Player Matchup

Medusa
Medusa
Ainm
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,551 Elo+
Party 2
Hera
Hera
CraftyRaccoon58
Hera
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,379 Elo+
Party 1
Olorun
Olorun
DatWildNuqqaPJ
Olorun
Level 154
God Stats
1W - 1L
1,281 SR
Queue Stats
59W - 65L
1,501 Elo+
Party 1
Thor
Thor
Nuckenfuts
Thor
Level 129
God Stats
2W - 1L
1,573 SR
Queue Stats
202W - 203L
1,449 Elo+
Party 2
Maui
Maui
Vice Enbyous
Maui
Level 159
God Stats
1W - 2L
1,177 SR
Queue Stats
153W - 153L
1,527 Elo+
Party 1
Team Averages
Level 124
1,406 SR
1,481 Elo+

VS

Team Averages
Level 135
1,562 SR
1,512 Elo+
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Edward91
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,519 Elo+
Party 3
Merlin
Merlin
Visciuzz
Merlin
Level 144
God Stats
1W - 2L
1,422 SR
Queue Stats
58W - 51L
1,544 Elo+
Party 3
Discordia
Discordia
senyour James
Discordia
Level 182
God Stats
9W - 10L
1,562 SR
Queue Stats
562W - 585L
1,541 Elo+
Solo
Olorun
Olorun
taocibaby
Olorun
Level 127
God Stats
1W - 1L
1,824 SR
Queue Stats
144W - 169L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ainm
Medusa
13
5 / 2 / 3
7,262
1,037
4,853
6,196
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 7
7,309
1,044
4,919
4,456
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 1 / 7
6,816
974
1,017
5,174
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 6
6,487
927
3,639
6,355
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 8
7,227
1,032
3,714
7,932
7,093
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 3 / 6
6,104
872
2,245
6,778
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Edward91
Anhur
14
4 / 1 / 5
7,136
1,019
5,423
3,912
1,349
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Visciuzz
Merlin
11
1 / 4 / 3
6,054
865
4,264
6,053
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
senyour James
Discordia
14
3 / 2 / 4
7,289
1,041
6,706
3,372
1,015
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
taocibaby
Olorun
5
0 / 1 / 0
4,917
702
384
1,073
308
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
11
Kills
9
9
Deaths
11
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
6
1.33
W
Medusa
Ainm
Medusa
5
2
3
3.25
W
3
2
7
3.25
W
0
1
7
3.5
L
Anhur
Edward91
Anhur
4
1
5
6.5
W
1
3
6
1.33
W
2
1
8
6
L
Merlin
Visciuzz
Merlin
1
4
3
0.63
L
Discordia
senyour James
Discordia
3
2
4
2.5
L
Olorun
taocibaby
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,142
Damage
19,022
30,113
Taken
21,188
15,345
Mitigated
11,060
12,494
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,245
1,058
356
1,307
6,778
6,237
0
3,095
3,683
0
4,178
W
Medusa
Ainm
Medusa
4,853
1,648
589
617
6,196
1,982
816
1,888
4,269
0
17,471
W
4,919
596
259
1,061
4,456
1,557
832
1,301
3,082
13,743
0
W
1,017
372
3,374
2,474
5,174
3,205
425
1,709
3,428
5,986
0
L
Anhur
Edward91
Anhur
5,423
2,355
242
868
3,912
1,349
0
1,580
2,332
0
13,054
W
3,639
228
930
812
6,355
1,508
327
2,549
3,773
0
9,017
W
3,714
743
1,163
1,215
7,932
7,093
252
3,701
4,158
8,417
0
L
Merlin
Visciuzz
Merlin
4,264
45
348
1,472
6,053
2,151
0
2,656
3,397
10,832
359
L
Discordia
senyour James
Discordia
6,706
121
0
938
3,372
1,015
0
1,956
1,416
21,006
0
L
Olorun
taocibaby
Olorun
384
98
112
123
1,073
308
0
363
710
638
36

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,101
Gold Earned
31,500
90
Minions Killed
61
0
Camps Cleared
0
683,515
Distance Traveled
567,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,104
872
9
1
0
110,901
0
W
Medusa
7,262
1,037
31
4
0
138,426
0
W
Hera
7,309
1,044
23
3
0
125,995
0
W
Olorun
6,816
974
8
1
0
127,995
0
L
Anhur
7,136
1,019
12
2
0
137,110
0
W
Thor
6,487
927
15
2
0
136,888
0
W
Maui
7,227
1,032
13
2
0
154,211
0
L
Merlin
6,054
865
11
2
0
129,312
0
L
Discordia
7,289
1,041
29
4
0
165,706
0
L
Olorun
4,917
702
0
0
0
24,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role