Player Matchup

Discordia
Discordia
Adaptyin
Discordia
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,488 Elo+
Party 2
Aphrodite
Aphrodite
Eddie Diff
Aphrodite
Level 159
God Stats
0W - 1L
1,681 SR
Queue Stats
26W - 44L
1,464 Elo+
Party 2
Amaterasu
Amaterasu
Go Cra Zay
Amaterasu
Level 107
God Stats
0W - 2L
1,620 SR
Queue Stats
12W - 9L
1,659 Elo+
Party 2
Neith
Neith
IWantMyOne
Neith
Level 158
God Stats
2W - 2L
1,549 SR
Queue Stats
16W - 15L
1,580 Elo+
Party 2
Loki
Loki
Yo bur
Loki
Level 158
God Stats
5W - 8L
1,565 SR
Queue Stats
27W - 43L
1,491 Elo+
Party 2
Team Averages
Level 145
1,583 SR
1,537 Elo+

VS

Team Averages
Level 136
1,678 SR
1,568 Elo+
Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BotFarmerJoe
Anubis
Level 175
God Stats
3W - 1L
1,658 SR
Queue Stats
46W - 41L
1,581 Elo+
Party 1
The Morrigan
The Morrigan
KiLLaBouTtE-
The Morrigan
Level 124
God Stats
2W - 0L
1,723 SR
Queue Stats
219W - 215L
1,520 Elo+
Solo
Anhur
Anhur
MadMinermike
Anhur
Level 116
God Stats
12W - 9L
1,561 SR
Queue Stats
143W - 112L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
MuffinMan240
Ne Zha
Level 143
God Stats
10W - 1L
1,948 SR
Queue Stats
214W - 152L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adaptyin
Discordia
13
4 / 5 / 4
7,812
521
8,757
9,028
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Eddie Diff
Aphrodite
12
1 / 5 / 9
7,480
499
4,675
15,173
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Go Cra Zay
Amaterasu
12
0 / 3 / 0
6,816
454
3,878
17,844
8,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
1 / 7 / 0
7,105
474
3,900
9,568
1,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Yo bur
Loki
14
9 / 4 / 1
8,516
568
10,538
13,607
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 1 / 1
9,400
627
13,794
9,706
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
13
5 / 4 / 9
8,585
572
9,889
11,397
4,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

The Morrigan
KiLLaBouTtE-
The Morrigan
12
1 / 6 / 3
7,110
474
5,688
10,678
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
11 / 2 / 2
9,840
656
12,634
10,334
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
16
4 / 3 / 2
9,147
610
9,698
13,526
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
15
Kills
24
24
Deaths
16
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
1
3.5
L
Discordia
Adaptyin
Discordia
4
5
4
1.2
W
Anubis
5
4
9
2.38
L
Aphrodite
Eddie Diff
Aphrodite
1
5
9
1.1
L
Amaterasu
Go Cra Zay
Amaterasu
0
3
0
0
L
Neith
1
7
0
0.14
W
The Morrigan
KiLLaBouTtE-
The Morrigan
1
6
3
0.42
W
11
2
2
6
W
Ne Zha
4
3
2
1.67
L
Loki
Yo bur
Loki
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
51,703
65,220
Taken
55,641
23,960
Mitigated
19,412
21,383
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,794
5,196
0
3,886
9,706
3,444
0
806
8,900
0
73,844
L
Discordia
Adaptyin
Discordia
8,757
266
0
1,157
9,028
1,949
0
4,219
4,809
52,720
245
W
Anubis
9,889
1,017
0
3,592
11,397
4,348
1,660
2,941
8,456
47,690
0
L
Aphrodite
Eddie Diff
Aphrodite
4,675
260
2,128
6,125
15,173
8,164
0
5,506
9,667
20,526
1,111
L
Amaterasu
Go Cra Zay
Amaterasu
3,878
1,216
0
6,412
17,844
8,876
0
1,195
16,649
0
42,781
L
Neith
3,900
819
0
1,520
9,568
1,170
0
2,985
6,583
0
51,221
W
The Morrigan
KiLLaBouTtE-
The Morrigan
5,688
602
0
750
10,678
2,769
0
4,982
5,696
33,256
276
W
12,634
8,176
0
3,560
10,334
3,291
2,931
2,810
7,524
0
61,587
W
Ne Zha
9,698
1,305
0
3,240
13,526
5,560
0
1,578
11,948
0
83,130
L
Loki
Yo bur
Loki
10,538
2,553
0
4,041
13,607
3,801
0
1,396
12,211
0
58,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
44,082
376
Minions Killed
481
0
Camps Cleared
0
1,482,681
Distance Traveled
1,455,135
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,400
627
131
9
0
297,580
0
L
Discordia
7,812
521
90
6
0
286,777
1
W
Anubis
8,585
572
74
5
0
271,933
7
L
Aphrodite
7,480
499
30
2
0
291,734
0
L
Amaterasu
6,816
454
77
5
0
349,412
0
L
Neith
7,105
474
81
5
0
220,099
0
W
The Morrigan
7,110
474
67
4
0
283,599
2
W
Anhur
9,840
656
89
6
0
272,177
0
W
Ne Zha
9,147
610
120
8
0
329,846
0
L
Loki
8,516
568
98
7
0
334,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role