Player Matchup

Ne Zha
Ne Zha
Gold II
BirchButtMan
Ne Zha
Gold II
Level 107
God Stats
1W - 2L
1,457 SR
Queue Stats
59W - 56L
1,781 MMR
Party 1
Nu Wa
Nu Wa
Gold II
ConsoleCrypto
Nu Wa
Gold II
Level 87
God Stats
2W - 4L
1,682 SR
Queue Stats
119W - 116L
1,780 MMR
Solo
Hou Yi
Hou Yi
Platinum V
MudkipCody
Hou Yi
Platinum V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 99L
1,715 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 92
1,546 SR
1,759 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,513 SR
1,760 MMR
Geb
Geb
Gold I
ReleasePerseus
Geb
Gold I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,752 MMR
Solo
Medusa
Medusa
Gold I
Xucul3nt0
Medusa
Gold I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,802 MMR
Solo
Charon
Charon
Platinum II
slicknicko90
Charon
Platinum II
Level 158
God Stats
1W - 2L
1,539 SR
Queue Stats
245W - 251L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 6 / 0
7,418
674
5,482
9,595
6,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 4 / 0
8,633
785
8,975
7,092
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
MudkipCody
Hou Yi
14
0 / 4 / 1
8,244
749
4,855
9,208
3,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KuzenboGilgameshAchilles

VS

Bans
CthulhuKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,546
868
5,118
12,875
10,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Xucul3nt0
Medusa
17
7 / 1 / 6
10,775
980
9,503
7,965
3,169
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
16
4 / 0 / 10
10,085
917
10,316
12,092
10,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
6
0
0
L
1
4
0
0.25
L
Hou Yi
MudkipCody
Hou Yi
0
4
1
0.13
W
3
0
7
6.5
W
Medusa
Xucul3nt0
Medusa
7
1
6
10
W
Charon
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,312
Damage
24,937
25,895
Taken
32,932
11,853
Mitigated
24,429
3,201
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,482
598
0
1,253
9,595
6,452
0
5,842
3,208
0
14,454
L
8,975
2,878
0
637
7,092
2,365
0
3,604
2,971
32,907
0
L
Hou Yi
MudkipCody
Hou Yi
4,855
1,899
0
1,311
9,208
3,036
0
4,407
4,362
0
25,059
W
5,118
884
0
2,319
12,875
10,972
89
2,626
10,249
21,422
3,820
W
Medusa
Xucul3nt0
Medusa
9,503
4,178
0
1,836
7,965
3,169
409
1,690
6,275
0
55,777
W
Charon
10,316
256
0
2,515
12,092
10,288
448
4,775
7,317
39,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
30,406
119
Minions Killed
206
0
Camps Cleared
0
597,159
Distance Traveled
676,308
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,418
674
9
1
0
192,372
4
L
Nu Wa
8,633
785
59
5
0
197,507
0
L
Hou Yi
8,244
749
51
5
0
207,280
0
W
Geb
9,546
868
40
4
0
248,915
4
W
Medusa
10,775
980
113
10
0
219,215
0
W
Charon
10,085
917
53
5
0
208,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role