Player Matchup

Baron Samedi
Baron Samedi
DisYangBoyz
Baron Samedi
Level 263
God Stats
6W - 11L
1,555 SR
Queue Stats
289W - 274L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Fealean
Danzaburou
Level 102
God Stats
9W - 12L
1,440 SR
Queue Stats
102W - 110L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Raptoraxius
Jormungandr
Level 68
God Stats
2W - 0L
1,629 SR
Queue Stats
44W - 31L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
Tha faded 1
Kuzenbo
Level 185
God Stats
2W - 0L
1,413 SR
Queue Stats
365W - 375L
1,502 Elo+
Solo
Martichoras
Martichoras
kira8886
Martichoras
Level 173
God Stats
5W - 2L
1,500 SR
Queue Stats
262W - 239L
1,430 Elo+
Solo
Team Averages
Level 158
1,507 SR
1,506 Elo+

VS

Team Averages
Level 121
1,470 SR
1,457 Elo+
Mercury
Mercury
Tom_Se7en
Mercury
Level 104
God Stats
87W - 114L
1,432 SR
Queue Stats
102W - 140L
1,370 Elo+
Party 1
Apollo
Apollo
Vivipro4354
Apollo
Level 106
God Stats
3W - 5L
1,471 SR
Queue Stats
197W - 184L
1,517 Elo+
Solo
Mulan
Mulan
danvroo
Mulan
Level 146
God Stats
0W - 4L
1,254 SR
Queue Stats
78W - 81L
1,493 Elo+
Solo
Ra
Ra
koffinkid666
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nachonahuel1
Morgan Le Fay
Level 154
God Stats
4W - 2L
1,694 SR
Queue Stats
231W - 264L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DisYangBoyz
Baron Samedi
17
5 / 1 / 10
10,035
558
12,983
14,812
14,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Fealean
Danzaburou
17
4 / 4 / 8
10,354
575
9,169
12,638
5,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Raptoraxius
Jormungandr
17
1 / 0 / 3
11,410
634
5,069
9,294
6,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Tha faded 1
Kuzenbo
19
7 / 0 / 8
11,126
618
8,183
13,942
9,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
kira8886
Martichoras
18
8 / 2 / 5
12,065
670
16,165
11,403
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Tom_Se7en
Mercury
15
1 / 6 / 2
8,482
471
5,816
17,710
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Apollo
15
2 / 6 / 2
9,034
502
5,288
16,602
6,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
danvroo
Mulan
14
4 / 7 / 2
8,357
464
10,655
18,422
14,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

5
0 / 2 / 0
5,980
332
1,227
2,588
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
nachonahuel1
Morgan Le Fay
16
0 / 4 / 1
8,715
484
6,763
13,207
4,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
25
Kills
7
7
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DisYangBoyz
Baron Samedi
5
1
10
10
W
Danzaburou
Fealean
Danzaburou
4
4
8
2
W
Jormungandr
Raptoraxius
Jormungandr
1
0
3
2.5
W
Kuzenbo
Tha faded 1
Kuzenbo
7
0
8
11
L
Mercury
Tom_Se7en
Mercury
1
6
2
0.33
L
Apollo
2
6
2
0.5
L
Mulan
danvroo
Mulan
4
7
2
0.71
W
Martichoras
kira8886
Martichoras
8
2
5
5.25
L
0
2
0
0
L
Morgan Le Fay
nachonahuel1
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,569
Damage
29,749
62,089
Taken
68,529
40,997
Mitigated
33,065
29,829
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DisYangBoyz
Baron Samedi
12,983
1,257
1,592
6,286
14,812
14,001
872
282
13,978
54,766
0
W
Danzaburou
Fealean
Danzaburou
9,169
4,265
0
5,383
12,638
5,783
2,227
0
12,395
0
56,931
W
Jormungandr
Raptoraxius
Jormungandr
5,069
714
0
2,520
9,294
6,242
312
3,926
5,368
71,876
2,816
W
Kuzenbo
Tha faded 1
Kuzenbo
8,183
1,986
0
8,637
13,942
9,482
746
2,302
11,640
86,038
2,318
L
Mercury
Tom_Se7en
Mercury
5,816
2,948
0
2,388
17,710
7,126
0
5,776
11,934
0
70,947
L
Apollo
5,288
2,718
0
1,296
16,602
6,349
321
5,073
11,529
0
58,294
L
Mulan
danvroo
Mulan
10,655
1,053
199
4,427
18,422
14,528
0
6,012
12,410
0
40,491
W
Martichoras
kira8886
Martichoras
16,165
5,813
0
5,411
11,403
5,489
2,777
1,480
9,800
0
100,510
L
1,227
254
0
948
2,588
542
0
266
2,322
11,588
299
L
Morgan Le Fay
nachonahuel1
Morgan Le Fay
6,763
356
0
4,890
13,207
4,520
0
8,677
4,530
69,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,990
Gold Earned
40,568
586
Minions Killed
436
0
Camps Cleared
0
1,737,916
Distance Traveled
1,533,259
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,035
558
71
4
0
313,028
0
W
Danzaburou
10,354
575
91
5
0
328,217
2
W
Jormungandr
11,410
634
151
8
0
348,924
1
W
Kuzenbo
11,126
618
125
7
0
417,775
6
L
Mercury
8,482
471
123
7
0
437,615
0
L
Apollo
9,034
502
103
6
0
347,894
0
L
Mulan
8,357
464
65
4
0
337,415
0
W
Martichoras
12,065
670
148
8
0
329,972
0
L
Ra
5,980
332
25
1
0
78,936
0
L
Morgan Le Fay
8,715
484
120
7
0
331,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role