Player Matchup

Ymir
Ymir
BigOlHeifer
Ymir
Level 101
God Stats
1W - 3L
1,406 SR
Queue Stats
231W - 216L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
CoolBēans
Jing Wei
Level 158
God Stats
9W - 3L
1,762 SR
Queue Stats
319W - 280L
1,529 Elo+
Solo
Fenrir
Fenrir
DeezyVert
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,482 Elo+
Solo
Nemesis
Nemesis
SZeev
Nemesis
Level 126
God Stats
2W - 4L
1,556 SR
Queue Stats
90W - 79L
1,476 Elo+
Solo
Sobek
Sobek
TheKingBigBear
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 160L
1,390 Elo+
Party 2
Team Averages
Level 117
1,545 SR
1,460 Elo+

VS

Team Averages
Level 109
1,509 SR
1,501 Elo+
Kali
Kali
Cappin51
Kali
Level 132
God Stats
2W - 1L
1,530 SR
Queue Stats
256W - 260L
1,456 Elo+
Solo
Charon
Charon
HoneyMojo
Charon
Level 129
God Stats
2W - 0L
1,707 SR
Queue Stats
139W - 95L
1,552 Elo+
Party 1
Chaac
Chaac
J0hnny_blaze0gGr
Chaac
Level 81
God Stats
1W - 0L
1,282 SR
Queue Stats
18W - 21L
1,436 Elo+
Party 1
Medusa
Medusa
celestinewishes
Medusa
Level 122
God Stats
1W - 1L
1,428 SR
Queue Stats
45W - 32L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
telluriderrr
Danzaburou
Level 83
God Stats
8W - 4L
1,598 SR
Queue Stats
300W - 272L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
6,769
615
3,607
15,084
17,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jing Wei
CoolBēans
Jing Wei
14
2 / 7 / 7
8,435
767
10,586
9,851
3,587
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
DeezyVert
Fenrir
15
5 / 3 / 3
7,992
727
4,633
8,981
9,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SZeev
Nemesis
13
1 / 5 / 5
7,520
684
6,903
12,218
8,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 5 / 2
7,631
694
4,419
13,954
17,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
5 / 1 / 13
9,736
885
5,741
7,844
4,345
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
HoneyMojo
Charon
17
4 / 1 / 21
10,750
977
11,105
6,487
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 4 / 22
9,077
825
8,453
14,884
17,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 3 / 10
10,602
964
15,346
10,765
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
telluriderrr
Danzaburou
16
7 / 1 / 14
10,211
928
13,227
6,805
3,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
10
Kills
26
26
Deaths
10
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Kali
5
1
13
11.5
L
Jing Wei
CoolBēans
Jing Wei
2
7
7
0.79
L
Fenrir
DeezyVert
Fenrir
5
3
3
2.17
W
Charon
HoneyMojo
Charon
4
1
21
14.5
W
1
4
22
3
L
Nemesis
SZeev
Nemesis
1
5
5
0.7
L
2
5
2
0.6
W
9
3
10
4.67
W
Danzaburou
telluriderrr
Danzaburou
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,148
Damage
53,872
60,088
Taken
46,785
56,631
Mitigated
36,515
9,455
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,607
30
59
33
15,084
17,834
0
3,079
12,005
10,822
417
W
Kali
5,741
2,515
232
3,735
7,844
4,345
523
1,115
6,571
0
11,604
L
Jing Wei
CoolBēans
Jing Wei
10,586
6,888
676
531
9,851
3,587
0
2,992
6,859
0
19,913
L
Fenrir
DeezyVert
Fenrir
4,633
1,162
0
1,573
8,981
9,596
0
1,658
7,323
371
6,954
W
Charon
HoneyMojo
Charon
11,105
2,741
741
1,798
6,487
6,184
1,322
1,163
5,284
21,580
0
W
8,453
807
516
2,430
14,884
17,255
303
3,188
11,423
4,448
13,265
L
Nemesis
SZeev
Nemesis
6,903
1,028
548
2,062
12,218
8,472
0
2,133
10,085
0
13,497
L
4,419
254
556
3,417
13,954
17,142
0
4,071
9,883
12,547
0
W
15,346
5,871
962
3,594
10,765
5,375
1,158
1,104
9,509
0
29,210
W
Danzaburou
telluriderrr
Danzaburou
13,227
6,325
771
2,959
6,805
3,356
3,210
1,170
5,486
0
28,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
50,376
78
Minions Killed
132
0
Camps Cleared
0
939,251
Distance Traveled
1,076,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,769
615
11
1
0
168,725
0
W
Kali
9,736
885
22
2
0
249,816
0
L
Jing Wei
8,435
767
25
2
0
190,912
0
L
Fenrir
7,992
727
5
0
0
161,293
0
W
Charon
10,750
977
12
1
0
191,630
0
W
Chaac
9,077
825
18
2
0
231,809
0
L
Nemesis
7,520
684
23
2
0
206,420
0
L
Sobek
7,631
694
14
1
0
211,901
0
W
Medusa
10,602
964
47
4
0
204,250
0
W
Danzaburou
10,211
928
33
3
0
199,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role