Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Angel DKO
Neith
Level 91
God Stats
303W - 228L
1,591 SR
Queue Stats
435W - 399L
1,490 Elo+
Party 4
Pele
Pele
ChRiSss619
Pele
Level 151
God Stats
6W - 6L
1,479 SR
Queue Stats
357W - 347L
1,442 Elo+
Solo
Agni
Agni
KAZU48
Agni
Level 121
God Stats
1W - 2L
1,591 SR
Queue Stats
67W - 50L
1,547 Elo+
Party 1
Mulan
Mulan
xELPRIMO XDx
Mulan
Level 108
God Stats
242W - 186L
1,554 SR
Queue Stats
491W - 454L
1,471 Elo+
Party 4
Team Averages
Level 106
1,543 SR
1,490 Elo+

VS

Team Averages
Level 85
1,637 SR
1,497 Elo+
Anubis
Anubis
DevilxDNI
Anubis
Level 72
God Stats
14W - 6L
1,809 SR
Queue Stats
318W - 315L
1,461 Elo+
Party 3
Mulan
Mulan
Killerdragon591
Mulan
Level 93
God Stats
6W - 5L
1,542 SR
Queue Stats
271W - 239L
1,530 Elo+
Party 2
Arachne
Arachne
SeveredCoffee
Arachne
Level 83
God Stats
8W - 10L
1,530 SR
Queue Stats
161W - 147L
1,482 Elo+
Solo
Izanami
Izanami
SlimeSageTV
Izanami
Level 86
God Stats
17W - 9L
1,604 SR
Queue Stats
270W - 243L
1,458 Elo+
Party 3
Sylvanus
Sylvanus
This kinetic
Sylvanus
Level 89
God Stats
12W - 5L
1,700 SR
Queue Stats
200W - 162L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 6 / 0
7,550
539
6,779
9,150
2,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Angel DKO
Neith
15
6 / 3 / 7
8,629
616
12,115
10,514
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
4,726
338
293
1,852
412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
KAZU48
Agni
13
1 / 3 / 0
6,877
491
3,535
7,139
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
7 / 4 / 5
8,508
608
13,645
13,672
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DevilxDNI
Anubis
13
2 / 1 / 1
8,067
576
2,401
4,155
1,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 2
10,102
722
5,044
9,398
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
16
9 / 3 / 1
9,453
675
13,187
15,089
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
SlimeSageTV
Izanami
11
1 / 7 / 1
7,062
504
3,835
11,228
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
This kinetic
Sylvanus
12
1 / 4 / 5
7,902
564
3,648
13,582
9,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
16
Kills
17
17
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
6
0
0.33
L
Neith
Angel DKO
Neith
6
3
7
3.17
L
0
1
0
0
W
Anubis
DevilxDNI
Anubis
2
1
1
2.5
L
Agni
KAZU48
Agni
1
3
0
0.33
W
4
1
2
5
W
Arachne
9
3
1
3.17
W
Izanami
SlimeSageTV
Izanami
1
7
1
0.21
W
Sylvanus
This kinetic
Sylvanus
1
4
5
0.88
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,367
Damage
28,115
42,327
Taken
53,452
19,773
Mitigated
24,965
12,360
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,779
264
0
1,755
9,150
2,581
0
0
9,150
54,356
101
L
Neith
Angel DKO
Neith
12,115
6,572
0
5,085
10,514
2,959
452
2,207
8,307
0
66,417
L
293
60
0
441
1,852
412
0
302
1,550
0
5,809
W
Anubis
DevilxDNI
Anubis
2,401
215
0
1,973
4,155
1,558
498
2,143
1,893
54,546
1,790
L
Agni
KAZU48
Agni
3,535
272
0
1,110
7,139
1,650
0
1,594
5,545
43,538
1,268
W
5,044
858
0
2,753
9,398
5,156
0
4,959
4,439
0
71,095
W
Arachne
13,187
9,012
0
4,886
15,089
6,390
0
2,798
12,079
0
74,540
W
Izanami
SlimeSageTV
Izanami
3,835
2,328
0
1,091
11,228
2,709
0
244
10,677
0
38,413
W
Sylvanus
This kinetic
Sylvanus
3,648
1,122
2,138
4,351
13,582
9,152
69
1,899
11,438
15,318
0
L
13,645
2,544
0
3,969
13,672
12,171
0
1,893
11,779
3,650
43,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
42,586
353
Minions Killed
433
0
Camps Cleared
0
1,162,315
Distance Traveled
1,470,911
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,550
539
93
7
0
280,051
2
L
Neith
8,629
616
110
8
0
258,409
0
L
Pele
4,726
338
11
1
0
57,556
0
W
Anubis
8,067
576
100
7
0
276,535
1
L
Agni
6,877
491
75
5
0
283,462
6
W
Mulan
10,102
722
154
11
0
290,134
6
W
Arachne
9,453
675
102
7
0
328,120
0
W
Izanami
7,062
504
61
4
0
282,281
2
W
Sylvanus
7,902
564
16
1
0
293,841
8
L
Mulan
8,508
608
64
5
0
282,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role