Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ReiCoveiro
Ullr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,588 Elo+
Solo
Agni
Agni
Tormenta99
Agni
Level 122
God Stats
2W - 1L
1,516 SR
Queue Stats
97W - 94L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
ZePPeLIn2200
Kuzenbo
Level 125
God Stats
27W - 14L
1,668 SR
Queue Stats
711W - 703L
1,480 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,523 Elo+

VS

Team Averages
Level 139
1,553 SR
1,515 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Arenacloser
Izanami
Level 104
God Stats
34W - 32L
1,539 SR
Queue Stats
100W - 101L
1,521 Elo+
Solo
Susano
Susano
MasterWizardz
Susano
Level 116
God Stats
0W - 3L
1,317 SR
Queue Stats
126W - 97L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Stkgh0st
Sun Wukong
Level 142
God Stats
1W - 1L
1,704 SR
Queue Stats
34W - 35L
1,520 Elo+
Solo
Charon
Charon
almanaquezumbi
Charon
Level 176
God Stats
1W - 2L
1,707 SR
Queue Stats
339W - 303L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 1 / 0
8,066
807
7,241
10,847
7,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
 
Ratatoskr
9
1 / 2 / 3
5,197
520
2,458
7,786
2,615
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 1
5,997
600
4,732
5,247
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 2
5,927
593
4,282
5,090
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ZePPeLIn2200
Kuzenbo
9
2 / 1 / 2
5,670
567
4,166
9,332
8,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 2 / 0
5,857
586
4,908
5,291
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Arenacloser
Izanami
9
0 / 4 / 0
5,012
501
2,572
6,203
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 3 / 2
5,548
555
2,096
7,441
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Stkgh0st
Sun Wukong
10
0 / 4 / 0
5,556
556
3,371
9,208
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 1 / 0
5,361
536
4,839
8,629
5,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
5
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
0
5
W
Ratatoskr
 
Ratatoskr
1
2
3
1.25
L
Scylla
 
Scylla
3
2
0
1.5
L
Izanami
Arenacloser
Izanami
0
4
0
0
L
1
3
2
0.67
W
2
0
1
2.5
L
Sun Wukong
Stkgh0st
Sun Wukong
0
4
0
0
W
2
1
2
3
W
Kuzenbo
ZePPeLIn2200
Kuzenbo
2
1
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
17,786
38,302
Taken
36,772
22,187
Mitigated
16,245
9,474
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,241
2,245
0
3,387
10,847
7,955
0
0
10,847
0
57,905
W
Ratatoskr
 
Ratatoskr
2,458
572
0
1,071
7,786
2,615
0
1,913
5,873
0
33,800
L
Scylla
 
Scylla
4,908
378
0
939
5,291
1,652
0
3,371
1,920
41,082
0
L
Izanami
Arenacloser
Izanami
2,572
2,055
0
1,000
6,203
1,945
0
890
5,313
0
39,048
L
2,096
202
0
2,849
7,441
2,189
0
514
6,927
0
26,070
W
4,732
1,634
0
1,493
5,247
1,641
0
1,117
4,130
0
39,034
L
Sun Wukong
Stkgh0st
Sun Wukong
3,371
890
0
2,101
9,208
4,513
0
0
9,208
0
38,002
W
4,282
237
0
480
5,090
1,714
0
3,138
1,952
37,506
656
W
Kuzenbo
ZePPeLIn2200
Kuzenbo
4,166
2,192
0
3,043
9,332
8,262
0
3,579
5,753
15,217
2,315
L
4,839
1,154
0
1,227
8,629
5,946
0
3,499
5,130
17,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
27,334
334
Minions Killed
292
0
Camps Cleared
0
1,080,062
Distance Traveled
1,000,520
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,066
807
114
11
0
211,191
3
W
Ratatoskr
5,197
520
52
5
0
238,143
0
L
Scylla
5,857
586
68
7
0
198,754
2
L
Izanami
5,012
501
71
7
0
184,362
0
L
Susano
5,548
555
49
5
0
214,983
1
W
Ullr
5,997
600
63
6
0
197,705
2
L
Sun Wukong
5,556
556
84
8
0
202,719
1
W
Agni
5,927
593
79
8
0
204,957
2
W
Kuzenbo
5,670
567
26
3
0
228,066
0
L
Charon
5,361
536
20
2
0
199,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role