Player Matchup

Sun Wukong
Sun Wukong
Astolfomarsh
Sun Wukong
Level 64
God Stats
0W - 1L
1,566 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
bigballs-lauti
Cthulhu
Level 107
God Stats
0W - 1L
1,619 SR
Queue Stats
4W - 6L
1,435 Elo+
Party 1
Yu Huang
Yu Huang
heavyteamfortres
Yu Huang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,581 Elo+
Solo
Team Averages
Level 85
1,562 SR
1,493 Elo+

VS

Team Averages
Level 42
1,350 SR
1,233 Elo+
Nu Wa
Nu Wa
LukaRuffo
Nu Wa
Level 13
God Stats
4W - 3L
1,507 SR
Queue Stats
17W - 43L
1,255 Elo+
Party 2
Sylvanus
Sylvanus
MenemTeLoHizo
Sylvanus
Level 16
God Stats
10W - 15L
1,328 SR
Queue Stats
14W - 42L
1,175 Elo+
Party 2
Hou Yi
Hou Yi
Pantera11
Hou Yi
Level 97
God Stats
3W - 9L
1,215 SR
Queue Stats
18W - 45L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astolfomarsh
Sun Wukong
14
1 / 3 / 2
8,429
766
3,833
8,135
5,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 2
7,980
725
10,003
10,710
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 2 / 1
9,308
846
6,489
6,995
2,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LukaRuffo
Nu Wa
15
0 / 2 / 6
8,865
806
4,558
4,719
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MenemTeLoHizo
Sylvanus
15
1 / 1 / 5
8,987
817
7,365
11,426
10,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Pantera11
Hou Yi
16
6 / 0 / 1
10,373
943
9,387
9,187
3,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Astolfomarsh
Sun Wukong
1
3
2
0.67
W
Nu Wa
LukaRuffo
Nu Wa
0
2
6
1.5
W
Sylvanus
MenemTeLoHizo
Sylvanus
1
1
5
3.5
W
Hou Yi
Pantera11
Hou Yi
6
0
1
6.5
L
0
2
2
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,325
Damage
21,310
25,840
Taken
25,332
17,144
Mitigated
15,555
3,023
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Astolfomarsh
Sun Wukong
3,833
807
0
869
8,135
5,444
0
4,221
3,874
0
14,856
W
Nu Wa
LukaRuffo
Nu Wa
4,558
2,212
0
250
4,719
1,637
1,068
3,438
1,155
24,213
0
W
Sylvanus
MenemTeLoHizo
Sylvanus
7,365
2,540
2,354
3,502
11,426
10,489
843
5,755
5,214
19,539
0
W
Hou Yi
Pantera11
Hou Yi
9,387
4,058
0
3,574
9,187
3,429
1,396
5,356
3,628
0
45,555
L
10,003
217
304
1,600
10,710
9,000
0
5,700
4,994
26,370
3,286
L
6,489
176
0
250
6,995
2,700
0
2,034
4,921
48,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
28,225
157
Minions Killed
152
0
Camps Cleared
0
638,377
Distance Traveled
611,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,429
766
24
2
0
208,669
0
W
Nu Wa
8,865
806
43
4
0
200,375
0
W
Sylvanus
8,987
817
34
3
0
188,889
0
W
Hou Yi
10,373
943
75
7
0
222,275
0
L
Cthulhu
7,980
725
40
4
0
220,268
0
L
Yu Huang
9,308
846
93
8
0
209,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role