Player Matchup

Chaac
Chaac
AdVancedBell
Chaac
Level 107
God Stats
2W - 3L
1,375 SR
Queue Stats
72W - 70L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
AgentBlack5
Baron Samedi
Level 158
God Stats
4W - 4L
1,420 SR
Queue Stats
295W - 308L
1,500 Elo+
Party 2
Chiron
Chiron
GoPossumm
Chiron
Level 150
God Stats
2W - 1L
1,525 SR
Queue Stats
156W - 160L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
kIXKAT
Sylvanus
Level 107
God Stats
41W - 28L
1,674 SR
Queue Stats
93W - 100L
1,539 Elo+
Party 2
Lancelot
Lancelot
rallyyellow
Lancelot
Level 65
God Stats
15W - 7L
1,535 SR
Queue Stats
277W - 284L
1,473 Elo+
Solo
Team Averages
Level 117
1,506 SR
1,506 Elo+

VS

Team Averages
Level 140
1,510 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Champigne
Cupid
Level 108
God Stats
5W - 6L
1,465 SR
Queue Stats
227W - 195L
1,509 Elo+
Party 3
Ymir
Ymir
Guuns
Ymir
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 80L
1,534 Elo+
Solo
Mulan
Mulan
TehFlapYak
Mulan
Level 143
God Stats
44W - 41L
1,588 SR
Queue Stats
259W - 236L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,071
544
6,855
12,498
12,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
AgentBlack5
Baron Samedi
12
3 / 1 / 2
6,920
532
8,700
4,594
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
GoPossumm
Chiron
13
3 / 0 / 3
7,976
614
4,210
6,557
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
kIXKAT
Sylvanus
11
2 / 3 / 3
6,902
531
3,406
12,060
7,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
rallyyellow
Lancelot
12
2 / 1 / 4
6,776
521
5,908
9,770
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 5 / 0
6,494
500
4,700
11,641
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hera
 
Hera
12
0 / 1 / 0
6,073
467
5,789
3,670
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Champigne
Cupid
12
3 / 2 / 2
6,740
518
7,196
7,643
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Guuns
Ymir
11
1 / 2 / 3
6,695
515
5,996
11,223
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
11
1 / 2 / 2
6,303
485
7,917
10,668
9,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
7
7
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
0
0.4
L
Hera
 
Hera
0
1
0
0
W
2
2
1
1.25
W
Baron Samedi
AgentBlack5
Baron Samedi
3
1
2
4
L
Cupid
Champigne
Cupid
3
2
2
2
W
Chiron
GoPossumm
Chiron
3
0
3
4.5
L
Ymir
Guuns
Ymir
1
2
3
1.25
L
Mulan
1
2
2
1
W
Sylvanus
kIXKAT
Sylvanus
2
3
3
1.17
W
Lancelot
rallyyellow
Lancelot
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
31,598
45,479
Taken
44,845
27,946
Mitigated
23,810
16,154
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,700
585
0
1,180
11,641
4,806
0
538
11,070
0
55,005
L
Hera
 
Hera
5,789
507
0
1,053
3,670
866
0
0
3,670
43,558
0
W
6,855
757
0
3,996
12,498
12,083
0
1,282
11,216
0
41,479
W
Baron Samedi
AgentBlack5
Baron Samedi
8,700
1,548
542
773
4,594
1,906
0
1,654
2,940
45,858
0
L
Cupid
Champigne
Cupid
7,196
4,867
996
3,470
7,643
1,978
0
4,588
2,711
0
52,386
W
Chiron
GoPossumm
Chiron
4,210
621
134
2,484
6,557
2,088
416
4,456
2,101
0
56,690
L
Ymir
Guuns
Ymir
5,996
202
0
1,899
11,223
7,126
0
6,018
4,667
24,850
2,272
L
Mulan
7,917
1,001
0
1,578
10,668
9,034
0
47
10,621
6,877
30,591
W
Sylvanus
kIXKAT
Sylvanus
3,406
936
2,297
4,939
12,060
7,308
39
3,791
8,269
20,124
0
W
Lancelot
rallyyellow
Lancelot
5,908
1,035
0
989
9,770
4,561
0
1,749
8,021
0
48,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,645
Gold Earned
32,305
371
Minions Killed
340
0
Camps Cleared
0
1,247,040
Distance Traveled
1,273,988
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,494
500
86
7
0
293,696
1
L
Hera
6,073
467
63
5
0
241,713
0
W
Chaac
7,071
544
75
6
0
234,925
0
W
Baron Samedi
6,920
532
85
7
0
239,605
0
L
Cupid
6,740
518
91
7
0
235,936
2
W
Chiron
7,976
614
100
8
0
249,596
5
L
Ymir
6,695
515
35
3
0
262,865
0
L
Mulan
6,303
485
65
5
0
239,778
1
W
Sylvanus
6,902
531
42
3
0
234,830
4
W
Lancelot
6,776
521
69
5
0
288,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role