Player Matchup

Sylvanus
Sylvanus
DemoraIize
Sylvanus
Level 159
God Stats
6W - 6L
1,775 SR
Queue Stats
56W - 54L
1,459 Elo+
Party 1
Hades
Hades
LancelotKoL
Hades
Level 144
God Stats
3W - 0L
1,810 SR
Queue Stats
132W - 121L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Ragesan
Danzaburou
Level 106
God Stats
5W - 5L
1,767 SR
Queue Stats
45W - 35L
1,545 Elo+
Party 1
Ratatoskr
Ratatoskr
TemplarTyrant
Ratatoskr
Level 127
God Stats
3W - 1L
1,635 SR
Queue Stats
380W - 329L
1,654 Elo+
Solo
King Arthur
King Arthur
TriFeathers
King Arthur
Level 106
God Stats
4W - 10L
1,287 SR
Queue Stats
775W - 749L
1,463 Elo+
Solo
Team Averages
Level 128
1,655 SR
1,523 Elo+

VS

Team Averages
Level 117
1,556 SR
1,491 Elo+
Anhur
Anhur
DONTEATLITTLEME
Anhur
Level 47
God Stats
1W - 6L
1,581 SR
Queue Stats
106W - 101L
1,514 Elo+
Solo
Ymir
Ymir
ELCHAPOHC
Ymir
Level 146
God Stats
8W - 3L
1,779 SR
Queue Stats
547W - 537L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GodShacka
Morgan Le Fay
Level 149
God Stats
7W - 2L
1,671 SR
Queue Stats
145W - 144L
1,547 Elo+
Solo
Surtr
Surtr
JippyRedd
Surtr
Level 87
God Stats
0W - 2L
1,470 SR
Queue Stats
38W - 48L
1,438 Elo+
Solo
Awilix
Awilix
iSmiler
Awilix
Level 156
God Stats
0W - 2L
1,280 SR
Queue Stats
203W - 195L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DemoraIize
Sylvanus
11
1 / 0 / 5
6,324
486
6,122
10,517
8,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
6 / 3 / 3
7,466
574
6,908
15,078
6,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Ragesan
Danzaburou
12
2 / 0 / 2
7,323
563
6,091
5,941
1,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
TemplarTyrant
Ratatoskr
14
6 / 1 / 3
7,767
597
7,596
9,711
3,647
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
TriFeathers
King Arthur
12
0 / 2 / 2
7,008
539
2,968
8,653
4,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,595
507
4,477
7,821
2,428
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
13
4 / 2 / 1
7,954
612
9,286
11,458
7,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
GodShacka
Morgan Le Fay
12
1 / 6 / 2
6,623
509
10,402
10,603
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
JippyRedd
Surtr
11
1 / 2 / 1
5,682
437
6,575
10,693
9,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
iSmiler
Awilix
5
0 / 3 / 0
4,616
355
1,594
4,581
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
6
6
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sylvanus
DemoraIize
Sylvanus
1
0
5
3.5
L
Ymir
4
2
1
2.25
L
Morgan Le Fay
GodShacka
Morgan Le Fay
1
6
2
0.33
L
Surtr
JippyRedd
Surtr
1
2
1
0.75
W
6
3
3
2.5
W
Danzaburou
Ragesan
Danzaburou
2
0
2
3
W
Ratatoskr
TemplarTyrant
Ratatoskr
6
1
3
7.5
W
King Arthur
TriFeathers
King Arthur
0
2
2
0.5
L
Awilix
iSmiler
Awilix
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,685
Damage
32,334
49,900
Taken
45,156
24,022
Mitigated
24,669
18,092
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,477
1,323
0
2,561
7,821
2,428
0
1,029
6,792
0
57,347
W
Sylvanus
DemoraIize
Sylvanus
6,122
1,663
1,272
3,328
10,517
8,067
0
3,986
6,531
21,022
7,434
L
Ymir
9,286
3,235
0
1,139
11,458
7,938
0
2,065
9,393
48,749
5,389
L
Morgan Le Fay
GodShacka
Morgan Le Fay
10,402
718
0
2,673
10,603
3,420
0
4,033
6,570
46,747
1,596
L
Surtr
JippyRedd
Surtr
6,575
2,342
0
2,915
10,693
9,595
0
4,118
6,575
1,051
29,938
W
6,908
228
451
6,547
15,078
6,496
0
9,051
6,027
40,443
0
W
Danzaburou
Ragesan
Danzaburou
6,091
2,752
0
2,849
5,941
1,784
472
325
5,616
0
48,553
W
Ratatoskr
TemplarTyrant
Ratatoskr
7,596
2,356
0
648
9,711
3,647
0
2,372
7,339
0
68,064
W
King Arthur
TriFeathers
King Arthur
2,968
461
0
2,997
8,653
4,028
0
3,864
4,789
0
36,968
L
Awilix
iSmiler
Awilix
1,594
1,072
0
740
4,581
1,288
0
1,382
3,199
0
13,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,888
Gold Earned
31,470
381
Minions Killed
358
0
Camps Cleared
0
1,322,324
Distance Traveled
1,094,656
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,595
507
112
9
0
224,416
0
W
Sylvanus
6,324
486
41
3
0
259,215
0
L
Ymir
7,954
612
88
7
0
238,926
0
L
Morgan Le Fay
6,623
509
84
6
0
231,558
1
L
Surtr
5,682
437
49
4
0
262,453
0
W
Hades
7,466
574
79
6
0
249,994
0
W
Danzaburou
7,323
563
97
7
0
233,145
0
W
Ratatoskr
7,767
597
96
7
0
335,793
0
W
King Arthur
7,008
539
68
5
0
244,177
0
L
Awilix
4,616
355
25
2
0
137,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role