Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AWeeeeLilGuy
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,540 Elo+
Solo
Sylvanus
Sylvanus
Obxys
Sylvanus
Level 120
God Stats
0W - 4L
1,672 SR
Queue Stats
106W - 108L
1,557 Elo+
Solo
Merlin
Merlin
adobo108
Merlin
Level 156
God Stats
1W - 1L
1,488 SR
Queue Stats
26W - 28L
1,509 Elo+
Solo
Team Averages
Level 135
1,532 SR
1,521 Elo+

VS

Team Averages
Level 143
1,468 SR
1,532 Elo+
Guan Yu
Guan Yu
ADFeat
Guan Yu
Level 208
God Stats
1W - 1L
1,309 SR
Queue Stats
180W - 156L
1,479 Elo+
Solo
Ganesha
Ganesha
ImCarried
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 48L
1,694 Elo+
Solo
Hun Batz
Hun Batz
LucifersHeir666
Hun Batz
Level 126
God Stats
2W - 2L
1,460 SR
Queue Stats
137W - 127L
1,501 Elo+
Party 1
Janus
Janus
NovaTrainer
Janus
Level 157
God Stats
10W - 9L
1,607 SR
Queue Stats
253W - 269L
1,506 Elo+
Solo
Skadi
Skadi
jackmcke
Skadi
Level 81
God Stats
2W - 1L
1,462 SR
Queue Stats
95W - 85L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 3 / 3
5,924
1,185
4,794
3,556
1,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
 
Nox
11
1 / 3 / 2
5,678
1,136
2,862
3,209
1,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
AWeeeeLilGuy
King Arthur
5
0 / 1 / 0
4,420
884
71
1,115
795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Obxys
Sylvanus
10
2 / 3 / 3
6,137
1,227
2,645
6,413
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
adobo108
Merlin
7
0 / 1 / 2
4,771
954
686
932
206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADFeat
Guan Yu
9
2 / 1 / 3
6,181
1,236
1,574
3,731
2,125
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
ImCarried
Ganesha
11
0 / 1 / 8
6,651
1,330
2,352
4,565
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
11
4 / 1 / 5
6,775
1,355
3,514
3,423
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 2 / 4
6,772
1,354
3,805
3,901
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
jackmcke
Skadi
13
3 / 0 / 7
7,075
1,415
3,096
4,010
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
11
11
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
3
1.17
L
Nox
 
Nox
1
3
2
0.67
W
Guan Yu
ADFeat
Guan Yu
2
1
3
3.5
L
King Arthur
AWeeeeLilGuy
King Arthur
0
1
0
0
W
Ganesha
ImCarried
Ganesha
0
1
8
4
W
Hun Batz
4
1
5
6.5
W
2
2
4
2
L
Sylvanus
Obxys
Sylvanus
2
3
3
1.17
L
Merlin
adobo108
Merlin
0
1
2
1
W
Skadi
jackmcke
Skadi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,058
Damage
14,341
15,225
Taken
19,630
6,959
Mitigated
9,639
2,246
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,794
101
46
359
3,556
1,040
0
2,040
1,348
11,867
414
L
Nox
 
Nox
2,862
274
160
69
3,209
1,103
0
986
2,175
8,513
0
W
Guan Yu
ADFeat
Guan Yu
1,574
157
2,699
1,921
3,731
2,125
470
2,499
1,232
0
3,373
L
King Arthur
AWeeeeLilGuy
King Arthur
71
40
0
0
1,115
795
0
201
914
0
99
W
Ganesha
ImCarried
Ganesha
2,352
72
569
1,106
4,565
3,002
104
1,309
3,256
5,197
0
W
Hun Batz
3,514
315
191
314
3,423
1,460
1,025
1,346
2,077
0
9,135
W
3,805
63
753
855
3,901
1,472
684
2,894
1,007
11,857
8
L
Sylvanus
Obxys
Sylvanus
2,645
374
46
1,527
6,413
3,815
0
2,166
4,149
4,311
0
L
Merlin
adobo108
Merlin
686
84
0
39
932
206
0
417
490
4,533
125
W
Skadi
jackmcke
Skadi
3,096
898
308
1,010
4,010
1,580
1,281
2,674
1,336
0
17,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
33,454
43
Minions Killed
78
0
Camps Cleared
0
289,570
Distance Traveled
567,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,924
1,185
19
4
0
114,209
0
L
Nox
5,678
1,136
15
3
0
88,617
0
W
Guan Yu
6,181
1,236
2
0
0
83,213
0
L
King Arthur
4,420
884
0
0
0
6,810
0
W
Ganesha
6,651
1,330
0
0
0
140,477
0
W
Hun Batz
6,775
1,355
14
3
0
94,948
0
W
Janus
6,772
1,354
35
7
0
128,396
0
L
Sylvanus
6,137
1,227
5
1
0
58,382
0
L
Merlin
4,771
954
4
1
0
21,552
0
W
Skadi
7,075
1,415
27
5
0
120,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role