Player Matchup

Artemis
Artemis
BeeBeeKing
Artemis
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 260L
1,469 Elo+
Solo
Ymir
Ymir
McLovin64
Ymir
Level 43
God Stats
13W - 6L
1,848 SR
Queue Stats
180W - 163L
1,526 Elo+
Party 1
Hel
Hel
R4GEGOD
Hel
Level 155
God Stats
5W - 2L
1,469 SR
Queue Stats
212W - 166L
1,474 Elo+
Solo
Agni
Agni
TonyM0ntana7608
Agni
Level 123
God Stats
31W - 18L
1,591 SR
Queue Stats
409W - 394L
1,498 Elo+
Party 1
Arachne
Arachne
kovgarenok
Arachne
Level 158
God Stats
45W - 58L
1,456 SR
Queue Stats
919W - 827L
1,538 Elo+
Solo
Team Averages
Level 129
1,573 SR
1,501 Elo+

VS

Team Averages
Level 123
1,552 SR
1,557 Elo+
Scylla
Scylla
MemecoinRugger
Scylla
Level 145
God Stats
0W - 4L
1,548 SR
Queue Stats
113W - 99L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SoClaN
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 225L
1,525 Elo+
Solo
Aphrodite
Aphrodite
Walhelm
Aphrodite
Level 88
God Stats
15W - 12L
1,651 SR
Queue Stats
60W - 61L
1,510 Elo+
Solo
Janus
Janus
badaimpulsemain0
Janus
Level 123
God Stats
3W - 5L
1,621 SR
Queue Stats
136W - 88L
1,587 Elo+
Party 2
Poseidon
Poseidon
erisgut
Poseidon
Level 154
God Stats
2W - 3L
1,439 SR
Queue Stats
98W - 91L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeeBeeKing
Artemis
10
0 / 6 / 4
6,423
535
5,213
7,075
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 3 / 3
6,314
526
1,355
10,011
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
14
1 / 0 / 2
8,242
687
3,164
4,125
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 2
7,312
609
4,732
5,592
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
kovgarenok
Arachne
12
3 / 3 / 0
7,706
642
5,551
13,435
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,483
540
1,217
3,874
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
SoClaN
Ah Muzen Cab
9
3 / 2 / 4
6,336
528
7,101
6,348
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Walhelm
Aphrodite
10
1 / 1 / 6
6,510
543
3,325
8,261
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 0
7,636
636
7,454
5,810
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
erisgut
Poseidon
12
5 / 3 / 1
6,645
554
7,639
6,630
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
9
Kills
12
12
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
BeeBeeKing
Artemis
0
6
4
0.33
W
Ymir
1
3
3
0.83
L
0
1
0
0
W
Hel
1
0
2
2
L
Ah Muzen Cab
SoClaN
Ah Muzen Cab
3
2
4
2.5
W
4
0
2
5
L
Aphrodite
Walhelm
Aphrodite
1
1
6
4
L
3
2
0
1.5
L
Poseidon
erisgut
Poseidon
5
3
1
1.83
W
Arachne
kovgarenok
Arachne
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,015
Damage
26,736
40,238
Taken
30,923
15,362
Mitigated
11,483
17,589
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BeeBeeKing
Artemis
5,213
2,853
0
1,085
7,075
1,851
300
3,930
3,145
0
37,979
W
Ymir
1,355
283
0
1,671
10,011
6,246
0
4,349
5,622
9,750
0
L
1,217
49
0
860
3,874
1,098
0
2,361
1,513
48,817
0
W
Hel
3,164
170
1,224
2,868
4,125
1,300
0
1,499
2,544
75,490
986
L
Ah Muzen Cab
SoClaN
Ah Muzen Cab
7,101
3,035
0
250
6,348
1,876
0
2,105
4,243
0
39,910
W
4,732
561
0
3,637
5,592
1,640
45
1,318
4,236
46,958
0
L
Aphrodite
Walhelm
Aphrodite
3,325
197
1,804
4,085
8,261
4,862
1
2,461
5,800
15,855
0
L
7,454
337
0
1,812
5,810
1,726
160
44
5,766
49,727
1,975
L
Poseidon
erisgut
Poseidon
7,639
1,094
0
920
6,630
1,921
96
2,280
4,350
48,993
0
W
Arachne
kovgarenok
Arachne
5,551
4,576
0
7,104
13,435
4,325
0
7,430
5,393
0
52,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
33,610
419
Minions Killed
364
0
Camps Cleared
0
1,273,403
Distance Traveled
1,173,259
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,423
535
74
6
0
204,068
0
W
Ymir
6,314
526
22
2
0
247,883
4
L
Scylla
6,483
540
108
9
0
207,390
0
W
Hel
8,242
687
153
13
0
267,201
2
L
Ah Muzen Cab
6,336
528
50
4
0
189,608
0
W
Agni
7,312
609
76
6
0
302,772
1
L
Aphrodite
6,510
543
21
2
0
249,718
1
L
Janus
7,636
636
109
9
0
214,053
2
L
Poseidon
6,645
554
76
6
0
312,490
0
W
Arachne
7,706
642
94
8
0
251,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role