Player Matchup

Hera
Hera
Arfurr
Hera
Level 17
God Stats
1W - 1L
1,351 SR
Queue Stats
79W - 80L
1,372 Elo+
Party 1
Apollo
Apollo
Ferdi345
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,443 Elo+
Party 3
Loki
Loki
barks34
Loki
Level 52
God Stats
20W - 12L
1,634 SR
Queue Stats
155W - 159L
1,375 Elo+
Party 1
Surtr
Surtr
destructo1232r
Surtr
Level 103
God Stats
6W - 9L
1,523 SR
Queue Stats
115W - 116L
1,479 Elo+
Party 3
Mulan
Mulan
wholelottawoj
Mulan
Level 8
God Stats
9W - 14L
1,250 SR
Queue Stats
16W - 25L
1,263 Elo+
Party 1
Team Averages
Level 41
1,452 SR
1,386 Elo+

VS

Team Averages
Level 101
1,630 SR
1,476 Elo+
Medusa
Medusa
Creoise
Medusa
Level 110
God Stats
3W - 4L
1,737 SR
Queue Stats
192W - 204L
1,500 Elo+
Party 2
Bastet
Bastet
Maycky080
Bastet
Level 57
God Stats
4W - 0L
1,915 SR
Queue Stats
95W - 103L
1,474 Elo+
Solo
Poseidon
Poseidon
SaikoRize
Poseidon
Level 101
God Stats
6W - 3L
1,749 SR
Queue Stats
150W - 149L
1,472 Elo+
Party 2
Hades
Hades
Seapancake6764
Hades
Level 57
God Stats
16W - 10L
1,557 SR
Queue Stats
128W - 148L
1,482 Elo+
Party 2
Atlas
Atlas
Tootie 1984
Atlas
Level 182
God Stats
1W - 1L
1,191 SR
Queue Stats
509W - 483L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Arfurr
Hera
12
2 / 6 / 2
7,308
457
6,434
8,615
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Ferdi345
Apollo
11
0 / 7 / 1
6,650
416
5,067
13,394
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
barks34
Loki
14
7 / 3 / 1
8,327
520
8,519
12,950
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 6 / 2
6,282
393
8,601
15,565
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 6 / 5
7,298
456
5,138
15,539
8,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Creoise
Medusa
15
7 / 0 / 8
9,275
580
15,543
8,258
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
Maycky080
Bastet
14
4 / 3 / 5
8,657
541
5,311
11,304
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Poseidon
SaikoRize
Poseidon
16
7 / 3 / 5
9,940
621
9,438
10,556
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 3 / 7
8,935
558
13,251
12,574
6,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 6
9,174
573
6,799
12,759
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
28
28
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hera
Arfurr
Hera
2
6
2
0.5
W
Medusa
Creoise
Medusa
7
0
8
11
L
Apollo
Ferdi345
Apollo
0
7
1
0.07
W
Bastet
Maycky080
Bastet
4
3
5
2.17
W
Poseidon
SaikoRize
Poseidon
7
3
5
3.17
W
5
3
7
2.83
W
5
0
6
8
L
Loki
barks34
Loki
7
3
1
2.5
L
0
6
2
0.17
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
50,342
66,063
Taken
55,451
26,767
Mitigated
28,181
11,522
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Arfurr
Hera
6,434
1,892
0
950
8,615
1,786
0
4,150
4,465
34,234
0
W
Medusa
Creoise
Medusa
15,543
5,170
0
2,701
8,258
3,339
2,876
417
7,640
0
77,954
L
Apollo
Ferdi345
Apollo
5,067
3,286
150
2,071
13,394
3,848
564
4,372
9,022
0
40,450
W
Bastet
Maycky080
Bastet
5,311
1,248
0
2,996
11,304
4,374
0
1,551
9,675
0
51,361
W
Poseidon
SaikoRize
Poseidon
9,438
887
0
1,220
10,556
3,258
969
1,712
8,805
89,788
856
W
13,251
1,063
249
5,077
12,574
6,212
436
2,957
9,538
43,393
2,813
W
6,799
2,260
225
4,150
12,759
10,998
112
161
12,168
35,776
2,165
L
Loki
barks34
Loki
8,519
1,239
0
3,249
12,950
3,944
0
5,465
7,485
0
52,036
L
8,601
3,105
264
2,731
15,565
8,950
0
6,813
8,752
1,320
37,435
L
5,138
850
0
2,107
15,539
8,239
0
8,246
7,293
0
38,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,865
Gold Earned
45,981
338
Minions Killed
510
0
Camps Cleared
0
1,536,691
Distance Traveled
1,521,413
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,308
457
53
3
0
285,841
0
W
Medusa
9,275
580
140
9
0
286,252
1
L
Apollo
6,650
416
61
4
0
291,378
4
W
Bastet
8,657
541
85
5
0
325,518
0
W
Poseidon
9,940
621
136
9
0
319,080
0
W
Hades
8,935
558
75
5
0
287,762
0
W
Atlas
9,174
573
74
5
0
302,801
0
L
Loki
8,327
520
90
6
0
366,056
1
L
Surtr
6,282
393
67
4
0
291,913
0
L
Mulan
7,298
456
67
4
0
301,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role