Player Matchup

Medusa
Medusa
DommeMommy
Medusa
Level 126
God Stats
11W - 9L
1,535 SR
Queue Stats
156W - 142L
1,449 Elo+
Party 3
Ares
Ares
JinchurikiPrinc
Ares
Level 107
God Stats
2W - 1L
1,553 SR
Queue Stats
71W - 73L
1,453 Elo+
Party 2
Mercury
Mercury
Tom_Se7en
Mercury
Level 104
God Stats
83W - 108L
1,423 SR
Queue Stats
96W - 133L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
VexedWinner7688
Sun Wukong
Level 83
God Stats
0W - 2L
1,213 SR
Queue Stats
20W - 25L
1,407 Elo+
Party 2
Hera
Hera
VioletRobin
Hera
Level 129
God Stats
13W - 18L
1,428 SR
Queue Stats
211W - 212L
1,481 Elo+
Party 3
Team Averages
Level 110
1,430 SR
1,430 Elo+

VS

Team Averages
Level 89
1,456 SR
1,494 Elo+
Pele
Pele
Lawoftheland65
Pele
Level 100
God Stats
3W - 3L
1,349 SR
Queue Stats
165W - 153L
1,464 Elo+
Solo
Artio
Artio
MadWorld209
Artio
Level 68
God Stats
3W - 3L
1,452 SR
Queue Stats
118W - 89L
1,543 Elo+
Party 1
Hercules
Hercules
ThomiPlayer16
Hercules
Level 83
God Stats
14W - 15L
1,531 SR
Queue Stats
33W - 27L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
anthonie801g
Baron Samedi
Level 67
God Stats
7W - 4L
1,699 SR
Queue Stats
101W - 92L
1,477 Elo+
Party 1
Cernunnos
Cernunnos
eiron2404
Cernunnos
Level 127
God Stats
4W - 4L
1,247 SR
Queue Stats
196W - 191L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DommeMommy
Medusa
13
4 / 5 / 2
8,659
509
10,350
12,883
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 6 / 5
7,230
425
5,921
14,663
12,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Tom_Se7en
Mercury
14
1 / 3 / 2
7,749
456
7,514
12,825
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sun Wukong
VexedWinner7688
Sun Wukong
12
0 / 6 / 0
7,325
431
3,808
15,057
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 1
8,232
484
7,060
10,024
2,859
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
9,913
583
10,047
12,574
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 7
8,527
502
2,861
21,345
16,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
ThomiPlayer16
Hercules
17
6 / 0 / 3
10,943
644
13,098
11,848
8,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
anthonie801g
Baron Samedi
15
5 / 1 / 5
9,406
553
5,554
8,787
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
eiron2404
Cernunnos
17
7 / 1 / 4
10,826
637
14,208
8,510
2,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
25
25
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
DommeMommy
Medusa
4
5
2
1
L
1
6
5
0.58
W
6
1
10
11
W
1
5
7
0.9
W
Hercules
ThomiPlayer16
Hercules
6
0
3
7.5
L
Mercury
Tom_Se7en
Mercury
1
3
2
0.67
L
Sun Wukong
VexedWinner7688
Sun Wukong
0
6
0
0
L
1
5
1
0.3
W
Baron Samedi
anthonie801g
Baron Samedi
5
1
5
7.5
W
Cernunnos
eiron2404
Cernunnos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,653
Damage
45,768
65,452
Taken
63,064
36,887
Mitigated
36,521
10,769
Healing
26,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DommeMommy
Medusa
10,350
3,341
0
2,698
12,883
5,015
0
1,278
11,605
0
65,417
L
5,921
999
0
1,611
14,663
12,977
0
2,191
12,421
20,241
0
W
10,047
2,313
0
4,150
12,574
4,880
262
3,099
9,308
0
74,184
W
2,861
631
40
7,314
21,345
16,394
0
2,923
18,370
25,415
0
W
Hercules
ThomiPlayer16
Hercules
13,098
3,119
0
7,232
11,848
8,700
120
2,582
9,160
0
79,115
L
Mercury
Tom_Se7en
Mercury
7,514
3,394
0
1,482
12,825
4,890
0
1,617
11,064
0
65,503
L
Sun Wukong
VexedWinner7688
Sun Wukong
3,808
1,710
103
3,115
15,057
11,146
0
0
14,256
0
38,136
L
7,060
1,999
0
1,760
10,024
2,859
0
3,216
6,712
58,440
1,069
W
Baron Samedi
anthonie801g
Baron Samedi
5,554
272
862
2,709
8,787
3,659
65
2,789
5,798
56,820
784
W
Cernunnos
eiron2404
Cernunnos
14,208
6,626
0
4,298
8,510
2,888
2,379
1,685
6,784
0
85,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
49,615
420
Minions Killed
482
0
Camps Cleared
0
1,726,372
Distance Traveled
1,769,526
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,659
509
104
6
0
341,964
2
L
Ares
7,230
425
21
1
0
339,659
0
W
Pele
9,913
583
105
6
0
409,021
0
W
Artio
8,527
502
34
2
0
368,883
0
W
Hercules
10,943
644
122
7
0
312,439
4
L
Mercury
7,749
456
105
6
0
406,549
0
L
Sun Wukong
7,325
431
66
4
0
310,073
0
L
Hera
8,232
484
124
7
0
328,127
4
W
Baron Samedi
9,406
553
80
5
0
348,584
2
W
Cernunnos
10,826
637
141
8
0
330,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role