Player Matchup

Thor
Thor
 
Thor
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Flamecaster09
Ymir
Level 108
God Stats
21W - 15L
1,596 SR
Queue Stats
432W - 422L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Flamemoose
Cu Chulainn
Level 106
God Stats
27W - 26L
1,662 SR
Queue Stats
364W - 339L
1,552 Elo+
Party 1
Mulan
Mulan
Valdire
Mulan
Level 158
God Stats
15W - 14L
1,607 SR
Queue Stats
46W - 46L
1,469 Elo+
Party 1
Raijin
Raijin
firsthalthor
Raijin
Level 124
God Stats
17W - 13L
1,579 SR
Queue Stats
316W - 289L
1,533 Elo+
Solo
Team Averages
Level 132
1,589 SR
1,514 Elo+

VS

Team Averages
Level 132
1,553 SR
1,493 Elo+
Arachne
Arachne
LIONORDER
Arachne
Level 157
God Stats
27W - 12L
1,732 SR
Queue Stats
87W - 73L
1,553 Elo+
Solo
Artemis
Artemis
TheMindzEyeTTV
Artemis
Level 140
God Stats
14W - 9L
1,544 SR
Queue Stats
310W - 335L
1,446 Elo+
Solo
Anhur
Anhur
andredavalos64
Anhur
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 81L
1,405 Elo+
Solo
Janus
Janus
underdog83
Janus
Level 159
God Stats
13W - 25L
1,413 SR
Queue Stats
937W - 920L
1,606 Elo+
Solo
Ymir
Ymir
x601 Kingheze
Ymir
Level 108
God Stats
18W - 15L
1,577 SR
Queue Stats
416W - 384L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 6 / 5
5,585
559
3,925
9,536
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 2 / 7
5,719
572
4,273
8,902
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Flamemoose
Cu Chulainn
12
4 / 2 / 1
7,235
724
6,758
8,551
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Valdire
Mulan
11
9 / 2 / 1
6,930
693
8,499
11,693
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
7
0 / 4 / 2
4,726
473
2,079
5,630
1,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LIONORDER
Arachne
12
6 / 2 / 2
6,735
674
6,704
9,661
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 5
5,357
536
5,779
6,832
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 5 / 0
5,314
531
776
5,543
1,395
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
5 / 2 / 1
7,009
701
7,223
5,948
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 2 / 2
6,076
608
6,491
8,717
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
15
16
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
5
0.75
L
1
2
7
2.25
L
Cu Chulainn
Flamemoose
Cu Chulainn
4
2
1
2.25
W
Arachne
LIONORDER
Arachne
6
2
2
3.5
W
0
5
5
0.5
L
Mulan
Valdire
Mulan
9
2
1
4.75
W
1
5
0
0.2
L
Raijin
0
4
2
0.25
W
Janus
5
2
1
2.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
26,973
44,312
Taken
36,701
19,014
Mitigated
15,393
11,205
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,925
1,034
0
985
9,536
3,128
0
1,901
7,539
0
28,549
L
4,273
648
0
2,814
8,902
4,828
0
2,695
6,207
20,740
1,327
L
Cu Chulainn
Flamemoose
Cu Chulainn
6,758
497
0
1,968
8,551
4,796
0
810
7,711
0
55,574
W
Arachne
LIONORDER
Arachne
6,704
5,539
0
2,434
9,661
3,847
0
968
8,664
0
44,765
W
5,779
1,507
0
460
6,832
2,218
0
914
5,823
0
39,389
L
Mulan
Valdire
Mulan
8,499
1,569
0
3,395
11,693
4,891
0
3,782
7,880
0
33,021
W
776
776
0
162
5,543
1,395
0
0
5,543
0
18,972
L
Raijin
2,079
238
0
2,043
5,630
1,371
0
3,844
1,302
17,519
212
W
Janus
7,223
262
0
1,241
5,948
1,827
0
2,039
3,870
46,392
429
W
6,491
1,415
0
2,970
8,717
6,106
0
1,624
6,794
20,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
30,491
234
Minions Killed
278
0
Camps Cleared
0
964,452
Distance Traveled
1,021,634
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,585
559
47
5
0
219,054
0
L
Ymir
5,719
572
30
3
0
192,490
0
L
Cu Chulainn
7,235
724
87
9
0
198,246
0
W
Arachne
6,735
674
66
7
0
255,294
0
W
Artemis
5,357
536
59
6
0
180,515
0
L
Mulan
6,930
693
49
5
0
211,987
0
W
Anhur
5,314
531
38
4
0
168,080
0
L
Raijin
4,726
473
21
2
0
142,675
2
W
Janus
7,009
701
87
9
0
231,131
0
W
Ymir
6,076
608
28
3
0
186,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role