,933
W
Cerberus
3,720
199
0
3,663
8,264
4,835
0
1,258
7,006
21,368
459
W
Anubis
4,718
581
0
2,084
3,260
1,307
0
888
2,372
50,458
0
W
Cthulhu
eby1234
Cthulhu
4,544
829
0
1,136
6,564
2,575
288
4,564
1,659
35,401
3,042
L
Sylvanus
khullis199
Sylvanus
2,765
1,230
648
1,825
6,035
3,077
0
1,780
4,255
15,596
4,926
L
Ao Kuang
tyhgik
Ao Kuang
4,905
868
0
3,221
8,386
3,173
0
5,046
3,340
23,228
0
W
Rama
4,027
3,475
0
1,250
5,150
1,377
19
1,158
3,992
0
30,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,009
Gold Earned
30,850
207
Minions Killed
323
0
Camps Cleared
0
778,845
Distance Traveled
962,680
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,595
733
65
7
0
217,238
0
L
Nut
5,092
566
38
4
0
179,608
0
L
Hades
4,291
477
35
4
0
91,259
0
L
Cliodhna
4,718
524
55
6
0
177,135
0
W
Cerberus
5,883
654
32
4
0
203,174
2
W
Anubis
6,832
759
93
10
0
198,951
0
W
Cthulhu
6,106
678
70
8
0
178,944
0
L
Sylvanus
5,162
574
34
4
0
159,559
0
L
Ao Kuang
4,746
527
45
5
0
171,284
0
W
Rama
5,434
604
63
7
0
164,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role