Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AnemicSphinx968
Geb
Level 152
God Stats
1W - 2L
1,662 SR
Queue Stats
110W - 110L
1,513 Elo+
Party 1
Vulcan
Vulcan
Gearthworm
Vulcan
Level 104
God Stats
2W - 3L
1,237 SR
Queue Stats
164W - 159L
1,532 Elo+
Party 1
Serqet
Serqet
UPineapple
Serqet
Level 148
God Stats
1W - 4L
1,533 SR
Queue Stats
265W - 250L
1,525 Elo+
Solo
Skadi
Skadi
cF FLUX
Skadi
Level 218
God Stats
5W - 9L
1,546 SR
Queue Stats
119W - 113L
1,505 Elo+
Party 1
Team Averages
Level 150
1,495 SR
1,515 Elo+

VS

Team Averages
Level 103
1,609 SR
1,527 Elo+
Chernobog
Chernobog
AkAC130
Chernobog
Level 85
God Stats
5W - 4L
1,551 SR
Queue Stats
39W - 35L
1,517 Elo+
Solo
Persephone
Persephone
InferiorElmo
Persephone
Level 116
God Stats
5W - 3L
1,697 SR
Queue Stats
215W - 202L
1,519 Elo+
Party 2
Yemoja
Yemoja
Richrya
Yemoja
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,603 Elo+
Party 2
Anubis
Anubis
oxxycolton
Anubis
Level 149
God Stats
36W - 28L
1,584 SR
Queue Stats
241W - 216L
1,553 Elo+
Solo
Fenrir
Fenrir
x601 Kingheze
Fenrir
Level 108
God Stats
5W - 4L
1,714 SR
Queue Stats
416W - 384L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 4 / 1
6,590
507
3,720
11,329
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 1
6,758
520
5,420
14,026
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
Gearthworm
Vulcan
11
1 / 4 / 1
6,648
511
8,405
7,628
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
UPineapple
Serqet
12
1 / 5 / 3
6,654
512
2,179
11,808
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
cF FLUX
Skadi
11
0 / 3 / 2
6,811
524
10,215
9,090
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AkAC130
Chernobog
13
2 / 0 / 2
7,782
599
5,953
10,664
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
InferiorElmo
Persephone
14
4 / 2 / 8
9,631
741
14,398
7,427
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Richrya
Yemoja
11
1 / 0 / 9
7,432
572
2,749
10,067
7,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
oxxycolton
Anubis
15
7 / 1 / 2
9,633
741
8,165
7,729
3,752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
5 / 1 / 5
8,080
622
9,013
11,220
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
3
Kills
19
19
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
1
0.13
W
Chernobog
AkAC130
Chernobog
2
0
2
3
L
1
3
1
0.5
L
Vulcan
Gearthworm
Vulcan
1
4
1
0.38
W
Persephone
InferiorElmo
Persephone
4
2
8
4
W
Yemoja
Richrya
Yemoja
1
0
9
5.5
L
Serqet
UPineapple
Serqet
1
5
3
0.5
L
Skadi
cF FLUX
Skadi
0
3
2
0.33
W
Anubis
oxxycolton
Anubis
7
1
2
8
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
40,278
53,881
Taken
47,107
20,081
Mitigated
21,961
8,548
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,720
221
0
3,539
11,329
4,194
0
6,644
4,685
0
44,307
W
Chernobog
AkAC130
Chernobog
5,953
3,490
0
4,744
10,664
3,484
1,213
3,317
7,347
0
62,085
L
5,420
568
0
1,824
14,026
8,345
0
7,987
6,039
16,386
0
L
Vulcan
Gearthworm
Vulcan
8,405
0
0
340
7,628
1,504
0
5,302
2,326
43,241
921
W
Persephone
InferiorElmo
Persephone
14,398
737
0
1,806
7,427
2,441
144
3,575
3,823
73,141
971
W
Yemoja
Richrya
Yemoja
2,749
958
5,380
2,865
10,067
7,405
63
3,292
6,671
10,548
0
L
Serqet
UPineapple
Serqet
2,179
246
0
899
11,808
3,774
0
4,196
7,612
0
40,361
L
Skadi
cF FLUX
Skadi
10,215
3,070
0
1,946
9,090
2,264
372
972
8,118
0
61,344
W
Anubis
oxxycolton
Anubis
8,165
429
0
4,331
7,729
3,752
312
1,511
6,218
73,265
1,568
W
9,013
1,490
0
3,896
11,220
4,879
12
2,065
9,035
0
53,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
42,558
378
Minions Killed
442
0
Camps Cleared
0
1,337,925
Distance Traveled
1,367,272
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,590
507
85
7
0
266,040
0
W
Chernobog
7,782
599
115
9
0
265,913
0
L
Geb
6,758
520
24
2
0
273,073
0
L
Vulcan
6,648
511
88
7
0
294,417
0
W
Persephone
9,631
741
123
9
0
265,432
3
W
Yemoja
7,432
572
14
1
0
259,305
4
L
Serqet
6,654
512
79
6
0
266,901
1
L
Skadi
6,811
524
102
8
0
237,494
2
W
Anubis
9,633
741
112
9
0
243,581
0
W
Fenrir
8,080
622
78
6
0
333,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role