Player Matchup

Athena
Athena
StoneyGears
Athena
Level 101
God Stats
2W - 4L
1,507 SR
Queue Stats
98W - 104L
1,446 Elo+
Party 1
Tiamat
Tiamat
Wild__Roots
Tiamat
Level 127
God Stats
17W - 14L
1,666 SR
Queue Stats
147W - 140L
1,599 Elo+
Solo
Ishtar
Ishtar
night phantom16
Ishtar
Level 156
God Stats
1W - 2L
1,522 SR
Queue Stats
166W - 161L
1,511 Elo+
Party 1
Team Averages
Level 128
1,565 SR
1,519 Elo+

VS

Team Averages
Level 137
1,860 SR
1,768 Elo+
Discordia
Discordia
Acedusty
Discordia
Level 160
God Stats
4W - 0L
2,005 SR
Queue Stats
55W - 17L
1,843 Elo+
Party 2
Medusa
Medusa
NoPassion
Medusa
Level 64
God Stats
12W - 1L
1,931 SR
Queue Stats
139W - 29L
1,968 Elo+
Party 2
Cthulhu
Cthulhu
Spartack44
Cthulhu
Level 188
God Stats
145W - 117L
1,645 SR
Queue Stats
1,031W - 1,078L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 4 / 0
6,001
750
2,320
8,600
6,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
10
0 / 5 / 2
5,800
725
2,018
8,887
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 1
6,846
856
2,153
11,839
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acedusty
Discordia
14
4 / 0 / 5
7,993
999
15,026
4,224
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
NoPassion
Medusa
13
5 / 1 / 5
8,173
1,022
9,414
7,423
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Spartack44
Cthulhu
12
1 / 1 / 7
7,291
911
3,308
8,128
6,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Acedusty
Discordia
4
0
5
6.5
W
Medusa
NoPassion
Medusa
5
1
5
7.5
W
Cthulhu
Spartack44
Cthulhu
1
1
7
4.5
L
Athena
1
4
0
0.25
L
Tiamat
0
5
2
0.2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,491
Damage
27,748
29,326
Taken
19,775
11,524
Mitigated
10,289
1,084
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Acedusty
Discordia
15,026
657
0
591
4,224
1,149
273
494
3,730
27,006
0
W
Medusa
NoPassion
Medusa
9,414
3,765
0
1,349
7,423
2,723
1,678
2,201
5,195
0
39,931
W
Cthulhu
Spartack44
Cthulhu
3,308
90
433
2,071
8,128
6,417
560
1,859
6,269
15,333
1,734
L
Athena
2,320
376
0
163
8,600
6,774
0
3,409
4,687
3,150
0
L
Tiamat
2,018
0
0
304
8,887
2,423
0
5,463
3,187
9,719
0
L
2,153
582
0
617
11,839
2,327
0
7,705
3,358
0
20,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,647
Gold Earned
23,457
63
Minions Killed
123
0
Camps Cleared
0
411,749
Distance Traveled
505,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,993
999
37
5
0
162,025
0
W
Medusa
8,173
1,022
55
7
0
180,134
0
W
Cthulhu
7,291
911
31
4
0
163,160
0
L
Athena
6,001
750
6
1
0
148,117
0
L
Tiamat
5,800
725
20
3
0
99,282
0
L
Ishtar
6,846
856
37
5
0
164,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role