Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
IEnvy_CrAzy247
Mercury
Level 129
God Stats
9W - 25L
1,295 SR
Queue Stats
291W - 310L
1,425 Elo+
Party 1
Odin
Odin
KAZU48
Odin
Level 121
God Stats
3W - 1L
1,622 SR
Queue Stats
67W - 50L
1,541 Elo+
Party 3
Geb
Geb
Skichel9996
Geb
Level 61
God Stats
29W - 29L
1,516 SR
Queue Stats
106W - 105L
1,514 Elo+
Solo
Neith
Neith
aznee_uzamaki
Neith
Level 115
God Stats
4W - 5L
1,390 SR
Queue Stats
611W - 619L
1,398 Elo+
Party 1
Team Averages
Level 97
1,465 SR
1,476 Elo+

VS

Team Averages
Level 62
1,530 SR
1,363 Elo+
Cu Chulainn
Cu Chulainn
AQ22-Qill
Cu Chulainn
Level 86
God Stats
28W - 25L
1,477 SR
Queue Stats
677W - 674L
1,399 Elo+
Solo
Chernobog
Chernobog
A_Dizzle180
Chernobog
Level 35
God Stats
7W - 7L
1,727 SR
Queue Stats
18W - 35L
1,275 Elo+
Party 2
Bacchus
Bacchus
Genioxbox
Bacchus
Level 121
God Stats
94W - 84L
1,549 SR
Queue Stats
109W - 100L
1,482 Elo+
Solo
Bakasura
Bakasura
bluegriffin6572
Bakasura
Level 26
God Stats
9W - 13L
1,395 SR
Queue Stats
14W - 22L
1,336 Elo+
Party 2
Kukulkan
Kukulkan
pkrasny
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
7 / 0 / 3
8,725
623
11,945
6,380
2,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 0 / 2
8,259
590
4,314
9,221
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
KAZU48
Odin
13
0 / 0 / 1
7,353
525
8,887
10,563
8,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 0
6,837
488
3,651
12,324
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 0 / 0
5,856
418
6,181
7,348
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AQ22-Qill
Cu Chulainn
12
0 / 0 / 0
7,135
510
6,552
12,294
10,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chernobog
A_Dizzle180
Chernobog
12
1 / 0 / 1
7,028
502
5,881
6,248
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Genioxbox
Bacchus
11
1 / 0 / 1
7,238
517
7,631
11,640
12,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
12
0 / 4 / 0
6,249
446
3,633
12,062
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
pkrasny
Kukulkan
11
0 / 9 / 0
6,324
452
2,035
8,979
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
13
Kills
2
2
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
0
3
8.5
L
Cu Chulainn
AQ22-Qill
Cu Chulainn
0
0
0
0
L
Chernobog
A_Dizzle180
Chernobog
1
0
1
1.5
L
Bacchus
Genioxbox
Bacchus
1
0
1
1.5
W
5
0
2
6
W
Odin
KAZU48
Odin
0
0
1
0.5
W
1
2
0
0.5
W
0
0
0
0
L
Bakasura
0
4
0
0
L
Kukulkan
pkrasny
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
25,732
45,836
Taken
51,223
22,271
Mitigated
31,892
13,064
Healing
14,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,945
715
0
2,773
6,380
2,064
0
1,650
4,365
74,306
1,872
L
Cu Chulainn
AQ22-Qill
Cu Chulainn
6,552
1,315
0
4,828
12,294
10,758
183
984
11,310
0
45,673
L
Chernobog
A_Dizzle180
Chernobog
5,881
3,643
0
2,871
6,248
2,105
697
1,276
4,972
0
48,178
L
Bacchus
Genioxbox
Bacchus
7,631
1,210
0
4,722
11,640
12,114
64
3,485
8,155
38,082
2,037
W
4,314
2,330
0
2,240
9,221
3,409
0
877
8,344
0
65,092
W
Odin
KAZU48
Odin
8,887
1,001
0
960
10,563
8,284
0
408
10,090
1,694
44,615
W
3,651
674
86
3,826
12,324
6,462
0
4,340
7,807
27,921
0
W
6,181
1,377
0
3,179
7,348
2,052
0
2,480
4,714
0
33,304
L
Bakasura
3,633
2,284
0
2,136
12,062
4,510
0
4,785
7,277
0
38,438
L
Kukulkan
pkrasny
Kukulkan
2,035
593
0
412
8,979
2,405
0
5,180
3,799
31,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
33,974
406
Minions Killed
385
0
Camps Cleared
0
1,556,992
Distance Traveled
1,371,051
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,725
623
114
8
0
308,853
4
L
Cu Chulainn
7,135
510
79
6
0
267,187
3
L
Chernobog
7,028
502
101
7
0
276,144
0
L
Bacchus
7,238
517
41
3
0
281,177
0
W
Mercury
8,259
590
110
8
0
374,035
0
W
Odin
7,353
525
87
6
0
298,013
2
W
Geb
6,837
488
52
4
0
292,195
5
W
Neith
5,856
418
43
3
0
283,896
0
L
Bakasura
6,249
446
88
6
0
304,230
0
L
Kukulkan
6,324
452
76
5
0
242,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role